cageymaru
Fully [H]
- Joined
- Apr 10, 2003
- Messages
- 22,085
I'm surprised the US Military is uptight about this stuff, obviously there are security risks, but you'd think the US MIlitary would be corroborating anyway, games like this is basically free recruitment advertising.
Unless the game is a piece of shit
The problem is that SEALS teams and other military special ops units have certain things that they do to avoid detection. These guys spilled the beans on those, locations they are likely to infiltrate a country at, etc. If you play the single player game you notice that the game suddenly got more technical with how to use devices for example.
So let's say we have hostages in a country and they suspect we might be sending in men to rescue them at some point. They could get some insight into how we think and prepare for it. Remember SEAL teams are usually small (less than 20 men). So even though they are highly trained, if discovered they would be killed and murdered on the spot along with the hostages. They use the element of surprise, concealment, and quiet to do their jobs.
So that's why it is important that certain things remain classified and only brought to the light if the government declassifies it. Showing everyone around the world your new toys and methods of training is only going to bring their future colleagues home in body bags. And it sure shouldn't be demo'd in a video game.
If EA wanted a more authentic experience they should have interviewed retired SEAL team members. Those guys while highly trained, don't know all of the newest techniques. But they know enough to give EA good ideas how to plan for the game. That should have been enough, but they got greedy and ruined these guy's careers. If they were to end up with a dishonorable discharge would they even get a pension? Is EA willing to hire them if they lose their jobs?