Archaea
[H]F Junkie
- Joined
- Oct 19, 2004
- Messages
- 11,828
I swapped out a 1080TI for a 2080 in a pretty lateral move so I could experience Ray Tracing.
I've downloaded the Star Wars Ray Tracing demo, since you can't interact with it, and it's capped at 24 frames per second - it might as well just be pre-recorded FMV game video - how could I tell the difference? Meh.
I loaded up the RTX benchmarks in FutureMark - double Meh...doesn't look any better than anything else they show in their benchmarks and runs even slower.
I tried Metro 2033 Exodus on the Xbox PC Pass Beta Subscription service. I turned on DLS and Ray Tracing and though this looks good - but not sure it's necessarily next gen looking. I mean Vermantide 2 looked as good or better for instance and that doesn't have Ray Tracing.
Anyway - turned off Ray Tracing while turning a desk lamp on and off and low and behold...
COULD
NOT
TELL
THE
DIFFERENCE
So I looked it up to learn if I should be able to tell the difference? I mean I heard it was subtle, but I couldn't tell any difference at all.
Yes it's subtle. In this techspot reviews screenshots I can't even tell the difference.
https://www.techspot.com/article/1793-metro-exodus-ray-tracing-benchmark/
So I spent the next half hour turning ray tracing on and off (all settings at extreme, and Raytracing to Ultra) and finally found one room that made a difference. It was a room with a small window and shreds of curtain in the way. That room had a fairly sizable difference, but nothing else I saw switching back and forth at my random intervals made the game any better or any more realistic -- subjectively.
Here is the one scene I found that made a sizable difference:
RTX Off
RTX On
I've downloaded the Star Wars Ray Tracing demo, since you can't interact with it, and it's capped at 24 frames per second - it might as well just be pre-recorded FMV game video - how could I tell the difference? Meh.
I loaded up the RTX benchmarks in FutureMark - double Meh...doesn't look any better than anything else they show in their benchmarks and runs even slower.
I tried Metro 2033 Exodus on the Xbox PC Pass Beta Subscription service. I turned on DLS and Ray Tracing and though this looks good - but not sure it's necessarily next gen looking. I mean Vermantide 2 looked as good or better for instance and that doesn't have Ray Tracing.
Anyway - turned off Ray Tracing while turning a desk lamp on and off and low and behold...
COULD
NOT
TELL
THE
DIFFERENCE
So I looked it up to learn if I should be able to tell the difference? I mean I heard it was subtle, but I couldn't tell any difference at all.
Yes it's subtle. In this techspot reviews screenshots I can't even tell the difference.
https://www.techspot.com/article/1793-metro-exodus-ray-tracing-benchmark/
So I spent the next half hour turning ray tracing on and off (all settings at extreme, and Raytracing to Ultra) and finally found one room that made a difference. It was a room with a small window and shreds of curtain in the way. That room had a fairly sizable difference, but nothing else I saw switching back and forth at my random intervals made the game any better or any more realistic -- subjectively.
Here is the one scene I found that made a sizable difference:
RTX Off
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