LCD Native Resolution

maverick786us

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We all know that biggest drawback of LCD is, that clarity is only with native resolution. If you lower the resolution, it goes bad.

So games also look bad if you don't play it at native resolution? Since games are vector graphic not raster.

The reason I asked is because I am about to purchase a 30 inch display and
no single GPU card can play games like Crysis at at 25 X16 resolution. So initially I will play games at 1920 X 1200 resolution and by the time AMD launches next generation 22NM GPU which is promised to be a revolutionary, I will upgrade it and start playing game at native resolution
 
Yeah it won't look that good.
The quality of the scaling depends on your GPU/monitor configuration. Nvidia scaling looks decent IMO though maybe a bit too blurry for my taste. Have no experience with ATI scaling. Some monitors have a great scaling (some large TVs manage to look decent when displaying DVDs for example) but I think the GPUs usually do a better job.
 
We all know that biggest drawback of LCD is, that clarity is only with native resolution. If you lower the resolution, it goes bad.

So games also look bad if you don't play it at native resolution? Since games are vector graphic not raster.

How the game creates an image doesn't matter because the GPU converts it to a raster image before it's sent to the display. If the native resolution of the display and the resolution of the image the GPU is sending out don't match, then image will be scaled if you're not using a 1:1 mode.
 
How the game creates an image doesn't matter because the GPU converts it to a raster image before it's sent to the display. If the native resolution of the display and the resolution of the image the GPU is sending out don't match, then image will be scaled if you're not using a 1:1 mode.

OK with a 30 inch display having a resolution of 2560 X 1600, while gaming
1) if I reduce it to 1920 X 1200 its 1:1 mode, so pixels are evenly scaled however
2) if I reduce it to 1920 X 1080, or 1600 X 1200 the aspect ratio changes

so in first case will it look bad blurry ?
 
OK with a 30 inch display having a resolution of 2560 X 1600, while gaming
1) if I reduce it to 1920 X 1200 its 1:1 mode, so pixels are evenly scaled however
2) if I reduce it to 1920 X 1080, or 1600 X 1200 the aspect ratio changes

so in first case will it look bad blurry ?

1:1 mode means that each pixel sent to the display is directly mapped to a single pixel on the panel regardless of the resolution. In other words, you'll get black borders, but there would be no loss of clarity since there would be no scaling. If the image is stretched to fill the screen in any way, regardless of whether the aspect ratios remains the same or not, there will always be a loss of clarity.
 
If the image is stretched to fill the screen in any way, regardless of whether the aspect ratios remains the same or not, there will always be a loss of clarity.

Unless it's run at 1280x800 maybe, as it'll be perfect 2x2 pixel blocks then.

maverick786us: are you sure about "no single GPU card can play games like Crysis at at 25 X16 resolution"? Or do you insist on playing everything with absolute max settings?
 
Unless it's run at 1280x800 maybe, as it'll be perfect 2x2 pixel blocks then.

maverick786us: are you sure about "no single GPU card can play games like Crysis at at 25 X16 resolution"? Or do you insist on playing everything with absolute max settings?

Most displays will still try to interpolate the extra pixels instead of simple pixel doubling. But even if it did only double the pixels, you're effectively increasing the dot pitch, which still degrades image quality, possibly in a worse way than interpolation does because it exposes aliasing.
 
Unless it's run at 1280x800 maybe, as it'll be perfect 2x2 pixel blocks then.

maverick786us: are you sure about "no single GPU card can play games like Crysis at at 25 X16 resolution"? Or do you insist on playing everything with absolute max settings?

Good playable settings ;) I said single GPU card, dual GPU like 6990, and GTX 595 can play it
 
Good playable settings ;) I said single GPU card, dual GPU like 6990, and GTX 595 can play it

Eh, I run 3x30"rs on a single 5870 2GB. I call bull shit. If I go down to one panel, I max out most everything. (I don't like HDAO / HBAO / etc or motion blur, so I disable it) [I also only really need 2x AA at that resolution, but fps doesn't tank in most games with it up to 4x]
 
Eh, I run 3x30"rs on a single 5870 2GB. I call bull shit. If I go down to one panel, I max out most everything. (I don't like HDAO / HBAO / etc or motion blur, so I disable it) [I also only really need 2x AA at that resolution, but fps doesn't tank in most games with it up to 4x]

How much FPS do you experience in Crysis (high/enthusastic settings with 2XAA) and Metro 2033?
 
It depends if the display has a scaler or not. I'm not bothered by gaming in 1920x1080 on my Dell 3008WFP if I use the display's scaler. Using my GTX 260's scaler results in a much blurrier picture.
 
How much FPS do you experience in Crysis (high/enthusastic settings with 2XAA) and Metro 2033?

I'd tell you if I was at all interested in those games. I also think it's stupid to reference a game that is poorly optimized (crysis) and a game that is highly optimised for the nvidia platform (metro 2033).

Also, I am CPU limited (check my sig). I can tell you I average around 45 fps in BBC2 at 4800x2560 1xAA 16xAF High Textures, High Detail, Low Shadow, Low Effects, HDAO Disabled.

EDIT: At a pixel height of 2560, AA is over kill, but if I turn it on I get anywhere from 12 - 40fps depending on what's on screen. Average probably 24.
 
I'd tell you if I was at all interested in those games. I also think it's stupid to reference a game that is poorly optimized (crysis) and a game that is highly optimised for the nvidia platform (metro 2033).

Also, I am CPU limited (check my sig). I can tell you I average around 45 fps in BBC2 at 4800x2560 1xAA 16xAF High Textures, High Detail, Low Shadow, Low Effects, HDAO Disabled.

EDIT: At a pixel height of 2560, AA is over kill, but if I turn it on I get anywhere from 12 - 40fps depending on what's on screen. Average probably 24.

Good results. You didn't even OCed your CPU, it must have created some bottleneck and still 24FPS at such a high resolution is good
 
Another thing to note, the 30" 2560x1600 screens have relatively high PPI for a desktop monitor, and shouldn't need as much AA. My U2711 (a 27" 2560x1440) monitor doesn't need much over 2xAA, though I'll admit, even on my U2311h (23" 1080p), I never used AA other than to simpy cause my GPUs to run slower :eek: seriously, lol...
 
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