Microstutter in BF3 with 570 GTX

BaoTung

Gawd
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Dec 25, 2009
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I don't know why, but Im getting microstutter in BF3 with my Palit Sonic Platinum 570 GTX.

It never happened in Beta, but its happening now in the final release in both MP and SP.

My rig is in my sig. I also just updated the drivers today from NVIDIA. Anyone else experiencing this problem? Let me know please! Thanks.
 
Read somewhere that the newer drivers are actually lowering frame rates. Caution: Might be FUD
 

Fud means bullshit basically. What I would do is remove your drivers and use driversweeper to wipe all traces of nvidia drivers from your system in safe mode. Reboot into windows and disable any antivirus or software based firewalls, install the newest drivers again. Also make sure that origin and battlefield are not being blocked by your firewall in any way.
 
It is impossible to have microstutter with a single GPU. I assume you have a different issue that looks similar.
 
FUD -> Fear, Uncertainty, Doubt.

I think I'm having a micro-stutter issue with my CFX setup, but I can't be sure. If so, I'm going to have to start playing around with stuff.
 
Many of us are having stuttering issues, AMD and Nvidia.

We just have to wait for better drivers.
 
I don't know about "microstutter" but the game is definitely demanding, even for the GTX 570. I get some noticeable slowdown sometimes in large MP, with 1920x1080 at max settings. I'm guessing turning down AA would help, but it's not unplayable so I haven't bothered. :cool:

Game looks amazing, though. :D
 
I changed all the settings, from ULTRA, HIGH, MED, to LOW. I get 60 FPS almost consistently in ultra. Even after changing the settings to low, there is still the stutter. Apparently other people are having the same problems on the EA forums.
 
Hrm almost posted this in the amd section as my 6970 has been doing an odd stutter in bf3 as well. I still think my issue may be different though because it happens in other games and turning vsync on completely fixes the stutter. Anyone getting stuttering with both vsync on and off?
 
I haven't played BF3 but when I play a game where my frame rates are good, but I see stuttering, the problem goes away when Vsync is turned ON.
 
That's awful- vsync adds input lag, and BF games already have their fair share of that.
 
I'm by no means a tech expert, but I'm fairly certain that vsync does not increase input lag as long as your GPU is putting out frames faster than your monitor is refreshing.

Can someone with more technical experience regarding this issue correct either myself or (as I suspect it..) the guy above me?
 
I'm by no means a tech expert, but I'm fairly certain that vsync does not increase input lag as long as your GPU is putting out frames faster than your monitor is refreshing.

Can someone with more technical experience regarding this issue correct either myself or (as I suspect it..) the guy above me?


Surely though by using VSync you're preventing that from happening?
 
Probably server side issue. I had it on one server and then smooth on another.
 
its hyperthreading..see the other thread!

http://hardforum.com/showthread.php?t=1646383

Hmm, boy am I glad I didn't preorder. The game has some annoying bugs that would affect me big time.

1. Hud is screwed up in portrait eyefinity and uncorrectable
2. Not working correctly with hyperthreading on intel cpu's EDIT (seems it may not be entirely a hyperthreading/game issue)
3. Single player campaign that looked great is so-so (not really a bug but had to add that in there. :p )
 
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I changed all the settings, from ULTRA, HIGH, MED, to LOW. I get 60 FPS almost consistently in ultra.

I call BS. We have almost identical systems (my CPU is OCed slightly more) and I don't get 60 FPS consistently in Ultra.
 
Key word, "almost". I turned shadows down to high, and AA to 4x, and am using SSAO instead of HBAO. Why are you even arguing with me on a different topic. If you don't have anything constructive to say, please don't post.
 
I still think you're full of shit, but that's fine.

And your question has been answered numerous times. There is no "microstutter" without SLI/CFX, so you're just experiencing lag. Might as well just close the thread.
 
Lol. Why are you so angry. There are plenty of people getting this problem. I suggest you look at the EA forums before you claim anyone is full of shit. It seems to be a problem with the hyperthreading. You can go troll somewhere else. Please keep replying so I can laugh some more.
 
As it is defined, yes, it is.
Behold, frametimes in Mirror's Edge on a single GTX580:

chart3.jpg


(GPU PhysX is to blame for that.)
 
Yup, if I'd have known at the time I would have measured FEAR on a single HD3870 - that was much worse than the graph you posted.
 
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