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What's the best BFBC2 FOV to use with a 5760x1200 Eyefinity setup?
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Keep in mind that BC2's FOV is defined vertically, not horizontally. For Tudz' equation, substitute the monitor's height rather than the width to determine the optimal vertical FOV.
What's the best BFBC2 FOV to use with a 5760x1200 Eyefinity setup?
EDIT 2: No, that's not right. Fuck math.
Well, in that case, just find the optimal horizontal FOV and run it through an equation to derive the corresponding vertical. There's an equation listed here to solve for the hFOV for a given vFOV and resolution in width and height, but I wouldn't know how to rearrange it to solve for vFOV (because I'm an idiot).
EDIT: I think this would do it:
vFOV = 2*atan(tan(hFOV/2)*height/width)
EDIT 2: No, that's not right. Fuck math.
http://www.widescreengamingforum.com/fovcalc.php
Keep in mind though, the FOV in the settings file is Vertical FOV.
As for the 'best' FOV... I think that's just personal preference. Some people swear by huge FOV's... but I like to go middle ground. The current gen of console ports do have really low FOV's, but I also think that the 90 FOV for 4:3 screen is a bit fisheye when applied to Hor+ games in triple wide.
Do most of you play with your outmost monitors tilted inwards slightly, or as a flat surface? Most people's setups, including my own, angle the monitors inwards slightly. Does that affect what FOV you should use?
ok i have to ask this, because i dont understand it. why would you want to change the fov for BFBC2?? it supports eyefinity just fine. i dont see any fov issues. is this a portrait thing? i have mine in landscape and the fov looks fine. anyone have some screenshots to prove otherwise? thanks.
ok so if i wanted to change the fov which file do i modify?
thanks ill have a look. seems the default fov is 55?? seems low but i didnt notice the game looking weird.
I'm running at 65 VFOV right now. You probably didn't notice it because you were in triple wide
It's easier to notice low FOV games on a single monitor.