• Some users have recently had their accounts hijacked. It seems that the now defunct EVGA forums might have compromised your password there and seems many are using the same PW here. We would suggest you UPDATE YOUR PASSWORD and TURN ON 2FA for your account here to further secure it. None of the compromised accounts had 2FA turned on.
    Once you have enabled 2FA, your account will be updated soon to show a badge, letting other members know that you use 2FA to protect your account. This should be beneficial for everyone that uses FSFT.

LA Noire PC sucks.

Fair enough.

This is actually a pretty cool game it's easily with the $13 I paid for it, quite happy this far. I'll probably only play it here and there but not bad at all, happy it came to the PC.
 
This is actually a pretty cool game it's easily with the $13 I paid for it, quite happy this far. I'll probably only play it here and there but not bad at all, happy it came to the PC.

$13 things can be a bit more forgivable vs the full price I'd paid for it when it came out on the PS3. That's a low risk gamble.

What kills me about it is the potential was SO huge with the concept. When playing it, the thing reeks of potential all over the place and just falls short.

I just wonder what another good 6 months at least of work would have meant for it.

I hope someone some day picks up on the general concept and tries again.
 
$13 things can be a bit more forgivable vs the full price I'd paid for it when it came out on the PS3. That's a low risk gamble.

What kills me about it is the potential was SO huge with the concept. When playing it, the thing reeks of potential all over the place and just falls short.

I just wonder what another good 6 months at least of work would have meant for it.

I hope someone some day picks up on the general concept and tries again.
What is this potential you are referring to?
 
You might want to check this out: http://www.ddd.com/forum/viewtopic.php?f=2&t=1577

So do you do much 3D gaming? 3D is kind of the reason I go with nVidia cards these days, this game is 3D Vision Ready and look very good in 3D. Unfortunately it's not very multi-monitor friendly, there's no way I've found to adjust the FOV.
Not much of a 3D gamer. Only purchased my panel yesterday. It is Samsung with customized TriDef software that seems to be running for some games (NFS Shift, Fallout New Vegas, Shank). However, I am still going through the process of adding game profiles to it. For some reason the damn thing did not register my other steam games (like Assassin's Creed Brotherhood, Transformers etc etc - which I see it has profiles for).

I have been using the 2D->3D built in converter which surprisingly is very good and results in no performance loss and no ghosting. However, when using TriDef, the 3D really shines. Hence, I am collecting profiles and adding them in to ensure that I can play maximum amount of games in 3D.

Heard LA Noire is very good so wanted to start there. :)
 
Heard LA Noire is very good so wanted to start there. :)

As much as people want to dismiss 3D there were a lot of games that come out last year with very good 3D support, BF3, Skyrim, Batman Arkham City, Deus EX: HR, etc. LA Noire is very good as well as it's nVidia 3D Vision Ready.

But Batman Arkham City is the cream of the crop in 3D, Arkham Asylum is almost as great. If you're into 3D gaming you really have to play the Batman games, they're great games and the 3D support in them is incredibly well done, just so immersive and convincing in 3D, it's as though I could feel Batman soar and fly.
 
Guys, seriously. I'm not trolling here, but I think your standards have dropped due to consoles.:( If some of you are enjoying it great, but IMO this is just another shitty port.
 
Guys, seriously. I'm not trolling here, but I think your standards have dropped due to consoles.:( If some of you are enjoying it great, but IMO this is just another shitty port.

PC exclusive or not I wouldn't care about the 30FPS lock. I understand why they believe it should be done (even if it seems like it isn't required), but it doesn't matter if it runs at 30 or 60FPS as long as it's stable. Stable performance is generally a lot more important than 60FPS. It has nothing to do with low standards as much as I have different ones. I'm not a FPS whore like a lot of people seem to be. Now if the textures were complete shit and noticeable then you'd see me complaining.
 
I installed the game this weekend and got in some playtime. Its def a cool game and something different. For sure worth 12 bucks!
 
I installed the game this weekend and got in some playtime. Its def a cool game and something different. For sure worth 12 bucks!

and

heatlessun said:
This is actually a pretty cool game it's easily with the $13 I paid for it, quite happy this far. I'll probably only play it here and there but not bad at all, happy it came to the PC.

Hell, I'd even agree with that. $15 or less? Sure, go for it. I suppose you could do worse.


I just kind of chuckle wondering what some of you would have thought if you'd made the mistake of paying full price for it like I had. ;) Under $15 is a different animal vs $50-$60.




TheToe said:
Guys, seriously. I'm not trolling here, but I think your standards have dropped due to consoles

I have to wonder.

Even if this game were the awesomest game to come out in years on any platform, it's WELL documented here and abroad that this port clearly leaves something to be desired.

How do I know this? Because even the people that love this game in this thread have made a number of specific mentions right off the bat before I even cite other sources off board.

Strange to be on a forum like [H]ard|OCP and see it get a gloss over and a free pass but then again for $15 or less? I guess it really doesn't matter much.






KickAssCop said:
Heard LA Noire is very good so wanted to start there.

Must've read some of the major outlet reviews where they've never seen a Rockstar game that didn't get at least a 9/10 no matter what. Or an 8 on a really bad day if it's something like Manhunt.




KickAssCop said:
What is this potential you are referring to?

It would be a lengthy answer that I simply don't have the time or motivation to do right now so the short answer for now has to be: A lot more than the final product ended up being. Perhaps later on if I feel motivated I might expand on that answer a bit more but chances are some other people that agree with me will pick up the ball on that before I do.
 
Last edited:
I think it's the framing that matters. We all kind of know this is a run of the mill console port and has some issues, but fundamentally it's a pretty solid game that has enough good points to be worth playing through, the technology alone is impressive enough to at least take a look at it. Not worth full price but every "gamer" really should have played this game.
 
I don't think I would have been too disappointed at paying $50 for it. Got it on the Steam holiday sale for $12.50 and am happy.

I'm roughly halfway through it and, while it started out a bit slow, the story is getting more intriguing the further I get into it. It's well written and the music seems to fit perfectly with the time period. Graphics are nice and the facial animation is great, but not as realistic as I'd hoped.

The questioning and detective work is a big part of the game. Didn't like it at first because the early missions were mundane.

The optional side mission stuff is just filler, but it's not bad. The shootout/fist fighting sequences could have used more work, but it's similar to GTA IV.

They nailed the 1940s look, and the banter between Phelps and his partner seems to fit really well with the theme and is a nice touch.

As for the PC version, the game runs rock solid on my machine. My only complaint is the in-game FXAA doesn't seem to work well because jaggies can be seen. It's not as bad a GTA IV, but it's still disappointing for such a beautiful looking game. The 30 fps cap doesn't affect gameplay at all for me.
 
Dark Reign: Let us know how you feel about the game after you leave homicide.

Don't say I didn't warn you. ;)


Some people seem to be sluffing off the issues just because those issues don't bother them personally. I see that and that's where I have to agree with Toe's earlier post. 30 fps is a joke on the PC as an example.

I wish I'd liked this game as much as some of you have and I hope you all continue to enjoy it. :)

Just because some of the obvious port-itis shortcomingd don't bother you doesn't take away from the fact that this is a console port that leaves a lot to be desired.

I really can't believe I even have to write that on THIS forum.
 
Last edited:
I paid full price for the PS3 version. I was on the fence, and then I watched the trailers and read some of the reviews (which were all ridiculously glowing) before purchasing.

Game sucks for $60. I don't understand this whole "every 'Gamer' has to play it because it's a revolution for gaming," and the "it's art herp derp" reviews. It's a boring and disjointed adventure game with horribly tacked-on GTA elements (which are roughly 1% of the game but 75% of the game's trailers). Great, they made a shitty excuse for a movie and put it on a game console. That's doesn't make it a must-play. Hell, it's even a shitty excuse for an adventure game (press one of three buttons, something will happen, it won't change anything).

This game basically solidified my belief that the "games as art" crowd would not no games or art if they saw it.
 
I paid full price for the PS3 version. I was on the fence, and then I watched the trailers and read some of the reviews (which were all ridiculously glowing) before purchasing.

This is where a lot of people got in trouble because let's face it: If you ONLY stuck to that media you were getting some seriously misleading advertisments that would set up false expectations.

The ad campaign for this game clearly tried to present it as "detectives doing GTA" which some of us knew this game wasn't going to be what we had to go past the surface to find that out.


Game sucks for $60. I don't understand this whole "every 'Gamer' has to play it because it's a revolution for gaming," and the "it's art herp derp" reviews.

Which is a disappointment to see from some people that I would expect better from but then again I watched some them amazingly champion garbage like DNF, too, so I guess no one can hold a streak all the time. *shrugs*





There are SOME aspects to the game, like the animations, that deserve a salute. That's art. That's arguably even revolutionary. I'll grant that.



It's a boring and disjointed adventure game with horribly tacked-on GTA elements (which are roughly 1% of the game but 75% of the game's trailers).

Right. Very misleading.


Great, they made a shitty excuse for a movie and put it on a game console. That's doesn't make it a must-play. Hell, it's even a shitty excuse for an adventure game (press one of three buttons, something will happen, it won't change anything).

I totally agree.


This game basically solidified my belief that the "games as art" crowd would not no games or art if they saw it.

Games can be art but they should be fun to play, too.
 
Last edited:
Q-BZ, I looked back at the LA Noire thread in the console gaming forum and you and I basically had the same feeling after playing it.

I was not totally mislead on the game--I knew it would not be GTAIV Detective. However, I did expect a lot more gameplay and a lot less low-quality story telling.

Games can be art--just like books, film and paintings can be art. When you make a piece of literature, however, you don't add a controller so you can smash words by jumping on them, so why try to make an artistic game by cribbing what novels and films do? There is value in the medium itself, which should be used to its advantage.

The defining characteristic of a video game over other mediums is control. LA Noire took that control away, for the most part, and that's what makes it less of a "game," and therefore less of a "game as art."
 
Q-BZ, I looked back at the LA Noire thread in the console gaming forum and you and I basically had the same feeling after playing it.

I was not totally mislead on the game--I knew it would not be GTAIV Detective.

Yup. I remember.

I was GLAD it wasn't just some GTA clone.

But the problem was: A lot of people went in expecting that which was unfortunate and where some of the hate got loud and excessive and even unfair.

Anyone that went into this expecting something remotely like GTA and wanting that was only headed for swift, bitter disappointment.




However, I did expect a lot more gameplay and a lot less low-quality story telling.

Agreed.

Even by the most forgiving standards, the story goes to complete and indefensible hell forever off the rails once the player leaves homicide. It's indefensible. It's one of the biggest reasons why this game has ZERO replay value, at least as far as I'm concerned.

Games can be art--just like books, film and paintings can be art. When you make a piece of literature, however, you don't add a controller so you can smash words by jumping on them, so why try to make an artistic game by cribbing what novels and films do? There is value in the medium itself, which should be used to its advantage.

The defining characteristic of a video game over other mediums is control. LA Noire took that control away, for the most part, and that's what makes it less of a "game," and therefore less of a "game as art."

I could have written this myself. :)
 
Last edited:
I paid full price for the PS3 version. I was on the fence, and then I watched the trailers and read some of the reviews (which were all ridiculously glowing) before purchasing.

Game sucks for $60. I don't understand this whole "every 'Gamer' has to play it because it's a revolution for gaming," and the "it's art herp derp" reviews. It's a boring and disjointed adventure game with horribly tacked-on GTA elements (which are roughly 1% of the game but 75% of the game's trailers). Great, they made a shitty excuse for a movie and put it on a game console. That's doesn't make it a must-play. Hell, it's even a shitty excuse for an adventure game (press one of three buttons, something will happen, it won't change anything).

This game basically solidified my belief that the "games as art" crowd would not no games or art if they saw it.

Rockstar is just as guilty of pressuring game reviewers into giving its games very high ratings as any other publisher.
 
Well, it feels like I'm playing an interactive 1940s Law and Order. And for $12, it's worth it for me. I still like it. I'm in homicide now, don't ruin it for me lol
 
Well, it feels like I'm playing an interactive 1940s Law and Order. And for $12, it's worth it for me. I still like it. I'm in homicide now, don't ruin it for me lol

Don't worry, it'll ruin itself for you as soon as you're done there.
 
So far, I'm enjoying the game for the most part. It's a refreshing experience. I never expected or wanted a GTA-style game, and I'm perfectly happy to just use fast travel to avoid any driving whatsoever.

One aspect though, that I'm not particularly keen on so far -- I feel like it's a complete crapshoot as far as what the "correct" interrogation method is for each question. Like why "truth" is considered correct in some cases, but "doubt" is correct in others.

Just as an example, when you're questioning the old coot in the case of the stolen embassy vehicle. His first comment is that he thinks a bunch of Mexicans were the culprits. I thought that "truth" (the correct answer) was the least likely answer, and that it should have been either "doubt" (how could he know what nationality the culprits were) or "lie" (the "Dewey Bros" wrench found at the scene doesn't suggest Hispanics being involved). Maybe I'm just bad at reading facial expression and formulating guesses of truthfulness based on subjective things like that :(.
 
Ive been loving it as well. It would be nice if it was a little more GTA like. The Its nonstop missions in a row. Would be cool to have free roam in between missions to do the submissions.

Its a refreshing break from FPS although all gun fight situations ive got nothing but headshots :p
 
So far, I'm enjoying the game for the most part. It's a refreshing experience. I never expected or wanted a GTA-style game, and I'm perfectly happy to just use fast travel to avoid any driving whatsoever.

I got the same way pretty fast but isn't that a shame? There's that gorgeous world with all that potential and there's just nothing there. By playing the game this way it really turned into something even more mundane, at least for me.

Pretty lame and boring. It didn't need more "GTA." If I want GTA I'll play GTA.

It just needed a lot more than the likes of that.



One aspect though, that I'm not particularly keen on so far -- I feel like it's a complete crapshoot as far as what the "correct" interrogation method is for each question. Like why "truth" is considered correct in some cases, but "doubt" is correct in others.

You are correct. That's exactly what it is and that's part of the problem with this game along with the narrative that forever goes to hell after you leave homicide.


Just as an example, when you're questioning the old coot in the case of the stolen embassy vehicle. His first comment is that he thinks a bunch of Mexicans were the culprits. I thought that "truth" (the correct answer) was the least likely answer, and that it should have been either "doubt" (how could he know what nationality the culprits were) or "lie" (the "Dewey Bros" wrench found at the scene doesn't suggest Hispanics being involved). Maybe I'm just bad at reading facial expression and formulating guesses of truthfulness based on subjective things like that :(.


You've described perfectly the inherent flaw in what should have/could have/ and maybe some day in another incarnation will be a fantastic setup and concept.

Part of the reason "why" the feeling of crapshoot as you describe is made more clear to you post homicide.

It's not about truth or the right answer. It's not about justice or being a cop that works his way up the system to be this awesome detective, either. Far from it. That's the inherent flaw of the game basically. By all rights, you SHOULD have been able to play the game the way you wanted to. Use the facial expression, and shoot for "truth and justice" if you wanted to.

The problem is: There's no real protagonist that you can get behind and cheer for and if you play this game through to the bitter end you'll understand exactly what I mean by that and I daresay most people who did that will never want to replay this thing again because you better understand what was really going on for the entire game, such as it is, in its own bizarre logic. Be warned.
 
Last edited:
Dark Reign: Let us know how you feel about the game after you leave homicide.

Don't say I didn't warn you. ;)
It's does seem like it went off track a bit when moving up to Vice, but makes up for it with the Arson cases later in the game. I felt the Vice cases were a bit meandering and not that interesting.

It's a great concept, but this game should have just stuck to a single narrative and cut out the repetitious GTA gameplay.
 
I don't know if I'm totally off base here, but one of the cops in the LAPD precinct who you can overhear doing background chatter -- he sounds exactly like the guy who voiced the sniper unit and Craft in Company of Heroes, as well as Garrus in Mass Effect. I did a double take when I heard it. Not sure if it's the same guy or someone who sounds similar.

Anyways, finally got to homicide. Talk about moral ambiguity...
 
Homicide is best part imo. You would love that you have solved the case but there is a lingering feeling that you haven't really done it. Was definitely a bit different than I have experienced in any other game.
 
Unexpected update just came down the steam pipes:
L.A. Noire Update Released said:
• DirectX 11 support added for improved performance on many Windows Vista and Windows 7 setups using DX11 graphics cards
• Option added to game launcher allowing switching between DirectX 9 and 11 renderers
• Additional checks added that make sure a selected video resolution is fully compatible with L.A. Noire
Btw, I did finish the game a while back, and I have to say that 1) there were quite a few mechanics that just did not work or fit into the style of the game, but 2) I enjoyed it overall, mainly because of how refreshing and different it is. Oh, and I did buy it for $12 during a sale, so that did also factor into my value judgement :). I don't really understand the hate for the game and I'd probably buy the sequel that Rockstar's been mentioning, if it becomes reality.
 
seriously? one of the best games ive played in a while. Had everything from shooting, driving, story, mystery and depth.
 
I think the game is mediocre for the sole reason that the gameplay gets so stale so fast. Every mission is similar. Their are other gameplay issues too but that is the biggest one IMO.
 
Its upsetting to see that [H] has become a troll filled forum over the years. :mad:

On that note, I haven't been been able to get the game to run in triple head. Got it durring the holiday steam sale. It looked interesting, but with it crashing every minute I haven't been able to play.
 
hardc0re said:
seriously? one of the best games ive played in a while. Had everything from shooting, driving, story, mystery and depth.

I sorely wish I'd played the same game you did.





Its upsetting to see that [H] has become a troll filled forum over the years. :mad:

Because some people have different opinions than you?



I'll say what I said earlier in this thread: Look at the thread title, folks. What do you all think the majority opinion is going to be in this thread with that thread title?

Here's a hint: Those of you with opinions opposite of that thread title probably aren't going to like what you see.





On that note, I haven't been been able to get the game to run in triple head. Got it durring the holiday steam sale. It looked interesting, but with it crashing every minute I haven't been able to play.

I'm assuming you're running latest drivers and all that even if they're betas? Did this lazy console port even have that ability or Eyefinity for that matter? It's not promising when I hit the search engine with several related terms and come up with this thread and not much else.

http://widescreengamingforum.com/dr/la-noire/en

^^ These guys are probably your only hope.




If all else fails:
http://www.rockstargames.com/newswi...-in-pc-title-update-for-la-noire-the-com.html

I suspect you're going to be stuck going to Rockstar to find out for sure unless you get a lucky hit in this thread or at WSGF.
 
Last edited:
Started playing this recently. Its a glorified adventure game, which wouldn't be so bad if it weren't for the fact that it is SO FUCKING BORING! Don't know if I can persevere to the end of this one.
 
Started playing this recently. Its a glorified adventure game, which wouldn't be so bad if it weren't for the fact that it is SO FUCKING BORING! Don't know if I can persevere to the end of this one.

A 6 month necro at 1 am or so for this?

You went in expecting a GTA like game didn't you? ;)

9/10 of these reactions at least always betray that.




I may as well take this opportunity to clear the record for myself.


I no longer think the game sucks. A couple of months ago Steam had this sale and I bough the Deluxe on a whim for $7.50.

The last time I'd even looked at this game was back when it first came out on the consoles.


I don't know what it was or how it happened, but when I started playing it this time...it just "worked" for me. I must have been in the right mood, right expectations...I don't know.

But it "took."

There are some areas of outright brilliance in the game and then there are areas that could definitely have stood more work and refinement.

The narrative starts to fall apart once you get near the end of Vice. Overall, I got the story they were shooting for and that's nice but it was one of these "came out of nowhere" setups as far as one certain personal character detail was concerned and the rest of the game hinged and changed on that.

I basically approached this game like playing a good movie or good book and that's why it worked for me. I strongly recommend any person go into this in the same mindset.

If you want to see something different and are willing to be patient, I think you'll enjoy this on its own merits.

By now, the PC version's issues, whatever they were, should be fixed for the most part. I didn't have any problems here.
 
Last edited:
I played this game for a bit after I bought it a few months ago. It's alright, but it is really slow and doesn't have a GTA feel to it at all, other than driving around a city.

IMO one of the biggest failings is the awkward feeling of the controls when you're investigating a crime scene. It's like, press one button to "examine" something. Then use arrow keys to select which "thing" you want to look at, then press several more buttons to actually start looking at it. And then when you want to back out it has to do all of the animations in reverse order. Makes the game take much longer than it should because you are stuck watching the "retract hand" animation over and over again. I'd rather just set the thing down and immediately get back to walking around.

It also might be a personal problem, but the majority of the time I can't for the life of me understand when to use the "middle" option when you're interrogating people (I think it's "Doubt"?), over just accusing them. Plus, I guess you're supposed to trust the facial expressions when interrogating, but sometimes they will have zero indications one way or the other, and it seems like your choice is completely arbitrary and you just have to use trial and error until you get it right. Not fun at all. I guess I need to read a walkthrough or something but the interrogation system was not explained well at all in the tutorial phase (again, IMO).

I haven't really gotten very far, TBH, but I haven't had much desire to play it since.
 
I don't mind the game. It runs like shit on my machine and I haven't really had the energy to figure out the problem, though (quick googling shows a problem with ATI cards).

I agree about the doubt/lie/truth thing. It's usually pretty obvious if the person isn't telling the truth, but it's a huge guess (in my experience, at least) whether to select "doubt" or "lie."

In all, I think it's a series with potential, if they ever make a sequel.
 
I enjoyed this game. It was very original, unlike a lot of shitty games that people like.
 
Back
Top