http://www.gamespot.com/features/6162742/index.html
Ouch PS3
Next time, go with a 7 core GPU instead of a 7 core CPU...
Ouch PS3
Next time, go with a 7 core GPU instead of a 7 core CPU...
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Apoxi said:i agree with arcygenical, even though i'm not the ps3's biggest fan, i think it is only fair that we wait for the 2nd wave of ps3 games to come out. look what Gears of War did for the 360. the ps3 is bound to have some amazing software with such series' as God of War and Tekken. just wait =D even I"M excited
Arcygenical said:These are all ports.
deeznuts said:Huh? The architecture of the two is about as different as you can get. Do you have links or arguments to support this?
deeznuts said:Kinda like saying the Kentsfield and QuadFX have similary architectures,
deeznuts said:EDIT: By the way I just looked at the review, can anyone say for a fact that one system is better then the other?
deeznuts said:Only thing I noticed were brightness and contrast issues. I wonder if these "reviewers" used the same TV and calibrated the TV for each console, or just left it at default for both machines, thereby rendering the review useless. They shoudl have used AVIA or Video Essentials to do a proper test. If not, very amatuerish.
Ok your analogy equates the Xenon and Cell processor as being identical. whatever floats your boat.meatfestival said:hardly. It's more like comparing two Mac G5s with Nvidia and ATI cards in them.
True, true. Can't disagree with any of this, however being a close second after two or three weeks of release and "ported" games (I'm not sure all of them are) leaves a lot of potential for the PS3. We'll have to wait until next year.The texture res, lighting, object detail and frame rate leaves me in no doubt which is better right now. The PS3 will catch up. But that will take time.
Singuy said:If the RSX is modified 7900GTX, then I think the PS3 is in trouble. 1080p content is not easy to pull off without the extra horsepower. From my observation, the PS3's biggest problem is the FRAMERATE! Motorstorm ran at 10-15fps in the beginning scene, and 30fps at best when there are no cars on screen.
This was all being played on a 720p tv so I don't understand why the slow downs. I can't even imagine what framerates will be like in 1080p mode, considering it's pushing almost 2x the pixels. You guys should go to walmart/bestbuy and check it out.
meatfestival said:Both consoles have DirectX 9 / Shader Model 3.0-class GPUs that run at almost the same speed, and have almost the same number of shader ALUs. PS3 has more, 360 uses its more efficiently.
If the RSX is modified 7900GTX, then I think the PS3 is in trouble. 1080p content is not easy to pull off without the extra horsepower. From my observation, the PS3's biggest problem is the FRAMERATE! Motorstorm ran at 10-15fps in the beginning scene, and 30fps at best when there are no cars on screen.
Singuy said:http://www.gamespot.com/features/6162742/index.html
Ouch PS3
Next time, go with a 7 core GPU instead of a 7 core CPU...
|MaguS| said:how exactly do you know the number of shader ALU's since other then Clocks and Memory no other information about the RSX has been released from Nvidia and Sony.
meatfestival said:If it's based on G70 then it'll have the same 24 pixel shader pipes which = 48 pixel ALUs + however many vertex. It will need at least that many to compete with Xenos.
So a single 7900GTX can't play a game at 1920x1080 smoothly on a PC? Also what version of Motorstorm were you playing since the one on the PSN played pretty dam smooth, I never got a huge frame rate drop like you described when the race starts.
Oh but Im guessing you actually don't own a PS3 but rather played one at Best Buy with 6 month old demos still in them...
meatfestival said:Both consoles have DirectX 9 / Shader Model 3.0-class GPUs that run at almost the same speed, and have almost the same number of shader ALUs. PS3 has more, 360 uses its more efficiently.
Both consoles have a total of 512MB RAM.
Both consoles use an IBM PowerPC-based CPU at 3.2ghz. PS3 has stream processors, 360 has multi threads/cores. Both can be used to accelerate physics + similar calculations.
It all balances out. But right now, the PS3 is a year behind, more expensive, looks worse and can't keep steady frame rates.
meatfestival said:hardly. It's more like comparing two Mac G5s with Nvidia and ATI cards in them.
meatfestival said:The texture res, lighting, object detail and frame rate leaves me in no doubt which is better right now. The PS3 will catch up. But that will take time.
|MaguS| said:Because its based off it doesn't mean its an exact clone... Look at the 7600GT or the 7900GTX are they similar to the 7800GTX in any form? No not really..
Particleman said:Actually Xenos has more in common with DX10 than DX9.
Charles said:Not really. If you had two Mac G5's, one with Nvidia and the other ATI, you could put a game DVD in one and play it, then remove it and shove it in the other machine and play it there too.
You can't take an Xbox360 DVD out of your Xbox360 and shove it in a PS3, and have it work.
Hence, your statement is pretty much outright wrong.
The difference in architecture between the Cell processor and the triple cores on the Xbox360 are more like having a Mac PowerPC chip and an Intel CPU. Very, very different.
If they were so similar, nobody would be complaining how hard it is to code for the PS3, would they?![]()
Apoxi said:i agree with arcygenical, even though i'm not the ps3's biggest fan, i think it is only fair that we wait for the 2nd wave of ps3 games to come out. look what Gears of War did for the 360. the ps3 is bound to have some amazing software with such series' as God of War and Tekken. just wait =D even I"M excited
Jbirney said:Yea but at this rate, PS3 2nd gen games will have to compete with Xbox360s 3rd gen games as we all know ClifyB is already started on GOW2![]()
meatfestival said:Irrelevant. Both machines have, for all intents and purposes, very similar architecture and almost equal power.
1erCru said:If Microsoft actually developes a slew of quality RPG's Sony is dead in the water.