Hammerhead666
n00b
- Joined
- Jan 15, 2006
- Messages
- 27
Great article Kyle...
I'm wondering if you have any info on this issue affecting the mobile 7900 parts. I've just ordered an Alienware m9700 with dual 7900gs's in SLI, so I'm hoping with the relatively low clocks of that part that it won't be an issue... I doubt anybody will be selling OC versions of the mobile parts anyway.
I'm still running a BFG 6800 Ultra OC in my desktop that came with stock clocks of 425/1100. It's been extremely stable and performed well. After monitoring temps, I used coolbits to OC it a bit more, to approximately 450/1150 or so, and it continued to run very stable with no noticeable jump in temps. Everything ran just fine.
Then I got Elder Scrolls 4: Oblivion, and I started seeing severe artifacts and slow downs in the opening sequence, and one complete shut down. I checked the temps and the card was relatively hot. I'd been running BF2, F.E.A.R., and CS:S for months hours at a time with no problems at these settings, but Oblivion caused these issues almost immediately.
I've returned the card to stock OC settings, and it runs fine, though hot with Oblivion, so I'm wondering if it's not just the cards are reaching their limits, but the demands code differences can cause to the hardware.
While obviously video cards should run main line software at stock settings, I'm wondering what it is with Oblivion's code that seems to be pointing out these issues.
I'm wondering if you have any info on this issue affecting the mobile 7900 parts. I've just ordered an Alienware m9700 with dual 7900gs's in SLI, so I'm hoping with the relatively low clocks of that part that it won't be an issue... I doubt anybody will be selling OC versions of the mobile parts anyway.
I'm still running a BFG 6800 Ultra OC in my desktop that came with stock clocks of 425/1100. It's been extremely stable and performed well. After monitoring temps, I used coolbits to OC it a bit more, to approximately 450/1150 or so, and it continued to run very stable with no noticeable jump in temps. Everything ran just fine.
Then I got Elder Scrolls 4: Oblivion, and I started seeing severe artifacts and slow downs in the opening sequence, and one complete shut down. I checked the temps and the card was relatively hot. I'd been running BF2, F.E.A.R., and CS:S for months hours at a time with no problems at these settings, but Oblivion caused these issues almost immediately.
I've returned the card to stock OC settings, and it runs fine, though hot with Oblivion, so I'm wondering if it's not just the cards are reaching their limits, but the demands code differences can cause to the hardware.
While obviously video cards should run main line software at stock settings, I'm wondering what it is with Oblivion's code that seems to be pointing out these issues.