I Drive Myself to the [H]ospital
- Jan 28, 2014
I just started listening to it. Interview is over 2.5 hours.
Sadly I Can't say the same any longer. I have zero interest in VR and competitive multiplayer gaming, and esports in general.I finished listening to it and I wasn't even bored. If I were in Joe Rogan's position I could have made this interview last all day. I love that Carmack and I share the same interests with the same kind of enthusiasm. Probably true about a lot of us here.
Not entirely sure I agree. One of the books I'm currently reading deals with the history of the internet. It talks about how almost every significant invention has been a collaborative effort, with most people going unrecognized. That, for a product to succeed, it needs 3 things. A group who can envision the product. A group which can engineer the product. And a group which can sell the product. The last one not only means selling to customers, but most products require more money than people have, so you need to also sell the investors. And that often ends up with bureaucracy destroying many promising inventions that had the talent to make the future a reality (i.e. Xerox Parc).A true legend IMO. If you read Masters of Doom you'd realize he's the only one from that team carrying on with those earlier visions: a fully realized VR world everyone can easily connect into. iD/Bethesda was only willing to go so far, so fast, into that stuff. Oculus/Palmer really saved him from getting too bogged down in the game development/cash-grab cycle. At the same time, he's stayed humble, not too stuck in the past, treats everyone (seemingly) with respect, insanely gracious with sharing his discoveries which helped fuel an amazing community of excited game devs-to-be, and still seems to enjoy what he's doing. Really hard to say the same for most in the industry, at least not those who ever reached "rockstar" status. Nowadays it's just rare, because teams are so big that no one person can really stand out, but things like Rift/Quest/Go wouldn't have been as successful if it weren't for John, even if he was just plunking away at some lower level video buffer management techniques or whatever... the competition for Valve/HTC and others in VR is probably also heightened with him more focused on it.
There are a couple guys in the tech arena I always would stop everything to listen to what they had to say. One is John Cormack the other is Linus Torvalds. It's funny but they seem to have much in common. I remember watching a video of John at a developers conference probably 10 years ago talking about the current state of graphic APIs and how this bottleneck was going to squash innovation in game design in the near future unless new, modern APIs were developed. Like a prophet of old he told the future. Nailed it. Joe Rogan isn't really a tech guy but I would have loved to hear Johns comments on the progression of Vulkan and thing like RT Raytracing from Nvidia.Haven't seen this yet, but John Carmack is the kind of person where I would watch his 3-hour or 4-hour QuakeCon keynotes in one sitting, and it felt like 20 minutes every time.
Maybe he was referring to CM Punk? I can't imagine how old Comixbooks would have to be to refer to 52-year-old Joe Rogan as a kid.He not actually a fighter in the UFC, He's just a commentator. He is a black belt in Ju Jit su but doesn't get in the octogon.
I posted this before, but this is Carmack in attack mode, taking down Vin Diesel maybe (not sure, could be a video card manufacturer):Didn't expect him to also be into martial arts...
He's also an actual rocket scientist or "Aerospace Engineer"One of my favorite Rogan interviews. Carmack's a telltale "dont judge a book by its cover" sort of guy. Didn't expect him to also be into martial arts... is he like the master of all trades, but a Jack of none?
Thanks. For anyone interested, The Innovators is only $6 on Amazon at the moment, and looks like a good read. From the TOC, a broad overview, from Ada to gaming to the Internet.The Innovators: How a Group of Hackers, Geniuses, and Geeks Created the Digital Revolution
Where Wizards Stay Up Late
Well, he's not wrong. At the time, a lot of people were more familiar with Borderlands even though it was announced at least* an year later. Though I had seen this animal behaviour in other jungles before, it was quite a shit storm. I remember reading someone complaining and mocking id for copying BioShock with the crossbow electro bolts and how water reacts to electricity. My god, some people really don't know their gaming history.he says Rage would have been a much bigger hit if it had been released 2 years earlier..."Be less ambitious with some of the technologies and get it out earlier"
ID always made tremendously interesting tech demos that other companies then usually used to create more well-rounded games. .....not saying ID made garbage, no far from it, but you could tell game-design at ID was more about the technology and less about game design, narrative (lolz)...they were making esports titles 20 years before any of us could say "eSports" with a straight face. Straight-ish face....an understanding-but-SMH face anyhow..........I still feel like John needs strong writers and designers around him. He's a visionary with engines and large concepts, but not the details that make a game great.
Owns/drives/mods supercars, builds rockets, trains judo/BJJ/wrestling, codes iconic videogames and pretty much anything else you can think of, currently building VR hardware and experiences... And you got "giant nerd" out of all that?Man, he sounds like a giant nerd. Never would have thought, lol. Good interview though.
Owns/drives/mods supercars, builds rockets, trains judo/BJJ/wrestling, codes iconic videogames and pretty much anything else you can think of, currently building VR hardware and experiences... And you got "giant nerd" out of all that?