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How does Oculus rendering resolution work with SteamVR rendering resolution for Quest 2?

LGabrielPhoto

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Hi!
Just trying to figure out what to set SteamVR too for rendering resolution if I am doing like 1.5x in Oculus for Quest 2
 
If you use the Link cable then SteamVR follows what is set in the Oculus software as its 100% setting. No extra supersampling is added. If you go above or below 100% then you are increasing or decreasing the rendering resolution by that amount.

Usually in 100% setting SteamVR adds about 1.4x supersampling to get headroom for distortion corrections which VR requires to get the best image possible, but with Oculus Link it does not that and lets Oculus software handle things instead. 100% is really 100% unaltered passthrough in this case.
 
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