Slachtbeest
Limp Gawd
- Joined
- Jul 27, 2008
- Messages
- 248
The topic of PhysX has come up often regarding it's use, relevance in general and the "fight" between nVidia's "proprietary" usage of the technology and working with developers specifically to enhance performance and even to utilize PhysX specifically to create effects that ATi is not capable of rendering.
After giving some thought to this, and some upcoming games that are using PhysX specifically, such as the AAA title Mafia 2, it's given me pause in whether or not I should stick with ATi, or remain with nVidia, though I'm not too impressed with Fermi's performance or price/heat output/power consumption ratio.
The problem is two-fold: 1) developers are not working with ATi to be able to develop something allowing them to create the same effects (generally speaking); 2) developers continue to work with nVidia and utilize PhysX, which allows for some greater effects and a more in-depth experience.
Is there anything wrong with that? Absolutely not... however, it does force the consumer into a corner when it comes to wanting to play games that utilize PhysX, due to ATi not being able to render the same effects.
Not every game or every engine utilizes PhysX, but there are some rather big titles for PC that do, and if you're running ATi, even if you install PhysX manually and/or utilize a PPU, it does not render the same, if at all, and/or ends up having problems in working together. Of course, nVidia put a "block" on PhysX being utilized when detecting another brand of GPU, which doesn't help matters.
I myself have been with nVidia for quite some time, having moved from the x1900xtx long ago, to the 8800GTX, then the GTX 280, but recently moved to ATi's 5870 which, as good as it is, I'm not terribly impressed with, to be honest.
After giving some thought to performance and tech between the two camps, I started also looking into games that will will specifically utilize PhysX for certain effects, which add to any game's depth, and realized that there are quite a few upcoming titles that will be utilizing PhysX to create some rather important graphical effects in-game.
Mafia 2 is one of those games, and a title I've been waiting for a very long time. Here's a vid explaining just how much is based on PhysX in Mafia 2.
Just as with the recently released Just Cause 2, except far more in-depth, Mafia 2 is utilizing PhysX specifically to create effects that ATi will not be able to render on it's own, if at all, which would mean getting a much less in-depth experience and truly missing-out on half of what the game has to offer.
While I certainly have no problem with any given hardware company utilizing their own proprietary technology, for ATi users, developers working specifically with nVidia to use PhysX in order to create specific effects in their games, does sort of present a problem of "cornering" people into either going with their GPUs, or missing out on a great deal of what any given game using PhysX has to offer.
Many people "dump on" PhysX, stating that it's "not really relevant", but in truth, it is a technology that does indeed allow for things that ATi cannot offer at the moment, and the more impressive the effects in any given game, the more in-depth and impressive it becomes, which will lead people to wanting to move to/stay with nVidia, which I've seen said by countless people in many places, who are frustrated by the situation.
Truth be told, I believe I'll be sticking with nVidia, due to the fact that there are too many things that ATi cannot replicate/run regarding such as what PhysX has to offer, that actually does add to a game, especially one that utilizes PhysX as heavily as Mafia 2 and it's destructibility etc.
Certainly not here to start a war between the camps, but it is a rather interesting, and somewhat frustrating, situation for many PC gamers, so I'm curious as to how others feel about the situation.
PhysX seems to be extremely relevant in some rather big games/titles, and may continue to be so in the future, from what I've found thus far. That being the case, I might indeed be upgrading to Fermi now, in order to have better performance (of course) but also to take advantage of PhysX (as well as CUDA) in order to not miss out on anything any upcoming games might have to offer.
So, how relevant will PhysX continue to be in the future? How many other developers are utilizing PhysX for their upcoming titles?
If you are with ATi at the moment, would you consider moving to nVidia to get a better gaming experience with games you're interested in that utilize PhysX?
Just curious as to the opinions of those around here, regarding the situation and how, if at all, it affects them and their decisions regarding what hardware to go with.
After giving some thought to this, and some upcoming games that are using PhysX specifically, such as the AAA title Mafia 2, it's given me pause in whether or not I should stick with ATi, or remain with nVidia, though I'm not too impressed with Fermi's performance or price/heat output/power consumption ratio.
The problem is two-fold: 1) developers are not working with ATi to be able to develop something allowing them to create the same effects (generally speaking); 2) developers continue to work with nVidia and utilize PhysX, which allows for some greater effects and a more in-depth experience.
Is there anything wrong with that? Absolutely not... however, it does force the consumer into a corner when it comes to wanting to play games that utilize PhysX, due to ATi not being able to render the same effects.
Not every game or every engine utilizes PhysX, but there are some rather big titles for PC that do, and if you're running ATi, even if you install PhysX manually and/or utilize a PPU, it does not render the same, if at all, and/or ends up having problems in working together. Of course, nVidia put a "block" on PhysX being utilized when detecting another brand of GPU, which doesn't help matters.
I myself have been with nVidia for quite some time, having moved from the x1900xtx long ago, to the 8800GTX, then the GTX 280, but recently moved to ATi's 5870 which, as good as it is, I'm not terribly impressed with, to be honest.
After giving some thought to performance and tech between the two camps, I started also looking into games that will will specifically utilize PhysX for certain effects, which add to any game's depth, and realized that there are quite a few upcoming titles that will be utilizing PhysX to create some rather important graphical effects in-game.
Mafia 2 is one of those games, and a title I've been waiting for a very long time. Here's a vid explaining just how much is based on PhysX in Mafia 2.
Just as with the recently released Just Cause 2, except far more in-depth, Mafia 2 is utilizing PhysX specifically to create effects that ATi will not be able to render on it's own, if at all, which would mean getting a much less in-depth experience and truly missing-out on half of what the game has to offer.
While I certainly have no problem with any given hardware company utilizing their own proprietary technology, for ATi users, developers working specifically with nVidia to use PhysX in order to create specific effects in their games, does sort of present a problem of "cornering" people into either going with their GPUs, or missing out on a great deal of what any given game using PhysX has to offer.
Many people "dump on" PhysX, stating that it's "not really relevant", but in truth, it is a technology that does indeed allow for things that ATi cannot offer at the moment, and the more impressive the effects in any given game, the more in-depth and impressive it becomes, which will lead people to wanting to move to/stay with nVidia, which I've seen said by countless people in many places, who are frustrated by the situation.
Truth be told, I believe I'll be sticking with nVidia, due to the fact that there are too many things that ATi cannot replicate/run regarding such as what PhysX has to offer, that actually does add to a game, especially one that utilizes PhysX as heavily as Mafia 2 and it's destructibility etc.
Certainly not here to start a war between the camps, but it is a rather interesting, and somewhat frustrating, situation for many PC gamers, so I'm curious as to how others feel about the situation.
PhysX seems to be extremely relevant in some rather big games/titles, and may continue to be so in the future, from what I've found thus far. That being the case, I might indeed be upgrading to Fermi now, in order to have better performance (of course) but also to take advantage of PhysX (as well as CUDA) in order to not miss out on anything any upcoming games might have to offer.
So, how relevant will PhysX continue to be in the future? How many other developers are utilizing PhysX for their upcoming titles?
If you are with ATi at the moment, would you consider moving to nVidia to get a better gaming experience with games you're interested in that utilize PhysX?
Just curious as to the opinions of those around here, regarding the situation and how, if at all, it affects them and their decisions regarding what hardware to go with.