Skirrow said:I already have an X1600 sitting on a shelf doing nothing. Cant go wrong either way now can i.
You can send me your x1600
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Skirrow said:I already have an X1600 sitting on a shelf doing nothing. Cant go wrong either way now can i.
Skirrow said:These discussions are getting ridiculous. The fact of the matter is that BOTH the Physx and Havok API's do the exact same thing. The are both software. Both do rigid/soft bodies, liquid, cloth, the whole shebang and they BOTH have roughly the same performance. The only real difference is that Physx has a hardware card out.
Havok/ATI/Nividia announce that they can use GPU's to accelerate HavokFX, which is basically another version of the Havok API that uses GPU hardware, and everyone starts flinging shit.
All this crap about only Physx being 'true' physics is bull. Havok has the same functionality.
As for HavokFX only being limited to 'effects physics'. Give me a break.
There is no reason why HavokFX cant do everything that physx can. None whatsoever. It might be an idea for people to read up on these things before posting crap.
As for the people who say ATI/Nvidia are only doing this to sell more cards. These are the same people who buy a new gfx card every 6 months. They say they'll have to buy 2 cards just to get physics accelleration. No you wont. Just use your old one. Its not fucking rocket science.
Another thing. Both the Physx card and GPU's that will be able to handle HavokFX are pretty cheap anyway.
Let me see. A BFG phsyx card is £200. An ATI X1600 Pro is £130.
But which will i choose???? I'll buy the Physx.
I already have an X1600 sitting on a shelf doing nothing. Cant go wrong either way now can i.
So your friend was "tweaking" his card outside of ATI specifications. And then because he is a clumsy dolt killed it. You blame ATI? lols to you sir, lols to you.MrNasty said:Lemme tell you a story. My best mate went out and bought an x1900XTX on the day it was released. He'd heard all the hype and thought he'd take the plunge. He also heard it was highly overclockable, so he tweaked and tweaked it. Too far it seems. While holding the multimeter to the card he tuned up the core voltage in windows, but his desktop froze. He was so shocked his hand slipped and shorted one of the VRMs causing heart failure by shock. He died before he even got to the hospital - I was in the ambulance all the way. The last thing he said to me was "it should have been stable".
I don't think I'll ever buy an ATi graphics card again.
psychoace said:ATI showed cloth in March so come again?
Menelmarar said:So your friend was "tweaking" his card outside of ATI specifications. And then because he is a clumsy dolt killed it. You blame ATI? lols to you sir, lols to you.
Just think, if he hadn't broken it he could be playing Oblivion with HDR+AA and be experiencing gaming nirvana!
psychoace said:I think he was being slightly sarcastic to but sarcasim dosn't come across well online unless your in a video chat.
__________________|H|Review (sic) said:ATI says they have the best physics processing in the world... compared to team Green.
"A new category of features"|H|Review said:ATI does not see their physics technology as an offload for the CPU but rather processes a new category of features know as effects physics.
MrNasty said:Well... HavokFX can't do cloth or fluids yet (cloth's coming apparently), and without significantly changing both the way GPU physics works and the HavokFX API interactive physics isn't really feasible.
But your last point stands - you can't go wrong either way - only people who buy into one or the other can - and yeah that includes me. The reason I bought into AGIEA's PPU is cos it was first, is a brand new piece of hardware and isn't trying to shove new cards into my face with marketing bumf that says their solution is at least 15x "better" than the competitions.
nhusby said:how many gasoline sports cars have you seen?
Skirrow said:The HavokFX API is just the Havok 4 API with GPU acceleration so while it'll take a while for all the features to be accelerated in hardware it will come eventually and a lot sooner than you think. I mean Havok was originally intended as a physics soluton for pre-rendered animation. I.E the film industry, But because it was relatively cpu efficient, the engine was feasible for games and Half Life 2 marked its true break into the games arena. Everyone was raving about Havok when it was in games. No-one could say a bad thing against it. The along comes Agaea with a hardware physics solution. Suddenly Havok is a naughty word.
The thing is. People are saying, for example, that shrapnel from a grenade that doesnt bounce of walls is considered 'effects physics', but the simple truth is that the only difference between so called 'effects physics' (not bouncing off surfaces) and 'true physics' (bouncing off every surface), is simply a case of changing one or two values in the object attributes. The reason most shrapnel doesnt bounce is simply because it was either deemed unneccessary since it wouldnt really be noticed or because it degrades performance too much in software (the latter being more true). Think about it. Did people really care before physics acceleration hardware came out? NO. Did they even notice before Ageia pointed it out? Not really. Its similar to having a single dead pixel at the edge of an LCD display. It doesnt bother you till someone mentions it. Then you cant help but see it.
Physx and HavokFX are like petrol and deisel engines. Both do the same job, both have similar power. They just take different approaches at obtaining it. we're always gonna have people saying one approach is better than the other, but if the effect is the same who really gives a shit?
Firebat said:A lot
hahaSkirrow said:is simply a case of changing one or two values in the object attributes.
Skirrow said:Both do the same job
So who should we listen to? You or ATI?|H|Review said:ATI does not see their physics technology as an offload for the CPU but rather processes a new category of features know as effects physics.
nhusby said:huh... may I ask where you live? because I have seen 0.
nhusby said:gasoline and diesel, much like a PPU and a GPU do rather different jobs...
have you ever seen a gasoline semi rolling down the road with a trailer?
how many gasoline sports cars have you seen?
each CAN do the job of the other, but sometimes its kinda pathetic.
nhusby said:gasoline and diesel, much like a PPU and a GPU do rather different jobs...
have you ever seen a gasoline semi rolling down the road with a trailer?
how many gasoline sports cars have you seen?
each CAN do the job of the other, but sometimes its kinda pathetic.
Brent_Justice said:Maybe we can use the term "Half Physics" ?
Terra said:" PPU / Half[ass]-Physics Processors "
MrNasty said:Both methods have different capabilities and featuresets - while the uses of HavokFX may be fewer than that of PhysX at this point in time, calling it half-assed is just not constructive.
Come on guys - no dumping for the sake of it... Even though plenty of people do the same thing to PhysX, for the sake of a rational argument the "it sucks cos it sucks" routine has to stop![]()
Noone said it sucks cos. You are Mr. NastyMrNasty said:"it sucks cos it sucks" routine has to stop![]()
You quoted this paragraph independently among others and typed the following in response:cyks said:If you think I am here just to praise the name of AEGIS? you are mistaken. I see effects physics and Physx as two totally different aspects in gameplay. Although I hope that one day both will be integrated into a single solution that offers amazing graphics with the in-depth interactions between the player, the game, and the physics, meanwhile I must not become a tool to Nvidia and ATI and allow them to decide for me what in game physics really is.
26 hours later, you type this:Menelmarar said:You clearly don't grasp the concept of physics, so maybe you should take note of what Havok, ATI, and nVidia are trying to accomplish. Again, interaction with the player is only one dimension and does not invalidate any physics calculations done from the interaction between objects.
The only one taking notes here should be you. Havok, ATI, and Nvidia do not have a PPU, but a GPU. Go read the FAQ plz. kthxMenelmarar said:interactive+effects physics all acclerated on a PPU. This is what everyone wants, no doubt about that!
LuminaryJanitor said:In theory, on a PPU, you can build a house out of individual bricks and have it act (and more importantly, smash) just like a real house.
On a GPU, build the same house and you can walk straight through the wall, 'cause the GPU can't inform you that there's something in your way. That's not physics. That's just fucking retarded.
Least said:The GPU's job is to process graphics. it pushes the visual spectrum, not the physical one.
PHYSX processes physics... but then again, the CPU can do that as well. Pretty much any scenario given in regards to physx could be coded into the game and utilized without the use of a PPU.
Terra said:I would like to se you do 530 mio sphere to sphere collision per second on any CPU!![]()
The PPU is from 30 to 200 times faster than any CPU depending on the task.
General purpose hardware is NOT just as fast a dedicated hardware...
Terra - You need to read up on the topic...
Least said:I never said It could do it as well as a PPU... it would run sluggishly, but it could be done...
This didn't really invalidate my point seeing as there still isn't any practical reason to have a PPU. They are pushing this for games... well, when is it going to significantly change how the game is played? as i said before, being able to apply physics to thousands of little pieces still requires those pieces to be displayed and to be 'created' in the game engine. People speak of what could be without realizing that it isn't some magical thing that allows suddenly to deal with objects at such a depth without considering the realities of the limitations of both the CPU and the GPU. I'd like to see someone to create say, a brick house that would really act like it would in the real world. if the bricks are layed out and put together, if it is struck with something, there is a reasonable chance that if it is enough to topple it, there is enough to say, compress the brick's molecules (dent it) or crack and break in half. Well, how is one going to render that physically on the fly for all those bricks?
Love the way this man thinks mostly because it reminds me of myself. It's great to be open minded isn't it? Let them be, we're the ones with the pay off man. You're beatin' a dead horse.ScYcS said:Because it was directed to you. Why can't we call effect physics real? Only because it's effects? Newsflash! Effects are part of physics in a game and therefore "real".
This forum is called "PPU/Physics Processors". Everytime i go into this section of the forum (mind you, i AM interested in this part of computing), all i see is praise for the AEGIA PPU and bashing all other approaches. Maybe we should simply call this subforum "AEGIA PPU" and be done with it.
Honestly, i think that most people here that bash the ATI approach are people who are in fear that they bought a $300 piece of hardware (that does nothing at the moment?) that all of a sudden can be had for less than $100 from a different company.
Why not simply accept that there are and will be different apporaches and see how they turn out instead of bashing one approach before it even comes to the market? Is it fear? Is it brand loyalty? I just don't get it.
If i see an Intel processor performing better or equal to AMD for the same price or less, I'll buy it. Same vice versa. Same with ATI vs. nVidia and you know what? Same with AEGIA and Ati.
If ATI comes up that is similar in performance for less money, then hey!!!! I'll buy it. Great for consumers, bad for AEGIA "pioneers" (or fans).
bboynitrous said:Love the way this man thinks mostly because it reminds me of myself. It's great to be open minded isn't it? Let them be, we're the ones with the pay off man. You're beatin' a dead horse.
Majin said:What are you taking for this brain problem you seem to have?
That is the WORST... WORST Metaphor I have ever seen!![]()
Seriously though....
Thats like using Corn and Batteries to compare Trees and Fish.![]()
Terra said:So you agree with him that the PhysX is doing nothing at the moment?![]()
You do know it's doing a hella lot more than HavokFX, right?
It's doing Eye Candy "physics" and fragment calcuations in explosions in GRAW
It's been used heavily in Cell Factor (wich has been annoced as a release title now), I tried for the first time in a game to shoot cloth, watch torn of bits glide through the air...and act like real cloth....it wasn't the look of the fabric that made me brain say "cloth"...it's was it's movements...
If I had had any bots or other players in the game at that time I would have gotten fragged.
That little piece of cloth gliding through the air had my attention 100%.
Such a little thing...so big an effect.
Or tossing a G-grenade a little to close for comfort..and having to reverse full speed in order not to get dragged in...I like it!![]()
And do you think a sub $100 graphics card will come anywhere near the PPU in raw physics power?
I could go on, but I would like to hear you elborate on those 2 counts.
Terra - The "doing nothing" and "sub $100 graphics card"...
psychoace said:Ageia's card is a peice of crap. It is poorly made from what I hear is funded by terrorist. Ageia sounds a lot like a terrorist group I have heard of. I think we are funding our own distruction by buying this crap. Also maybe when they get all there money and we all have this card they will send out of demo of how they will destroy us because they can do that because there card will be able to handle the rubble and particles that are needed to go into full detail. Ageia = A Gang of Electric Ion Assult. I think we should fear them.
(hey I thought if you can spill bs based off of just what you think then hell I might as well do it to.)
Should I say lol or wtf?psychoace said:Ageia's card is a peice of crap. It is poorly made from what I hear is funded by terrorist. Ageia sounds a lot like a terrorist group I have heard of. I think we are funding our own distruction by buying this crap. Also maybe when they get all there money and we all have this card they will send out of demo of how they will destroy us because they can do that because there card will be able to handle the rubble and particles that are needed to go into full detail. Ageia = A Gang of Electric Ion Assult. I think we should fear them.