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msde said:I think that this is being blown out of proportion. A few quick responses:
Gender diversity -- They did not leave gender diversity out of the equation. Women in game development is a highly emphasized and widely attended portion of the GDC. The article is pointing out another form of diversity, not ignoring gender diversity. From the article itself: "For a long time, we've talked in the game industry about gender diversity as the one problem on the radar, but the racial split is worse,"
Minority role models -- When I read the article, I don't see anyone saying that we need more minority characters in video games. We need less stereotypical minority characters in video games. Going back to the gender diversity issue, the crux of the problem isn't that we don't have enough minority developers or minority characters.
Minority game designers/Minority game appeal -- That's not what the gender diversity issue really is about either. The gender diversity issue is about writing games that appeal to women. The most offensive game I ever played was some fps where I was Chinese and picking up fortune cookies to gain health! That isn't a game that reaches out and grabs the asian gaming audience, it pushes them away. The example in GTA provided does not demonstrate the issue as well, but left to their own devices, almost every black character you see is going to be some breakdancing thug. Go look at some fighting games.
Character designer: Oh, we need a native american! Let's see, we'll put a headdress on him, stick featherse everywhere, have him wear a loincloth, put teepees in his background stage. done!
Many parallels can be drawn to hollywood, who went through these same issues with varying degrees of success.
Asian developers -- Asians are something like 4% of the USA population, and I have a suspicion that we're overly represented already. This doesn't even take into account overseas developers.
dderidex said:Not so funny because Asians, as a stereotyped group, are more inclined to take their legal equality and DO something with it. Those people you speak of who feed on racial seperation, anger, and fear have too little to work with for them.
How many Asians do you know have singing careers whose principle focus is being oppressed 'by the man'? How many Asians do you know that are happy to live off the welfare system and whine on the TV demanding reperations for various things their ancestors suffered?
The 'leaders' of which you speak are selling fear. And you can't sell a product when people aren't buying.
I found this comment quite amusing. Anyway, notice how they jump right in with the "stereotypical black character" spiel. If anything, video games have traditionally been pretty neutral in that they show whites in both the hero and villain role. Its not like they always show the black or hispanic guy as the enemy."If you've got kids who can sit in front of a game for eight hours, then they have the cognitive thought process to learn how to build the game," Saulter said
black_b[ ]x said:I found this comment quite amusing. Anyway, notice how they jump right in with the "stereotypical black character" spiel. If anything, video games have traditionally been pretty neutral in that they show whites in both the hero and villain role. Its not like they always show the black or hispanic guy as the enemy.
Some Llama said:So I am kinda of at a loss as to what is the problem/solution needed here (if there even is one).
black_b[ ]x said:I found this comment quite amusing. Anyway, notice how they jump right in with the "stereotypical black character" spiel. If anything, video games have traditionally been pretty neutral in that they show whites in both the hero and villain role. Its not like they always show the black or hispanic guy as the enemy.
black_b[ ]x said:I found this comment quite amusing. Anyway, notice how they jump right in with the "stereotypical black character" spiel. If anything, video games have traditionally been pretty neutral in that they show whites in both the hero and villain role. Its not like they always show the black or hispanic guy as the enemy.
stiltner said:The flaw in ms's most recent post above, doesn't address the issue of developing, or the lack of, its more marketing based.
My wife loved playing the Sims, reason being, its a feelings based, sociotypical lifestyle. You create a family, you build a home. My wife is doing the same thing in real life, she can relate on that plain. Does that mean she doesn't like killing Terrorists in CS? Nope, thats where she got her feet wet. She plays L2 now with some guys we know.
The reason my wife games, is because of me I suppose. She never played games before me (ok, maybe some Super Mario Bros, but everyone been there ya know).
7718 said:I'd like to see more racial/facial customizations in games in general, but I don't think it has anything to do with racism. If current trends continue more complicated code required for the next gen "multithreading" thing will probably have game companies outsourcing programming jobs to india. Then will their be more Indians in videogames? I think its ultimately the publisher telling the game developer if their idea is going to sell, then either the game getting shelved or the developer bending to the will of the guy with the money. Like has been pointed out here already , publishers want a game thats going to sell, and for whatever reason (focus groups?) they think people want a white kid with sunglasses and a backwards hat on riding a rocket powered skateboard.
Alyx was mullato (is that word still okay?) and she was a intelligent, resorcefull , sexy-without-big-boobs woman. Thats a good role model.
Stiler said:Here was my response to this article when it was posted a while back in another forum:
holy crap, I pray and hope people don't get super PC in video games these days.
If someone wants to have a black/hispanic hero then let them, but don't force a developer to simply change his story/characters because it doesn't look "Balanced."
That's complete bullcrap.
and yet white people are just a-ok at being typcasted as quote:
"It's been said that a bunch of nerdy white guys are creating these games," Armstrong said. "The problem with a bunch of white guys creating the games is that the story isn't being created with balance."
Now replace white with >insert other people< and suddenly you'd have screams of "racism."
Who the heck is in the right to tell someone else that their story "must contain different types of people."
That's something that should be left up to the person making the game.
qkool said:This reminds me of some people (minorities) complaining how white people making money and how they (the minorities) are always poor. Then when you offer the minorities a job, they refuse. Get off your butt and get one.
Grinder66 said:While I see where you are coming from, I believe liberalism ALWAYS creates the EXACT OPPOSITE of it stated intent. In this case, it makes minorities stand out more because they are always out there screaming discrimination in every little thing that goes wrong in their life, and in my opinion its like the boy who cried wolf, no one is listening anymore.
Lamont said:I am not really directing it at any race or group, because there are people of all races who aren't shown other careers because of their living situation. There can't be an overnight solution for this, it's going to take a while like I said in my other post.
Lamont said:If someone is interested in what you do for a living, go ahead and tell them. I used to just down-play it, but that doesn't help. What I do and who I work for is in my sig for a reason: If anyone has any questions about it, freakin' ask me.