Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
emailthatguy said:i think the question that should be asked is. whats the next big thing in 3d engine technology thats coming down the pipe that current cards DONT support yet?
ralfyboy said:when will see clothes that go on the character, instead of being the character?
does that make sense?
mulpsmebeauty said:If it only runs at 320x240 resolution with minimum details and 16-bit colour on an Ultra, I'll be a bit cheesed off! It does look good, but I'm wary given how the requirements for Doom3 sneaked up over the development cycle.
starhawk said:look around you.
that's how detailed.
ralfyboy said:when will see clothes that go on the character, instead of being the character?
does that make sense?
BubbaHoTep said:Am I missing something here? Doom 3 looks better than that. Not that those pics aren't excellent though.
robberbaron said:Try to find a screenshot of Doom3 that even begins to come close to the detail and beauty of that. It looks like a photograph.
EQTakeOffense said:Next Next Gen Cards...
Dual Core
Core 700-900Mhz, Ram 1.5-2Ghz
32 Pipelines Per Core (64 Total)
1024 MB Video Ram (512 MB Acessable to Each Core) -- DDR4
PCI-Express
SLI Ready
Release Date - 2007 or 2008
EQTakeOffense said:Next Next Gen Cards...
Dual Core
Core 700-900Mhz, Ram 1.5-2Ghz
32 Pipelines Per Core (64 Total)
1024 MB Video Ram (512 MB Acessable to Each Core) -- DDR4
PCI-Express
SLI Ready
Release Date - 2007 or 2008
TehQuick said:...by the time the game on this engine comes out, it'll prolly require 6800 SLI at a minimum, or a new gen 32 pipe videocard![]()
TS: Well, we are aiming at the kind of PC that we think will be mainstream in 2006. We will also be able to scale it down. Basically DirectX 9 cards will be minimum spec, so any DirectX 9 shipping today will be capable of running our game, but probably at reduced detail. If you only have a 256 meg video card you will be running the game one step down, whereas if you have a video card with a gig of memory then you'll be able to see the game at full detail.
BU: You are talking about dropping detail levels, what about a 3.2[GHz] or something similar?
TS: That will kind of be a low end system for our game if you look what's going to happen two years out. The technology is very scalable and will run a factor of twenty more detail on the highest end PCs currently available.