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Mass Effect: Andromeda

I also liked the side character missions. Without those, your team = a bunch of cardboard cutouts with the same guns and mostly the same abilities.
Those added texture and depth that I'm not sure they would have otherwise achieved. I remember Final Fantasy 6 having a similar approach.
 
Those missions were incredibly fun. I really liked getting to know each person inhabiting my ship.

I remember hating "Jack" when they revealed her character before ME2 was released, but if you Paragon romanced her, she had one of the most rewarding stories.

They've already confirmed they would be keeping team building and loyalty missions for Andromeda, if not even expanding them.
 
My favourite DLC of the entire ME series is Citadel.

Drunk Shepard, sarcastic teammates and stolen Normandy all on a single shore leave...

One thing I would definitely like ME:A to keep though, is the ability to hide helms, at very least during cutscenes like in ME3.
 
I also liked the side character missions. Without those, your team = a bunch of cardboard cutouts with the same guns and mostly the same abilities.
Those added texture and depth that I'm not sure they would have otherwise achieved. I remember Final Fantasy 6 having a similar approach.

Problem is the story was rather shallow as a result. The actual story went almost nowhere. The moment Shepard died to the moment the Reapers attack at the beginning of the 3rd game made almost zero influence on the actual story. Which is what I am saddened by the most. People would rather play a game where they run around shooting people in the face, helping people fix their mundane personal issues over having something where you can sit back, take in all the details and actually think about the massive scale of it all. Character depth is needed, but when 60% of your story is a bunch of fetch quests (story wise) you're lop-siding it too much in one way. Some aspects of the story were touched upon again (indoctrination) but they were expanded upon rather generically.

If they're going to do detailed character quests, tie it into the main story. Make their character in question have some effect on the actual story. We don't need any more daddy issues (Thane/son, Miranda, Jack, Jacob - noticing a theme?), pity me - let me borrow this expensive space ship, all its crew to run my personal errands quests.

Mordin's quest in ME3 added a lot of character depth while also directing pertaining to one of the major issues in the story. Which is why it was excellent.
 
I don't think it's that people would rather do side stories, I know I would hope for both main storyline and the sides to be good. In ME2, the main was flat, but the sides made it feel like a good game if you are playing for enjoyment and not pulling back the curtain to much... Heck, I think I made it to a third playthough before I noticed that, but I know everyone has a different bar set in their head. And I agree, Mordin was the Man. I will never forget him busting out Gilbert and Sullivan. Hell, most of his dialog was excellent!
 
Bah, can't get past how they walked on the moon. ME fields and what not, I know, but still you don't just stroll in a low gravity environment like that
 
I love me some ME, just that animation was so out of place. Its not a game play clip, it was done entirely for a teaser, so why fubar the animation you have to make anyways?
 
Bah, can't get past how they walked on the moon. ME fields and what not, I know, but still you don't just stroll in a low gravity environment like that

It did not change in ME1 on the asteroid DLC, or on the various moons/planets in ME2/3. Unless I recall wrong. The only difference between moons and planets that I recall is the one in ME2 where sun light damaged your shields. Point being, it was not a thing in previous titles.
 
I know right? I can't believe they didn't use official NASA space suits either, unbelievable, preorder cancelled.

It did not change in ME1 on the asteroid DLC, or on the various moons/planets in ME2/3. Unless I recall wrong. The only difference between moons and planets that I recall is the one in ME2 where sun light damaged your shields. Point being, it was not a thing in previous titles.

True, and if you want to get pedantic, the Apollo footprints will not be visible in a hundred years, micrometeorites are already destroying them (or turning over the top couple of centimeters of regolith).
 
True, and if you want to get pedantic, the Apollo footprints will not be visible in a hundred years, micrometeorites are already destroying them (or turning over the top couple of centimeters of regolith).
Nuh-uh... the alien mothership from Independence Day already smeared out of existence the Apollo footprints when it passed the moon.
 
Cinematic trailer. :(

Towards the end there's that brief snippet of an over the shoulder shot from behind the character running around some big creature. That looked like in game footage to me.

It's going to look good and play well. Frostbite for the win. No worries.
 
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I'm still partial to UE. Maybe I'm biased because I actually used it ages ago, and it was already impressive back then. But DAI didn't impress me much engine wise while I was playing it. I sure hope Mass Effect turns out much better. It's by far the better of the two franchises.
 
Mass Effect Andromeda's new Andromeda Initiative website has laid out exactly when the events of BioWare's new game take place - and how it skirts around that whole Mass Effect 3 ending...your new character Ryder will leave the Milky Way galaxy on their 600-year journey to Andromeda in 2185...that's the year that Mass Effect 2's events conclude, and that game's Lair of the Shadow Broker DLC takes place...

http://www.eurogamer.net/articles/2016-11-07-now-we-know-exactly-when-mass-effect-andromeda-is-set
 
Excited for this game, but the trailer gave me a strong "Mass Effect 2 Redux" feeling. Not sure how I feel about that. ME2 was good, but I don't know that playing a rehashed version of it in another galaxy is what I was hoping for.
 
There is an opportunity here for BioWare to fix how the original series ended and add some major new twists, but it's never going to happen. I can tell they are creatively bankrupt just looking at the hideous AI logo, which looks like it came out of a Wipeout game.
 
That trailer is so bad as for me.
It was totally not interesting and the faces of the characters are looking even worse than in Mass Effect 2.
I was so on hype for Andromeda when it was first told about, but now I am not even sure I want to buy this on sales.
Still, the game is not available yet and I will wait for some reviews. This trailer is a complete fail for me.
 
Agreed on waiting for reviews, which we should all be doing anyway, but I'm more optimistic about their creative ability. Only time will tell however, and in the meantime I have Dishonored 2 to become the new standard for all other games to live up too. ;)
 
Agreed on waiting for reviews, which we should all be doing anyway, but I'm more optimistic about their creative ability. Only time will tell however, and in the meantime I have Dishonored 2 to become the new standard for all other games to live up too. ;)
Really? Right now the reviews are mixed (60% on Steam, 6.4 on metacritic) and I hear it runs like crap. Just another game that needs 10 patches for you to actually play it as intended.
 
Really? Right now the reviews are mixed (60% on Steam, 6.4 on metacritic) and I hear it runs like crap. Just another game that needs 10 patches for you to actually play it as intended.

Those low ratings are troll crap from people overreacting to temporary performance issues on a game that just streeted today and came out early for preorders yesterday. It won't take 10 patches to fix it, either. I think Arkane really deserves a lot more benefit of the doubt than that. Look at them and their pedigree. C'mon. ;)

Dishonored 2 is a GOTY candidate. I can guarantee it.
 
Those low ratings are troll crap from people overreacting to temporary performance issues on a game that just streeted today and came out early for preorders yesterday. It won't take 10 patches to fix it, either. I think Arkane really deserves a lot more benefit of the doubt than that. Look at them and their pedigree. C'mon. ;)

Dishonored 2 is a GOTY candidate. I can guarantee it.
I'll buy it eventually, it's just a shame when these day 1 games are so broken and the developers can't act surprised either. The plus side is when reviews are initially super negative the price tends to drop on the games faster lol.
 
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Really? Right now the reviews are mixed (60% on Steam, 6.4 on metacritic) and I hear it runs like crap. Just another game that needs 10 patches for you to actually play it as intended.

We'll I'm near 30 hrs in and ready to start the final mission. I've played since release day and haven't found a bug yet. I'm playing on PC @ 4k with 85% Ultra settings and 3-4 "very high" settings. My frames are not stellar, but they're not distracting (35-60).

So far I cannot say enough good about the game, I love it. For me it's been the best game I've played since Witcher 3. I've only done one run on low chaos / clean hands, but everything I hoped for is there and then some. Take it for what it's worth, but I highly recommend the game.
 
I'll buy it eventually, it's just a shame when these day 1 games are so broken and the developers can't act surprised either. The plus side is when reviews are initially super negative the price tends to drop on the games faster lol.

"So broken" according to whom? Steam reviews wingnuts? There may be legitimate bugs but people always exaggerate every little thing as game breaking and "unplayable".. Mountains from molehills.

The game isn't perfect, but perfectly playable.
 
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"so broken" according to whom? There may be legitimate bugs but people always exaggerate every little thing as game breaking and "totally broken".. Mountains from molehills.

The game isn't perfect, but perfectly playable.

Seems like it runs perfectly fine on modern hardware, but those with last gen cards that are still decent like the GTX 970 have trouble. Otherwise, it seems like the game has little gameplay bugs. Mainly performance. But I have not played it myself, although it sounds like it should be fixed up rather soon and is an excellent game aside from that.
 
Seems like it runs perfectly fine on modern hardware, but those with last gen cards that are still decent like the GTX 970 have trouble. Otherwise, it seems like the game has little gameplay bugs. Mainly performance. But I have not played it myself, although it sounds like it should be fixed up rather soon and is an excellent game aside from that.

I'm reading the other way around. Unless I misread, the 1080 / 1070's and some various AMD cards are having troubles, but the 900 series seems bug free. I'm using 2 980Ti's without issue, so this stands to reason.

--

Also, we're kind of hijacking get the ME:A thread so... Shall we move this to the Dishonored 2 thread?
 
Gameinformer has a walkthrough of designing the new antagonist race in ME:A
Linky
I like them, other than a pet peeve of mine- if you have three major joints on the locomotive limbs (legs: upper knee, lower knee, ankle), the manipulator limbs should have the same number of joints and basic movement pattern. Or a justification / shape to indicate loss of a joint over time. Still, can't wait, and I hope there is similar multiplayer co-op stuff.
 
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Good write up at Game Informer... The Tempest (your ship) is a smaller scout- not a ship of the line like the Normandy. You will not have to use an elevator to get around, and you can customize your quarters and your buggy. The pilot is a Silurian, so mixed crew (yay!).

GameInformer
 
Good write up at Game Informer... The Tempest (your ship) is a smaller scout- not a ship of the line like the Normandy. You will not have to use an elevator to get around, and you can customize your quarters and your buggy. The pilot is a Silurian, so mixed crew (yay!).

GameInformer
Normandy-SR1 was a frigate class. I don't know what the hell you would call the SR2, though, with it being more than twice the size of the SR1. Freighter, maybe?
 
Well, by US Navy standards the SR2 would be a Destroyer or Cruiser, but that's assuming a bunch... But certainly not a Freighter, that's a non-combatant class (usually).
 
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