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RPGs are my favorite genre but I never got into NWN. From screenshots and reviews, The Witcher looks similar to Dark Messiah of Might & Magic. But I got bored of DM:M&M fairly quick. A Witcher demo would solve this dilemna
The Witcher feels more of a true RPG with depth, connected meaningful plots/twists and character building, whereas in Oblivion once the "wow" factor wore off it felt like a GrandTheftAuto game in a medieval skin.
At first I didn't know which key to use for attacks lol.The fighting system is awful in The Witcher. You just click on an enemy and when your character is ready he'll attack, its not a responsive system where you feel in control. You can also chain attacks by clicking again when the cursor highlights. Sometimes you can get surrounded and your character is stuck blocking and cannot move.
Outside of the fighting system its a good game though and its definitely worth trying.
While I'm not going to argue that the Witcher's combat system is great by any means, there's a couple of things wrong with the above - there's at least a few viable methods of crowd control and if that fails, one can double-click/double-tap past enemies to dodge around which seems to override any automatic behaviour (blocking, passive dodging) as far as I can tell. I've frequently moved myself out of a ring of enemies using that method with no trouble. Also, in hard mode, one actually has to time one's own attack chains as opposed to having the game show when to continue them.The fighting system is awful in The Witcher. You just click on an enemy and when your character is ready he'll attack, its not a responsive system where you feel in control. You can also chain attacks by clicking again when the cursor highlights. Sometimes you can get surrounded and your character is stuck blocking and cannot move.
Outside of the fighting system its a good game though and its definitely worth trying.
So The Witcher has an impressive story unlike Oblivion's?
There's been talk of CDProjekt releasing a modding kit to the community at some point, but I can't speak either way as to the truth of that.Wonder if there will be user mods for The Witcher?
The fighting system is awful in The Witcher. You just click on an enemy and when your character is ready he'll attack, its not a responsive system where you feel in control. You can also chain attacks by clicking again when the cursor highlights. Sometimes you can get surrounded and your character is stuck blocking and cannot move.
Outside of the fighting system its a good game though and its definitely worth trying.
I think the combat system is great. Yeah, it's not a clicky twitch-fest like most other games people are used to, which is why it turns some people off. I consider that to be one of the nice things about it.
The fighting system is awful in The Witcher. You just click on an enemy and when your character is ready he'll attack, its not a responsive system where you feel in control. You can also chain attacks by clicking again when the cursor highlights. Sometimes you can get surrounded and your character is stuck blocking and cannot move.
Outside of the fighting system its a good game though and its definitely worth trying.
I've gone from a passive stance on this to a more aggresive one, I could put up with the akward combat system for a bit, but now I've reached a boss that they've made completely solid, I need a responsive combat system that does what I tell it, not just makes the character stand there and get owned. So far the game had surpassed Oblvion in many ways but this one boss has spoilt the entire game for me now, I'm actually quite angry about it, I don't feel like playing it anymore, which is a bad trait to associate with a game to be honest.
The Witcher feels more of a true RPG with depth, connected meaningful plots/twists and character building, whereas in Oblivion once the "wow" factor wore off it felt like a GrandTheftAuto game in a medieval skin.
The Witcher is in many ways more of an RPG than Oblivion, and if you're looking for a more serious RPG then the witcher would be preferable, however I would not say that The Witcher looks better than Oblivion, it's still a nice looking game but Oblivions outdoor areas are still second to none in my opinion.
I've not played much of The Witcher so far, nor am I particuarly a fan of RPG's but I'm liking it except for the rather stiff combat system.
Unfortunately, since there's no first-person view - I'm not going to play the Witcher. I haven't been able to enjoy 3rd person view games since...well Shenmue (which I wish was first person).
MMORPGs are my fav, but I haven't played any of them in a while because they require way too much time committment.
I must be more of a simpleton than some of yall IMO Oblivion has a rich and
interesting storyline if you work through the main and side quests. I generally don't care for the concept of being pigeonholed into a certain role & persona (such as Geralt in The Witcher) because part of the fun of an RPG for me is tailoring my character exactly the way I want. Still not going to dismiss Witcher though without learning more about it and seeing some video. DMM&M was pretty good but a little too dark and unhappy for my taste, plus it had a big emphasis on combat rather than RP and world development type stuff. I wish Oblivion had a more involved combat system.
Oblivion would seem rich in story for some one who likes to play MMO games which are about as bland and flat in story as a games can possible get.
I can't tell if you meant that as an insult or an opinion. Either way it's a sweeping generalization and a lot of people would not agree. There are not many games out there with a more solid storyline than Oblivion.
Official word now, they're planning on releasing a toolkit as well as further campaign modules to the community.There's been talk of CDProjekt releasing a modding kit to the community at some point, but I can't speak either way as to the truth of that.