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conan60 said:the animation is soooooooooo smooth, not jerky nor unrealistic at all. This shot up to my #1 must have game, more so than GOW or Oblivion, it's that damn goo - create a boxer, all the legends, plus online - ohhh baby!
flapbreaker said:Well I played it for myself and I wouldn't say soooooo smooth. At times the fighters seem a little "stiff". Maybe I'm being picky or maybe I'm just upset that I kept getting my ass handed to me. How the hell do you land a decent punch? This game does have promis. Especially with online play.
thedork said:THis is amazing, THIS looks EXACTLY like that video from ps3, I have never been so impressed with a demo.
Only problem is on my tv its just a normal 21 inch, I cant read the controls on the load menu its to scrunched. I have the same problem on my nba live i cant see the score lol..
Quick question. I havent played any of the other fightnights, but why does it seem like my punches are just little taps? do i have to use the joystiq and like get some momentum? cuz pressing x just seems like im rubbing his face for fun
not a boxing fan but this game is amazing i think ill buy it
There isn't that much true power if you think about it. There isn't much to render just the boxing arena and the people. Polygon and shader wise its probably exactly the same as a level for a huge game.Night Fox said:I just checked out the demo...![]()
It clearly puts egg on the face of everyone who continues to doubt the Xbox 360's true power.![]()
Banko said:There isn't that much true power if you think about it. There isn't much to render just the boxing arena and the people. Polygon and shader wise its probably exactly the same as a level for a huge game.
JonnyK said:I was huge into FNR2 so me and my friends picked this up right away. FNR3 is a lot more slow paced than the old ones, you can't throw super haymaker combo's anymore, and without the hud it's hard to tell how much damage you're doing. So you kind of have to just beat the hell out of the other guy with 1-2-3 hook combos and just mix it up a lot. then when you think he's looking tired, try to set up for a big hit with the stick. We like to use the buttons for throwing combinations and then the stick for precisely timed shots and big haymakers / stun punches and those things.
This game has a lot of improvements over round 2 but i think it needs to be refined more before release. I'll be awaiting challengers when an online demo comes out or the full game releases![]()
Banko said:There isn't that much true power if you think about it. There isn't much to render just the boxing arena and the people. Polygon and shader wise its probably exactly the same as a level for a huge game.
Like UT2k7theNoid said:Anyone who doubts the 360 or what next gen consoles can do.. NEEDS to see this in person. Screw downloading a video online... find someone who has a 360, demand they download the FNR3 demo and bring an extra pair of underwear.
Yes, its that good.
edit. Keep in mind the 360 launched just a few weeks ago. I can't wait to see what sort of games are possible a year from now!![]()