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It's because most games these days are shit.
This plus a combination of all games being the same.. And nobody taking risk anymore with creative ideas. Well there is a few still.. But it is a small bunch..
Hey, there are other factors as to why we don't complete a game. Loss of interest, need for a more powerful system...
This. There are so many games that just aren't worth playing, or even worth pirating. So many games actually have negative value, because they make you feel that your precious time has been wasted.It's because most games these days are shit.
I still finish good games. There is a good reason why I am still half way through Duke Nukem Forever after a week.
It's because most games these days are shit.
COD has definitely reduced the attention-span of a lot of its audience. They can't go a few seconds without a nuke going off in their face before writing a game off and going back to the instant-gratification model that COD uses.
Having said that, some games tend to go too far the other way and force upon the gamer extended unskippable cutscenes (letting me move around a bit in a tiny room while someone waffles on before eventually telling me to "go here and do this" counts as unskippable cutscenes). Watching these once is all well and good but the player shouldn't be forced to do nothing for several minutes on every playthrough...Ubisoft games tend to be big culprits here.
I have seen post's from our own editor Kyle Bennett express his opinion on current games. I would as a enthusiast community feel we might be able to express our concerns and move to a solution to improve gaming.
I don't think there really is a specific future. Like evolution, nothing is set in stone, and the tastes and demographics of gamers (the masses) are unpredictable and varied. Using statistics pulled entirely from my ass just for argument's sake, let's say that 10% of the world's population plays video games on a regular basis. As new generations are born that are around technology all their lives (and poorer countries improve their quality of life), that number might rise to 70%, and there will be seven times as many gamers as before with seven times as many different tastes.My question is this the future? Is it because we are conditioned to a mindset of what we we want or what is perceived as it works for the masses?
The internet has created a society and generation that thrives on instant gratification. If they are bored with a webpage or youtube video, they go to another page. If they are bored with a game, they go to another game.
Back in the pre-internet days, you were stuck with limited TV channels, having to sit through commercials, having to change channels but having to wait for more commercials again. You owned a PC or console and a handful of games you purchased at an actual store and you played those to death because you didn't have access too the infinity of entertainment that is the interconnective tubes of webs net
I understand that point. I am 46 and I feel that we aren'tWell gamers at least who have been playing for 20+ years and are hitting there 30's now probably blame it on real life always interfering and I'd say in more recent times games are also shorter. I don't mind shorter games , I don't want every game to be Oblivion in length .. I'd never even justify a purchase if that were true.
I think it comes down to long time gamers being spoiled and always starving for innovation. Gaming is a serious , viable business model now and sadly that means Corporate America has pushed hard for the yearly , easy to develop recycled game (Hello Call of Duty) that most gamers feel safe buying without even bothering to find out the changes a head of time ..and that produce huge sales.
I think if you look for it you'll find a game that sticks out of the mold as a PC gamer. However if your a jaded asshole that does nothing but whine on forums and yearns for the "good old days" of purist PC gaming than you probably are one unhappy jaded asshole in the current gaming climate.
So can it be a plausible explanation that because of this we have in some sense developed some form of A.D D? Honest question.
Not ADD, a lower tolerance for crap. Now, people cannot even sit still in their damn chairs at a dinner table. No, they shift around, argue, and thump their feet if they don't have something they like to distract them. No more doing what you don't like Hey, back then, there just weren't that many games, and no internet to bash the bad ones
It's because most games these days are shit.
Games haven't gotten worse over time, though I do think peoples' expectations are higher and the internet provides an outlet for endless bitching about it.
The only trend I see in the gaming industry is that over the past 10 years, games have gotten increasingly easier to beat. I also see more reward for less effort.I see a trend as to we as gamers are increasingly less likely to finish a game. Why is this? I am curious as to what are opinions of what is causing THIS? This is meant to be an open and honest discussion. Feel free and be honest.
It's because most games these days are shit.
Games haven't gotten worse over time, though I do think peoples' expectations are higher and the internet provides an outlet for endless bitching about it. Every new game has to bring something new to the table and be better than its predecessors and after 20 or so years of mainstream gaming that hasn't left us anywhere much to go.