and on that note the gpu3 server is now out of work.. arg!!!
Maybe they underestimated how many of us rabid Folders would test the GPU3 beta as soon as it was available.
Follow along with the video below to see how to install our site as a web app on your home screen.
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and on that note the gpu3 server is now out of work.. arg!!!
Maybe they underestimated how many of us rabid Folders would test the GPU3 beta as soon as it was available.
i got the rabies vaccine in the form of folding teammates testing gpu3 before i didI've been cured of my rabies and am back to GPU2.
i got the rabies vaccine in the form of folding teammates testing gpu3 before i did
lets let the fermi folders have gpu3
Posted via [H] Mobile Device
This is BS I haven't gotten a SMP WU in like two weeks and no ATI support for GPU 3. I had too many issues with GPU2 and had to remove it.
I installed 197.45's last night on both, no problems (so far). PPD (gpu2) seems the same.
re: ATi v nV f@h
Not sure about GFLOPS, dumb number estimation in my head it looks like f@h favors green because nV uses a larger qty of stream processors with a lower gpu core clock vs. red (ATi) using a smaller qty SPs with a higher gpu core clock. (edit on the old cards at least) Folding craves/needs/wants more SPs than more mhz in the gpu area (as far as I can tell). Again though just my dumb math, just wanted to throw my $0.02 cents in the hat on that subject.
Let me rephrase/elaborate: (sorry )
nV - lower gpu core clock, higher # of shaders, higher shader clock
ATi - higher gpu core clock, lower # of shaders, lower shader clock
f@h eats the shaders, depends on # of shaders and shader clock. ATi cards have less of both that's why they fold like $#!t.
Those are some of the reasons. Pound for pound ATi GPUs outmuscle NV GPUs (of the same generation) when it comes to pure Computational Performance.
I get nothing but "shut down unstable machine" with my 8800GTS. Never had any trouble with GPU2 client. I'm running the 197.45's.
Maybe I'll just wait till the next release.
Well, it shows in things like Milkyway@home and Collatz. Just not in Folding.
Well, it shows in things like Milkyway@home and Collatz. Just not in Folding.
Molecular Dynamics is probably a lot more involved, asking a lot more from the hardware than those other projects. Having some experience with simulations myself (albeit primarily in the area of hardware designs) I can definitely imagine how certain bottlenecks in a GPU can make it run like a dog compared to on a GPU without these bottlenecks. Heck, a design my company is thinking of porting to CUDA/OpenCL is already pushing the limits of what Fermi can do hardware-wise.
thats because F@H uses old worthless coding thats designed for cuda while ATI has moved on to far better things that boinc actually takes advantage of.. the difference is that if they do the ATI gpu3 client correctly it will use its own core which is based off openGL and/or directcompute and not that lame ass openMM shit that they use with cuda.. but thats highly unlikely since the 2 people that work on the GPU client are unpayed volunteers.. but then again they wouldnt want the nvidia people crying foul on them for creating a core that actually out performs nvidia now would we.. honestly i just wish they would call up some one that works on MW@H and or collatz and ask them to fix their stupid F@H gpu client..
While they get smacked silly when it comes to GPGPU features, making all that performance moot.
It's like coupling a V8 to a 3-way gearbox
What features specifically?
Could you elaborate and specify which features ATi GPUs lack (aside from those I mentioned) which would make all that performance "moot"?
Just reporting back in, got glados stable, eith the fan at 85% the temps are 60-64*, not bad considering ambient is 80 right now
Not sure on PPD tho, FAHmon puts me at 1,200 PPD but Ive already finished 7 WU's today alone at 600 a piece, so thats off lol
I've always had issues with HFM tho, times are all screwy. Hopefully a nice windows bigadv client will be out by the time I finish training and I can switch everthing over to windows and be on my merry way with 7 on all rigs and no need for VMs, then my times will read right and I won't have screwy network issues.
I might just switch over to 7 on all my rigs next month just to simplify things, maybe then the times will read right?
Posted via [H] Mobile Device
What features specifically?
Could you elaborate and specify which features ATi GPUs lack (aside from those I mentioned) which would make all that performance "moot"?
--- Opening Log file [May 30 18:43:53 UTC]
# Windows GPU Systray Edition #################################################
###############################################################################
Folding@Home Client Version 6.30r2
http://folding.stanford.edu
###############################################################################
###############################################################################
[18:43:53] - Ask before connecting: No
[18:43:53] - User name: Ryguyvi (Team 33)
[18:43:53] - User ID: 4760738065391920
[18:43:53] - Machine ID: 2
[18:43:53]
[18:43:53] Gpu type=3 species=30.
[18:43:53] Could not open work queue, generating new queue...
[18:43:53] Initialization complete
[18:43:53] - Preparing to get new work unit...
[18:43:53] Cleaning up work directory
[18:43:53] + Attempting to get work packet
[18:43:53] Passkey found
[18:43:53] Gpu type=3 species=30.
[18:43:53] - Connecting to assignment server
[18:43:54] - Successful: assigned to (171.67.108.20).
[18:43:54] + News From Folding@Home: Welcome to Folding@Home
[18:43:54] Loaded queue successfully.
[18:43:54] Gpu type=3 species=30.
[18:43:55] + Closed connections
[18:43:55]
[18:43:55] + Processing work unit
[18:43:55] Core required: FahCore_15.exe
[18:43:55] Core not found.
[18:43:55] - Core is not present or corrupted.
[18:43:55] - Attempting to download new core...
[18:43:55] + Downloading new core: FahCore_15.exe
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[18:44:00] Verifying core Core_15.fah...
[18:44:00] Signature is VALID
[18:44:00]
[18:44:00] Trying to unzip core FahCore_15.exe
[18:44:00] Decompressed FahCore_15.exe (4136960 bytes) successfully
[18:44:05] + Core successfully engaged
[18:44:10]
[18:44:10] + Processing work unit
[18:44:10] Core required: FahCore_15.exe
[18:44:10] Core found.
[18:44:10] Working on queue slot 01 [May 30 18:44:10 UTC]
[18:44:10] + Working ...
[18:44:11]
[18:44:11] *------------------------------*
[18:44:11] Folding@Home GPU Core -- Beta
[18:44:11] Version 2.09 (Thu May 20 11:58:42 PDT 2010)
[18:44:11]
[18:44:11] Build host: SimbiosNvdWin7
[18:44:11] Board Type: Nvidia
[18:44:11] Core :
[18:44:11] Preparing to commence simulation
[18:44:11] - Looking at optimizations...
[18:44:11] DeleteFrameFiles: successfully deleted file=work/wudata_01.ckp
[18:44:11] - Created dyn
[18:44:11] - Files status OK
[18:44:11] sizeof(CORE_PACKET_HDR) = 512 file=<>
[18:44:11] - Expanded 41720 -> 163067 (decompressed 390.8 percent)
[18:44:11] Called DecompressByteArray: compressed_data_size=41720 data_size=163067, decompressed_data_size=163067 diff=0
[18:44:11] - Digital signature verified
[18:44:11]
[18:44:11] Project: 10626 (Run 172, Clone 36, Gen 0)
[18:44:11]
[18:44:11] Assembly optimizations on if available.
[18:44:11] Entering M.D.
[18:44:17] Tpr hash work/wudata_01.tpr: 2812901548 1770194687 343485951 3123841833 2835386662
[18:44:17] Working on 582 p2750_N68H_AM03
[18:44:17] Client config found, loading data.
[18:44:17] Starting GUI Server
[18:44:54] Completed 1%
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[19:45:50] Finished fah_main
[19:45:50]
[19:45:50] Successful run
[19:45:50] DynamicWrapper: Finished Work Unit: sleep=10000
[19:46:00] Reserved 11340 bytes for xtc file; Cosm status=0
[19:46:00] Allocated 11340 bytes for xtc file
[19:46:00] - Reading up to 11340 from "work/wudata_01.xtc": Read 11340
[19:46:00] Read 11340 bytes from xtc file; available packet space=786419124
[19:46:00] xtc file hash check passed.
[19:46:00] Reserved 3621840 3621840 786419124 bytes for arc file=<work/wudata_01.trr> Cosm status=0
[19:46:00] Allocated 3621840 bytes for arc file
[19:46:00] - Reading up to 3621840 from "work/wudata_01.trr": Read 3621840
[19:46:00] Read 3621840 bytes from arc file; available packet space=782797284
[19:46:00] trr file hash check passed.
[19:46:00] Allocated 544 bytes for edr file
[19:46:00] Read bedfile
[19:46:00] edr file hash check passed.
[19:46:00] Allocated 492609 bytes for logfile
[19:46:00] Read logfile
[19:46:00] GuardedRun: success in DynamicWrapper
[19:46:00] GuardedRun: done
[19:46:00] Run: GuardedRun completed.
[19:46:01] + Opened results file
[19:46:01] - Writing 4126845 bytes of core data to disk...
[19:46:02] Done: 4126333 -> 3097821 (compressed to 75.0 percent)
[19:46:02] ... Done.
[19:46:02] DeleteFrameFiles: successfully deleted file=work/wudata_01.ckp
[19:46:02] Shutting down core
[19:46:02]
[19:46:02] Folding@home Core Shutdown: FINISHED_UNIT
[19:46:05] CoreStatus = 64 (100)
[19:46:05] Sending work to server
[19:46:05] Project: 10626 (Run 172, Clone 36, Gen 0)
[19:46:05] + Attempting to send results [May 30 19:46:05 UTC]
[19:46:05] Gpu type=3 species=30.
[19:46:25] + Results successfully sent
[19:46:25] Thank you for your contribution to Folding@Home.
[19:46:25] + Number of Units Completed: 4
[19:46:30] - Preparing to get new work unit...
[19:46:30] Cleaning up work directory
[19:46:30] + Attempting to get work packet
[19:46:30] Passkey found
[19:46:30] Gpu type=3 species=30.
[19:46:30] - Connecting to assignment server
[19:46:30] - Successful: assigned to (171.67.108.20).
[19:46:30] + News From Folding@Home: Welcome to Folding@Home
[19:46:30] Loaded queue successfully.
[19:46:30] Gpu type=3 species=30.
[19:46:31] + Closed connections
[19:46:31]
[19:46:31] + Processing work unit
[19:46:31] Core required: FahCore_15.exe
[19:46:31] Core found.
[19:46:31] Working on queue slot 02 [May 30 19:46:31 UTC]
[19:46:31] + Working ...
[19:46:31]
[19:46:31] *------------------------------*
[19:46:31] Folding@Home GPU Core -- Beta
[19:46:31] Version 2.09 (Thu May 20 11:58:42 PDT 2010)
[19:46:31]
[19:46:31] Build host: SimbiosNvdWin7
[19:46:31] Board Type: Nvidia
[19:46:31] Core :
[19:46:31] Preparing to commence simulation
[19:46:31] - Looking at optimizations...
[19:46:31] DeleteFrameFiles: successfully deleted file=work/wudata_02.ckp
[19:46:31] - Created dyn
[19:46:31] - Files status OK
[19:46:31] sizeof(CORE_PACKET_HDR) = 512 file=<>
[19:46:31] - Expanded 43799 -> 163067 (decompressed 372.3 percent)
[19:46:31] Called DecompressByteArray: compressed_data_size=43799 data_size=163067, decompressed_data_size=163067 diff=0
[19:46:31] - Digital signature verified
[19:46:31]
[19:46:31] Project: 10626 (Run 127, Clone 0, Gen 1)
[19:46:31]
[19:46:31] Assembly optimizations on if available.
[19:46:31] Entering M.D.
[19:46:37] Tpr hash work/wudata_02.tpr: 4102179661 1384014876 549200760 147204006 2898162853
[19:46:37] Working on 582 p2750_N68H_AM03
[19:46:37] Client config found, loading data.
[19:46:38] Starting GUI Server
[19:47:15] Completed 1%
High pitch wine? Pause the client, if it stops that instant than it's the coils
Posted via [H] Mobile Device
EDIT
point update, 1485 on a 470 gets me 14,800 ppd. Fans at 85%, about the same noise as my 295's made on 100%, temps are a good 30-40 less tho, I'm running 63-64 now, much better than the 100+ I had on STOCK 295's, and I'm sure the power draw is close to the same for each card
yeah. the instant i pause the GPU client, the high-pitch whine instantly stops. unpause and it's back on right away. do all video cards do this or is there a way to eliminate it?
High pitch wine? Pause the client, if it stops that instant than it's the coils
Posted via [H] Mobile Device
EDIT
point update, 1485 on a 470 gets me 14,800 ppd. Fans at 85%, about the same noise as my 295's made on 100%, temps are a good 30-40 less tho, I'm running 63-64 now, much better than the 100+ I had on STOCK 295's, and I'm sure the power draw is close to the same for each card
"Coils."
I thought capacitors caused that. No, there is nothing I know that you can do about that except reduce the load on the video card.
Some video cards do that, others don't. A couple of mine whine like that, but I've got tinnitus so it's not usually very noticeable to me.