With the steady influx of ray tracing talent that Nvidia has been hiring as of late, it is no surprise that many believe that their next generation of video cards will feature the technology. Sam Lapere's blog expresses a passionate dedication to the art of achieving photoreal rendering with GPU ray tracing. Here he documents some of the ray tracing industry veterans and scholars that Nvidia has brought in to lead their ray tracing venture. With these recent hires and initiatives such as RTX (Nvidia's ray tracing API), it seems that Nvidia will be pushing real-time ray tracing into the mainstream really soon. I'm really excited to finally see it all come together. I'm pretty sure that ray tracing will very soon be everywhere and its quality and ease-of-use will soon displace rasterisation based technologies (it's also the reason why I started this blog exactly ten years ago).