Increased competitiveness in FPS with audio muted?

haha had this happen in bf6 2 days ago. Using a shotgun for my weekly challenge and I kept killing this one dude that was trying to constantly rush around at full sprint. I could hear him from a good distance, made it so easy to crouch and jump out blasting. Of course after 4 deaths to it I was the "cheating hacker", some people refuse to understand how much sound gives you away in games lol.
Sounds more like a "It's over, Anakin! I have the high ground!" scenario.

highground.jpg
 
360° FoV 🤣
Yeah no. The amount of times I got the jump on a guy because I hear him sneaking behind is absurd. Granted, I have a $500 audio setup, but the point stands. Audio is key; you can often hear enemies long before you see them.
 
haha had this happen in bf6 2 days ago. Using a shotgun for my weekly challenge and I kept killing this one dude that was trying to constantly rush around at full sprint. I could hear him from a good distance, made it so easy to crouch and jump out blasting. Of course after 4 deaths to it I was the "cheating hacker", some people refuse to understand how much sound gives you away in games lol.
Last I checked, Counter Strike 2 didn't have surround support, Quake Champions maybe had it at one point and then they removed it or broke it, and PAYDAY 2 had it, but they broke it or removed it. I wonder if they removed surround from those games intentionally because it's very easy to locate enemies that you can only hear, particularly if you're using surround speakers.
 
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