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Both Shadow of the Colossus and Ico stand out whenever I think of things like this. That being said, I hope The Last Guardian (directed by Fumito Ueda, same guy who did Ico and Shadow of the Colossus) will also turn out the same way.
Myst/Riven
Grim Fandango
Great stylized adventure/puzzle games that really stood out for me.
All the older Final Fantasy games. Mostly because they embodied the art of storytelling with is quickly becoming a lost art these days.
For me, I would say the older Silent Hill games. The gameplay is fairly straightforward, its a horror adventure game with puzzle elements. But the story behind the game is very well crafted. Not only the present story was well told, but from the journals and conversation, it have a very detailed background story especially in Silent Hill 1, which tells about a cult ran by that evil woman and this doctor, and how nurse Lisa was unwillingly dragged into the whole thing.
At the same time, it doesn't explicitly tells everything. The complex story, notes and conversations in the game does leave some rooms for the player to guess certain thing depending on how one interprets the clues. As in that example with Lisa, it never explicitly say why Alessa choose to keep Lisa in that form she is in the dark world after Lisa's death, but many players interpret the care Lisa gave to Alessa when she was tortured by the cult as a possibly reason why Alessa may felt an affection from Lisa and she choose to kept Lisa in her dark world after Lisa's death.