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Good screen PPI/PPD calculator?

PPi discussion is mostly redundant, as pretty much all the relevant options for gamers [H] hover around the 110 PPI mark: 40" 4k, 34" 3440x'1440, 27" 2560x1440, 25" 2560x1080 and 20" 1080p. Then there is the barely readable 24" 2560x1440, the mostly readable 25" 2560x1440 and the totally unreadable 32" 4k. Scaling just turns one resolution into another. 150% scaling over 4k results in 2560x1440, which is lame or useless in all available sizes of 4k screens. .
 
PPi discussion is mostly redundant, as pretty much all the relevant options for gamers [H] hover around the 110 PPI mark: 40" 4k, 34" 3440x'1440, 27" 2560x1440, 25" 2560x1080 and 20" 1080p. Then there is the barely readable 24" 2560x1440, the mostly readable 25" 2560x1440 and the totally unreadable 32" 4k. Scaling just turns one resolution into another. 150% scaling over 4k results in 2560x1440, which is lame or useless in all available sizes of 4k screens. .

Not what I asked and your answer doesn't relate to the reasoning behind my question in the slightest.
 
What does Windows scaling have to do with it? PPI is a measure of a physical characteristic of the display.
 
What does Windows scaling have to do with it? PPI is a measure of a physical characteristic of the display.

When one uses scaling, the effective desktop space available becomes simialr to one of a display with a smaller pixel density. In my example, using 150% scaling makes the desktop space in a 4k display similar to 1440p.
 
When one uses scaling, the effective desktop space available becomes simialr to one of a display with a smaller pixel density. In my example, using 150% scaling makes the desktop space in a 4k display similar to 1440p.
Right, but that's workspace not pixel density.
Pixel density is a physical characteristic of the display, it doesn't change with Windows' scaling.
 
He said the pixel density is a non issue for most as they hover around 110. Does your use really require you to be at a certain point, or is it just OCD kicking in!
 
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