entermymatrix03
Limp Gawd
- Joined
- Mar 8, 2005
- Messages
- 206
I'm stuck at work and was wondering if the Gear's update with the new mode had dropped yet. If so, what does everyone think of it?
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I heard it got delayed. As well, currently Epic and Microsoft have a difference of opinion on how to release the content. Microsoft wants users to pay, Epic wants it free.
Just DL'd it. Haven't played GOW for awhile but wanted to check out the VGA fix on my 4:3 CRT monitor. After playing a couple of single player levels though, it just doesn't seem that impressive to me - from a gameplay perspective, but also from a graphics one. To me, GRAW2 is a much, much more impressive game on both fronts. Gears seems fairly dated in comparison
I would kill for client side hit detection, which would in my opinion make gears near perfect as finding good games would increase x5.
But they wont .
GRAW2 more impressive graphically? Yeah right.
I don't want to derail this thread but, sure, you can pick out certain elements of Gears, be it the higher quality textures and polygon counts, but GRAW2 is more impressive and immersive simply on the giant scale it renders and also painting a more convincing portrait of the destruction of war. While GRAW2's engine may not stack up feature for feature with Unreal Engine2, GRAW2 is simply a better game IMHO.
I love it too, but I refuse to play when they put on the 30 second bleed out time and an organized team puts 3 of your team members out of the game and camps them. They need to fix that or atleast allow a search filter for bleed out times.
They need to fix that or atleast allow a search filter for bleed out times.
I played it. Still can't deal with the bullet lag and host advantage. Also, no respawns means more people running around with the shotty.
BTW, does the standard assault rifle do more damage now? I was much more effective with it last night than I ever have been before.
Yes. This was listed as part of the updates. More powerful Lancer and more splash damage with the Boom Shot. There were also supposed to be some glitch fixes, though I haven't seen or heard any confirmation on which were fixed.
Oh BTW, they also improved aim with the HoD though I haven't seen it in action yet so I don't know how effective it is.
I will attest to that, as I got 3 people at once one time running toward the ring.
Im not sure of the map name, but its the one that takes place on the massive set of stairs. the hammer is just brutal on that map if you know how to use it.
So i take it this gamestyle works well even with only 4 people on a team?
Sometimes i wish the maps were a little bigger and it was 6v6 or even 8v8. But i have to say, i was surprised how well the 4v4 worked when i initially started playing gears. just wish there was a ping display so you could check your connection.
It would actually be worse if you had more players. It's already damned hard to take the ring if all four opposing players are in the area. I couldn't imagine it if you were facing a coordinated team of 6 or 8. It would be impossible.
Gotchya. Im just going to have to give guitar hero a break and play gears tonight i think.
I love how much support the developers have given gears after its release. and for FREE no less. major props to them.
Well, the free isn't going to last long. The next mappack will cost $5 or so for the first few months for those who want it and then free afterwards.
It kinda sucks because Epic wanted it all for free and MS is forcing them to charge for it. The compromise is that it will end up being free if you don't mind waiting.
they changed the running from a per frame scan to using the analog stick. Before it would just search if you were running into one, now you ned to move the stick away from the wall your passing by or you will stick to it.
Makes tight running turns impossible as you need to press the stick in the direction of the turn always making you go into cover. A change for the worse IMO.