sblantipodi
2[H]4U
- Joined
- Aug 29, 2010
- Messages
- 3,765
It is really ridiculous.
PC gamers need more than double the power of console gamers to run the same game at the same quality.
All gamers talks about optimizations, ok this is a factor that influences the performance but what about the framerate?
If I look a console game at 30FPS it runs flawlessy, if I look a PC games at 30FPS it runs like a crap because PC games are unoptimized for 60FPS.
Is there a single reason why they don't let gamers choose if "calibrate the animations" for 30 or 60FPS?
I really don't see difference between a 30FPS console game and a 60FPS PC game, so why they don't let us choose to run games at 30FPS?
PC gamers need more than double the power of console gamers to run the same game at the same quality.
All gamers talks about optimizations, ok this is a factor that influences the performance but what about the framerate?
If I look a console game at 30FPS it runs flawlessy, if I look a PC games at 30FPS it runs like a crap because PC games are unoptimized for 60FPS.
Is there a single reason why they don't let gamers choose if "calibrate the animations" for 30 or 60FPS?
I really don't see difference between a 30FPS console game and a 60FPS PC game, so why they don't let us choose to run games at 30FPS?