Nvidia AA modes?

Joined
Nov 26, 2006
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620
ok so I downloaded the new 158.19 drivers for the system in my sig. (8800gts sli rig). Anyway it unlocked some new AA modes I havent seen before. I now have the choice between 16x
AA, 16xQ AA, SLI 16x AA, and SLI 32xQ AA. My question is whats the difference in picture quality and performance in the normal AA, SLI AA, and Q AA. Also Im curious why there is no normal 32x AA or any SLI 16xQ AA setting? What would be the visual advantage to having both SLI and Q AA? This shit used to be simple...there were only three modes 2x, 4x and 8x period end of discussion LOL.
 
wow my post was a little confusing so hopefully this will clear it up. heres a list of all the AA modes available for doom 3 (I just picked a random game I had) in the nvidia control panel.

2x
4x
8x
8xQ
16x
16xQ
SLI 8x
SLI 16x
SLI 32xQ

so basically im asking what do the "Q", "SLI", and "SLI Q" monikers stand for and how does that affect performance and picture quality over "standard" AA modes
 
We went over these modes here - http://enthusiast.hardocp.com/article.html?art=MTIxOCw3LCw=

As for the SLI AA modes, they disable AFR or SFR (i.e. using 2 cards to generate higher framerates) and insteall use the second card to offload AA performance so that 32X AA is possible. Experiment, trial and error, is the best way to figure out what you prefer in what game.

hmm thats a good article... that pretty much explained what I wanted to know. Also does anyone know how to enable anistropic filtering for doom 3 in the nvidia control panel...
 
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