Well more than a year away, they are supposedly working on a new Grand Theft Auto game. It will probably have a new graphics, physics, the works. They are supposed to be making it for Xbox360 and the PS3. I have not heard anything confirming it will be released on the PC, but it's probably a given, after all they would loose me and many other customers if they did-not.
I have my own personal wish list for what I hope to see in the game, and I was wondering what things other people here would like to see in it. So please share.
Some things I want or don't want:
1. More vehicles. Yes, there were lots of cars in the other games, but I want more. Is that greedy? I don't think so.
2. Larger map. GTA SA was nice and big, I want even bigger.
3. Cooperative multiplayer. I want this. Just think of what game missions would be like if you had some intelligent backup to help you. Having thugs follow you in GTA SA was nice, but they were not bright or useful a lot of the time. Wouldn't it be cool to be able to get in the passenger seat while your buddy does the driving for a change; Or each of you get separate cars and cause chaos in the street while mayhem around you ensues?
4. Lifelike damage and physics. If I crash into a house, I should have to explain to the shocked people sitting on the couch why I'm parked on top of the television. Scenery should not be indestructible. Wooden fences in real life fall down when hit by cars, bricks crumble, stuff happens. I'm not saying things should be fragile, but a more lifelike destructibility.
5. Better AI. The uniqueness of the generic NPCs would often obscure the fact that they were each dumber than a box of rocks. Given enough exposure to the same NPCs, over such a large territory and it became painfully obvious with time. Just natural evolution suggests that they should be a little smarter next time.
6. I don't want so many linear missions. Could it be I want to cheat? No, but it's nice to have the option to come up with more clever ways of accomplishing the goals than going in guns blazing. If I wanted a FPS, I would have bought one instead of GTA. There were more missions in which one could employ stealth and strategy in GTA3 than there were in GTA SA, and it was one of the few disappointments I had about GTA SA.
7. I don't want any more of that gang-war stuff. I can appreciate that they were creating some gameplay to fit the atmosphere of the game in GTA SA, but those gang-war missions that had to be completed to finish the game were boring and repetitious. It felt like work. Whats worse, it was on foot like some kind of FPS. I didn't want a FPS, I wanted GTA. I should be driving fast more often than walking around shooting clones.
8. About getting a wanted level for escaping the designated territories. In GTA SA you get a wanted level for wandering into areas that had yet to be unlocked. It doesn't matter that nobody saw you leave, just like magic they were on to you. Maybe if the authorities had spotted you before you got the warrant it would have fitted with the excuse better, but to just raise it instantly as if you were being watched by satellites in space? Come on.
I have my own personal wish list for what I hope to see in the game, and I was wondering what things other people here would like to see in it. So please share.
Some things I want or don't want:
1. More vehicles. Yes, there were lots of cars in the other games, but I want more. Is that greedy? I don't think so.
2. Larger map. GTA SA was nice and big, I want even bigger.
3. Cooperative multiplayer. I want this. Just think of what game missions would be like if you had some intelligent backup to help you. Having thugs follow you in GTA SA was nice, but they were not bright or useful a lot of the time. Wouldn't it be cool to be able to get in the passenger seat while your buddy does the driving for a change; Or each of you get separate cars and cause chaos in the street while mayhem around you ensues?
4. Lifelike damage and physics. If I crash into a house, I should have to explain to the shocked people sitting on the couch why I'm parked on top of the television. Scenery should not be indestructible. Wooden fences in real life fall down when hit by cars, bricks crumble, stuff happens. I'm not saying things should be fragile, but a more lifelike destructibility.
5. Better AI. The uniqueness of the generic NPCs would often obscure the fact that they were each dumber than a box of rocks. Given enough exposure to the same NPCs, over such a large territory and it became painfully obvious with time. Just natural evolution suggests that they should be a little smarter next time.
6. I don't want so many linear missions. Could it be I want to cheat? No, but it's nice to have the option to come up with more clever ways of accomplishing the goals than going in guns blazing. If I wanted a FPS, I would have bought one instead of GTA. There were more missions in which one could employ stealth and strategy in GTA3 than there were in GTA SA, and it was one of the few disappointments I had about GTA SA.
7. I don't want any more of that gang-war stuff. I can appreciate that they were creating some gameplay to fit the atmosphere of the game in GTA SA, but those gang-war missions that had to be completed to finish the game were boring and repetitious. It felt like work. Whats worse, it was on foot like some kind of FPS. I didn't want a FPS, I wanted GTA. I should be driving fast more often than walking around shooting clones.
8. About getting a wanted level for escaping the designated territories. In GTA SA you get a wanted level for wandering into areas that had yet to be unlocked. It doesn't matter that nobody saw you leave, just like magic they were on to you. Maybe if the authorities had spotted you before you got the warrant it would have fitted with the excuse better, but to just raise it instantly as if you were being watched by satellites in space? Come on.