seanmcd said:EDIT - Helps if I turn up the D3D slider (in ATI control panel) from the far left to the far right. Looks much better
yes - i had it far left to see what the max 3dmark score I was getting (just switched to a socket 939 setup) and had forgotten it was set that way. I usually have it far right unless the game slows down too much, then i keep it center. Surprisingly, this game runs quite well at 1600*1200. What I really want to know is, why is NOTD665 driving a Miata? Take that back to the garage and get the Z car or the EvoTheGamerZ said:Well yea...
far left = high performance (thus.. shit graphics)
far right = high quality (lower performance)
Just stick in the middle at balanced, get the best of both worlds.
that is a problem in SC, it doesn't support MSAA, so you can't turn on AA with itcoz said:I had the same problem with the first Splinter Cell game and my 9700Pro - light sources shone straight through solid surfaces!!
what settings did you tweak?NOTD665 said:I tweaked some settings in the Cat control center, and in the in-game vide options, and things seem much better.
So thanks to Brent and Seanmcd.
I wonder if these problem crops up on nVidia cards?