Brent_Justice
Moderator
- Joined
- Apr 17, 2000
- Messages
- 17,755
Instead of calling HavokFX's method "Fake", or "Emulation" or what have you.
Effects Physics are still physics, period. It isn't fake, it isn't emulated, it is real physics. It just isn't as in-depth as gameplay physics. But it is very real and very much hardware accelerated physics.
Call it "Half Physics", or honestly just call it by its real name, "Effects Physics".
I don't see any reason to attack it for what it is. Effects Physics are better than NO Physics
In the end whichever way you go is up to you, let's not flame others for what decisions they choose to make. The flames in here are getting a bit heated and I'd like it to calm down a bit, I don't see any reason for it. Right now to much is uncertain with all this, there are different ways of going about Physics Acceleration and the more choices we have the better for us the consumer. It will all work itself out in the end, no need to get worked up about it. Keep an open mind, sit back, and see who wins.
Effects Physics are still physics, period. It isn't fake, it isn't emulated, it is real physics. It just isn't as in-depth as gameplay physics. But it is very real and very much hardware accelerated physics.
Call it "Half Physics", or honestly just call it by its real name, "Effects Physics".
I don't see any reason to attack it for what it is. Effects Physics are better than NO Physics
In the end whichever way you go is up to you, let's not flame others for what decisions they choose to make. The flames in here are getting a bit heated and I'd like it to calm down a bit, I don't see any reason for it. Right now to much is uncertain with all this, there are different ways of going about Physics Acceleration and the more choices we have the better for us the consumer. It will all work itself out in the end, no need to get worked up about it. Keep an open mind, sit back, and see who wins.