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For Valve, Counter-Strike: Source is only a further step in the developement of the already existing Counter-Strike. Therefore it's not conformable to say that it is a sequel of the original CS. At the very beginning after the release of Half-Life 2 and so also CS: S, there won't be any mentionable gameplay changes but in the subsequent way the developers are planing to release more and more only-source-engine-features and of course maps especially for the Source Engine. Those maps will be like ten times greater compared to the older ones, just as great as you wish to. Colossal outback areas are no problem anymore! They've already tought for a long time about creating big jungle maps, expanded forests and city maps which extend about miles.. (sounds stunning!) it's simply boundless for the developers. Partly its possible to ineract with the map given inventory to (as you folks can see on italy) move for example a table in order to build a barrier. But they do at the moment still checkout in which amount new environment objects can be insert in the game. Things will feel rather like dynamic content than none-changeable-pics. The shown version of Counter-Strike: Source will get over-worked in some points of a better texture quality. And CS:S will be released this summer as a free add-on to the allknown Half-Life 2.
corrosive23 said:the first real day of summer was June 21st. So its been summer for 7 days. Summer doesnt really end untill september 1st so that means summer isnt over for over 2 months still.
Bad_Boy said:yeah. summer has just begun. but it ends on sept 22nd i believe. not the 1st.
RagingGecko said:Correct. It ends on either the 22nd or 21st depending on the year.
Jäger said:on another good note, valve is finally shutting down WON for good at the end of summer so all the 1.5 fanboys that couldn't adapt will be forced use steam.
S0m30n3 said:Where did you hear this![]()
Robb@E.P.E said:I'd also like to see more movement options. Prone would be nice. The ability to LEAN around corners. They need to make it so that you can press and hold a button, and your mouse movement controls lean. So you could lean out just as far as you wanted. Things like this are a MUST if they want to compete with modern games.
S0m30n3 said:I just hope my 1900+ w ti4200 64mb can play it alright![]()
Minimum Specification:
Processor: 700MHz
32 MB Graphics
64MB RAM
Recommended Specification:
Processor 1GHz +
64 MB Graphics +
256 MB RAM +
Fast Hard Drive
S0m30n3 said:
lil layzie said:I think the 1.5 users don't want to upgrade because of the CT's shield and also because of the slow delay getting into scope mode with the AWP. I play on both 1.5 and 1.6 (steam). I'm a newb so that slow delay with the scope helps me in a way lol. I really hate it when I get blasted by those pro's using the AWP.![]()
Hope HL2 and CS Source hit the shelves soon. Hopefully this will make those "CS Haters" shut up about the horrible graphics CS has. I can understand people want eye candy games but I kinda get tired of people bashing CS because of the graphics. I'm all about the game play. No offense to anyone who hates CS though.Your entitled to your opinion on the game.
|MaguS| said:You should be more then fine to play Half-Life 2 and its mods. Here is what valve released on the system requirements. Also I have the leaked Alpha and on my machine I can crack it to full settings @1600x1200 without a hitch in frames so at lower settings you should be fine.