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Rowdy Ryan Shrout has a quick write-up on Google's newest Daydream standalone headset. If you have used any of the VR headsets that use your phone for a screen in the past, you have likely found that the experience can be less than good. Many of these devices overheat while using as well. And keep in mind that this type of VR is not the same type of experience you would have gaming on systems like the HTC Vive or Oculus Rift. However, Google is looking to remedy the issues with non-interactive gaming or viewing experiences with better processors and built in batteries.
First, I expected the free standalone units to have better performance than the phones used as a slot-in solution. With the ability to tune the device to higher thermal limits, Qualcomm and Google will be able to ramp up the clocks on the GPU and SoC to get optimal performance. And, because there is more room for a larger battery on the headset design, there should be an advantage in battery life along with the increase in performance.
First, I expected the free standalone units to have better performance than the phones used as a slot-in solution. With the ability to tune the device to higher thermal limits, Qualcomm and Google will be able to ramp up the clocks on the GPU and SoC to get optimal performance. And, because there is more room for a larger battery on the headset design, there should be an advantage in battery life along with the increase in performance.