NeghVar
2[H]4U
- Joined
- May 1, 2003
- Messages
- 2,686
What kind of features would you like to see added to new or present MMOs?
Give some examples or reasons for your decision.
Give some examples or reasons for your decision.
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Content creation tools for users that allow users to submit their creations to the developers who can then quality-check and balance, then include the creation directly into the main game.
Second life has content creation, but nothing to balance around. Other games have balance, but no content creation.
In-game voice chat, with multiple voice channels for team/clan/created-channels. 3rd party voice servers work, but they don't help for pick-up teams.
Player houses/Player cities
Having to defend your house and city in PVP is one of the coolest things ever. SWG had something like this. In your town you could have faction buildings and those could be attacked by the opposing faction. It was amazingly fun attacking other towns and defending your own. Totally made the "end game" experience.
I still think there should be a Grand Theft Auto MMO
What kind of features would you like to see added to new or present MMOs?
DAOC has this in the forms of towers/keeps in the frontiers, and has full player housing in non-pvp zones as well. It's been out for over 5.5 years.
I would love to see a real economy. By which, the stuff that gets sold to vendors is the ONLY source for those items. For instance, healing pots (stim packs whatever game mechanic is used) sell price would be directly tied to the supply. If nobody is making them, then the price goes up. If a lot of people are making them, the price goes down.
So there would actually be a REASON to craft items. Want ammo? The vendor is only gonna have it if some player makes them. This would reasonably only work with consumable items, and would eliminate an "auction house" type deal. Or they could be "consignment" type things, where the vendor sells the item and then sends the proceeds to the player wanting to sell the item.
You could even have "haggling" and players could conceivable be shop owners if they decided to do so.
I personally love making things in game, but almost none of the stuff i can make (in WoW) is worth a crap when compared to the stuff that drops in instances, or even quest rewards in a lot of cases. I'd love for some items to be allowed to be "player made", just very difficult to make. The mats could be hard to get, or you could need a LOT of things, or it could just be insanely hard to make properly (I.E. instead of a nice shiney purple, you end up with a crappy green).