These new screenshots are looking pretty good..
http://i.i.com.com/cnet.g2/images/2007/191/928377_20070711_screen001.jpg
http://i.i.com.com/cnet.g2/images/2007/191/928377_20070711_screen003.jpg
And here is a article from Gamespot from their experience at E3 with Killzone 2...
http://e3.gamespot.com/story.html?s...topslot;title;1&om_act=convert&om_clk=topslot
Thoughts?
Edit: This is probably the part that you've been all wondering, and what has come under the most scrutiny... graphics:
"The game's graphics, easily one of its most scrutinized elements, are coming together in spectacular fashion. The characters models were high poly and offered sharp detail and promising animation, with a lot of really nice gun movement for reloading and aiming. The environment was equally sharp with an impressive sense of scale and interactivity. As we saw in the GDC teaser for the game, you can blow the hell out of a variety of objects in the game, with damage varying on what they're made out of. However, what sold us on the visuals in the game were things like the stellar lighting, which was shown off in a variety of ways. We saw subtle touches such as the heat glow given off of metal when it's shot at to the way muzzle flashes from you and your enemies light up the areas around you. The lightning arcs which lit up the sky in the game managed to be both dramatic and subtle with light and shadow dancing around in dramatic fashion. Some of the explosions, especially the one that ended the demo, look really great. Other effects, like the use of depth of field to give a slight blur to the weapon in your hands while the distance remains razor sharp, or the various animations shown by the other troops, help set Killzone 2 apart from other shooters. Though the game was still a work in progress, we were impressed by how well the level ran, despite the frenetic battle taking place."
http://i.i.com.com/cnet.g2/images/2007/191/928377_20070711_screen001.jpg
http://i.i.com.com/cnet.g2/images/2007/191/928377_20070711_screen003.jpg
And here is a article from Gamespot from their experience at E3 with Killzone 2...
http://e3.gamespot.com/story.html?s...topslot;title;1&om_act=convert&om_clk=topslot
Thoughts?
Edit: This is probably the part that you've been all wondering, and what has come under the most scrutiny... graphics:
"The game's graphics, easily one of its most scrutinized elements, are coming together in spectacular fashion. The characters models were high poly and offered sharp detail and promising animation, with a lot of really nice gun movement for reloading and aiming. The environment was equally sharp with an impressive sense of scale and interactivity. As we saw in the GDC teaser for the game, you can blow the hell out of a variety of objects in the game, with damage varying on what they're made out of. However, what sold us on the visuals in the game were things like the stellar lighting, which was shown off in a variety of ways. We saw subtle touches such as the heat glow given off of metal when it's shot at to the way muzzle flashes from you and your enemies light up the areas around you. The lightning arcs which lit up the sky in the game managed to be both dramatic and subtle with light and shadow dancing around in dramatic fashion. Some of the explosions, especially the one that ended the demo, look really great. Other effects, like the use of depth of field to give a slight blur to the weapon in your hands while the distance remains razor sharp, or the various animations shown by the other troops, help set Killzone 2 apart from other shooters. Though the game was still a work in progress, we were impressed by how well the level ran, despite the frenetic battle taking place."