really??
I'm using that new CAS3 memory and I'm overclocked, using setFSB to 1.43 GHZ.
Which PLL do you have? I have the good one, variable, and it clocks fine as well.........
Also how is the stick, have you noticed a difference?
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really??
I'm using that new CAS3 memory and I'm overclocked, using setFSB to 1.43 GHZ.
Vista is a huge HDD hog, the memory would be taxed to show a difference as the HDD resources being used. There would be a difference but a 5% improvement on a really slow OS is still going to be slow. Since Windows 7 is alot less of a HDD resource hog the faster memory gets to shine..........
Which PLL do you have? I have the good one, variable, and it clocks fine as well.........
Also how is the stick, have you noticed a difference?
installed win7 home premium using one of my keys from my technet sub. i didn't need to download any drivers for the wireless chipset, windows update had them available.
Vista is hugely dependent on your hard drive being fast. Much more so than Windows 7 or better yet XP. 7 is also more RAM demanding than XP but less demanding of the foot print of Vista.............
it'd be awesome if a few more of you guys who have the LT3103u would chime in with cases/sleeves that you've found that work/don't work for the device. thx.
I've had almost no luck with any kind of gaming on my LT3103. What settings have you guys been able to use and which games have worked for you?
I've tried a few, including some really old games (Kingpin, Tribes, a few others) and they all stutter really badly even at 640x480. I'm beginning to wonder if I'm missing something. With the factory RAM and the CPU overclocked to 1.4GHz, I didn't notice much (if any) performance improvement in any of the old games I tried.
The only games I've gotten to work well are ones that use a regular 2d framebuffer like Fallout, Fallout 2, etc.
There are several youtube videos showing the gaming performance of this netbook. All I've tried so far is WoW. It runs at native resolution on minimum settings. Overclocked to 1.44GHz, I get about 30 fps in the overworld, half that in cities. Something sounds wrong with your current configuration. Perhaps try cleaning out and reinstalling your video drivers?
I've got a question, though. In this thread, many people are mentioning that 64-bit Win7 "feels" faster than 32-bit. Why is this? I've got a Dell e1705 I'm about to install Win7 on, and it's always had 32-bit OSes, but the T5600 merom it's got is 64-bit capable. Despite that, it seems like most people have always recommended just sticking with the 32-bit OS because it's got less than 4GB RAM, and unless running 64-bit specific applications, the 32-bit OS is actually faster, because the 64-bit OS has to emulate a 32-bit OS.
Additionally, my e1705 is BIOS-limited in regard to RAM to 3.xGB.
Considering this, wouldn't 32-bit Win7 be faster on this device for those reasons, or is there some other factor?
With the default unmodified Vista install, games ran like ass for me. I upgraded to Win7 x86 RTM and they run exactly the same (like ass). In Win 7, I have the WHQL drivers that Windows Update grabbed after the clean install.
I would also assume that the native 32 bit codepath is likely faster to execute since the only real 64 bit components most machines will ever see is the core of the OS. All 32 bit applications (games, browsers, email programs, etc) are all gonna run in that 32 bit emulation layer. also, memory use in 64 bit environments is usually higher (albeit insignificantly in most cases) My logic behind using 32 bit instead of x64 versions of Win7 was threefold: 1. i'm not likely going to upgrade the memory to 4GB; 2. 32 bit instruction sets will likely be faster since it's already sort of a slow cpu and 3. x64 requires signed drivers, which makes it harder to use modded drivers and stuff.
The second benefit the Athlon 64 could offer in this scenario comes from the availability of additional registers. Although the 32-bit application would still only be compiled to use the regular set of 8 general purpose registers and standard set of FP and SSE2 registers, the 64-bit OS would be able to reference and use all of the registers at its disposal. The performance benefits that you would see here exist in any sort of task handling that the OS would be doing (switching between applications) as well as just regular Windows performance. Granted that the performance improvements seen here should be negligible, considering the extra overhead that does exist when running 32-bit applications in a 64-bit environment (more on this in a bit).
The performance improvements developers are expecting to see under this final scenario has been estimated to be in the 10 - 20% range in tasks that are not memory bound, meaning those areas where the application is using less than 2 - 4GB of memory in the first place will still see sizable performance gains courtesy of the availability of more registers. We will investigate a few of these scenarios to substantiate (or refute) these claims later on in the article.
Performance improvements where you are memory bound will be even more impressive; just think about how slow swapping to disk is and how much faster keeping everything in memory makes your computer
I've had almost no luck with any kind of gaming on my LT3103. What settings have you guys been able to use and which games have worked for you?
I've tried a few, including some really old games (Kingpin, Tribes, a few others) and they all stutter really badly even at 640x480. I'm beginning to wonder if I'm missing something. With the factory RAM and the CPU overclocked to 1.4GHz, I didn't notice much (if any) performance improvement in any of the old games I tried.
The only games I've gotten to work well are ones that use a regular 2d framebuffer like Fallout, Fallout 2, etc.
the athlons had extra registers for 64bit mode. So it will be faster in general
http://www.anandtech.com/showdoc.aspx?i=1884&p=2
32 bit apps under a 64bit OS
64bit apps under a 64bit OS
Thanks for the clarification. I heard that the 3rd antenna is overkill and is most likely not utilized even in today's modern wireless technology. I might get a 3rd antenna later and add it in. Where should I put in? Where is it usually located? Is under the keyboard a good idea?
I'm about to pick up one of these Intel 5300 cards for my laptop and hopefully one for my netbook if I ever get one.
To have to run fluidly I ran it some weird custom resolution which I had to do via registry editing. I don't recall at the top of my head. I had everything at low as well.
In terms of gaming capability for a netbook, it is definitely better than the intel GMA950. But the problem is the native resolution in comparison to most GMA950 netbooks is a lot sharper.
So in terms of the "look", if you played DotA on say... an Asus 1000HE and then the Gateway LT, it will very much look the same. Even though the Gateway will run at a higher resolution (i think i had DotA running at 1067x600 resolution), it looks just as crappy as when I run it on an Asus netbook (which i run dota at 820x480). Now if the native resolution was like other netbooks (1024x600), then i'd venture to guess that DotA would look great with the gateway. I don't run FRAPS on my netbook to check the FPS because (sadly) it will hog the performance and will give you an inaccurate FPS. But at the resolutions I mentioned, it was fluid enough to play. Usually in big battles inside a base (where there are a ton of creeps... like the kind you get during the end of a game) then I think it drops to around 18-22 fps
The best SSD? that is a hard call, the problem is that the chipset will hinder most (if not all) SSDs, at least in terms of read/write.
I personally am using a OCZ vertex 30gb on my 1008ha. The performance of the OCZ vertex is identical to my girlfriend's netbook (msi wind u100) which is using a Patriot V2 32gb SSD. The only real difference I see between the two was in XP. When I ran the Patriot V2 under XP, I would experience stuttering (even after applying all tweaks), because it uses the jmicron controller. The stuttering wasn't really as bad as I thought (split second usually), but it was common if you tried to multitask and all the temporary files go to the ssd.
I found the best way to remedy the issue was using a portion of RAM as a small drive (roughly 256mb) and have the temporary files (like web files & etc) be written there. Under windows 7, the stuttering is non-existant. Is it "fixed" via these tweaks? i doubt it, I'm sure I can enduce a stutter if i tried, but you don't really do much multitasking with a netbook.
With the vertex, you don't have to apply any tweaks to get smooth performance. i do these tweaks anyway to preserve as much writes as possible since SSD are limited in how many times they can be written into (and yet I know that I will probably not reach that limit, but I figure I might as well preserve them if I can).
The difference is I got the Patriot V2 32gb for $45, while I spent $85 for my vertex 30gb. What it comes down to is how much do you really want to spend to improve the performance of a netbook before it defeats the purpose of buying a netbook, which is the low price.
If you really require a netbook that can game, I would really wait for the ion netbooks to come out, and if you can't wait then I'd just go with the Asus N10j. That will play DotA easily without any compromises.
can anyone comment on the heat or fan noise of this model? If anyone can compare the heat/noise to an eeepc 4g surf that would be even better. thanks
Does anyone know whats up with the ati graphics drivers for windows 7 64 bit ?
Hm? Could you be more specific? I'm having no problems with the drivers installed through Windows Update.
Maybe thats all i need to do ?
But what i was referring to is that when i try to install the legacy drivers from ati's website, the OS wont install it.
The ati catalysts center drivers is what im talking about