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That is approximately 1/20 of the whole screenshot you're showing there. Scroll to the right in the full image and look at the ground texture and distant coolant price signage. Also note how the color on the building is getting smeared.*snip*
So what you are saying is that the nVIDIA exclusive software features are only possible because nVIDIA GPUs have special hardware that other GPUs makers don't have... ok.
And yes, I don't like nVIDIA business practices.
To make it clear, nVIDIA is free to have what business practices they want... my biggest grief is towards the game studios that are "disrespecting" part of their customers.
No AA: http://i.imgur.com/z0ytZCD.pngThat is approximately 1/20 of the whole screenshot you're showing there. Scroll to the right in the full image and look at the ground texture and distant coolant price signage. Also note how the color on the building is getting smeared.
http://www.tweakguides.com/images/1_FO4_NoAA.png
http://www.tweakguides.com/images/2_FO4_TAA.png
Their screens are BS anyway, the rocks on the right-side of the picture completely move! How on earth did that happen? lol.
I just tried out TAA for myself in Fallout 4. I agree with HardOCP's conclusion. It cleans up foliage and jaggies very well, but it makes things very blurry. I guess it doesn't show as well in the screenshots, but you can definitely see it in game. I can't stand it.
No AA: http://i.imgur.com/z0ytZCD.png
TAA: http://i.imgur.com/iLdbmY3.png
Still no blurring.
Their screens are BS anyway, the rocks on the right-side of the picture completely move! How on earth did that happen? lol.
This is silly, looking at the textures there is no blurring.man IDK but that's blurry as hell.. its like a full screen layer of vaseline.
man IDK but that's blurry as hell.. its like a full screen layer of vaseline.
man IDK but that's blurry as hell.. its like a full screen layer of vaseline.
A lot of recent releases have had poor AA support. It is a very disturbing trend. Besides that, I want CSAA back in my NVIDIA drivers, damn it!All Bethesda has to do is add a post-process sharpening filter slider to the graphics options so we can increase sharpening when TAA is enabled, it would solve the problem mostly. I often wonder why developers don't pick up on these things. Did no one over there enable TAA to see how it looks?
Or, add in other AA methods like SMAA, I can't believe I'm going back there, but Crysis 3, yeah, Crysis 3, it had varying levels of SMAA, you could turn on a "4X" level of SMAA that cleared up all the jaggies with no texture degradation. A game as old as that, had proper AA support. Come on Fallout 4, the tech exists, add it in your next patch please![]()
Just use the Reshade "sharpening trick" with TXAA and you're good.
http://www.tweakguides.com/Fallout4_1.html
I'd recommend setting it to 2.0. (2.5 is a bit too sharp IMO)
I'll add a "this." I didn't believe it was a big deal until I tried this myself and the difference was stark, even in the main menu.Again, this. The whole argument about whether TAA blurs textues or not is pretty silly. Just add in the LUMASHARPEN filter and toggle it on and off in-game. It makes a HUGE improvement in texture detail.
A lot of recent releases have had poor AA support. It is a very disturbing trend. Besides that, I want CSAA back in my NVIDIA drivers, damn it!
And here I am wondering if I should buy the first Max Payne...
MFAA takes samples from multiple frames to apply antialiasing, which reduces shimmering of standard MSAA in motion. The way it samples frames means it cannot be used with AFR for multi-GPU. It also means there could still be aliasing while the picture is in motion, resulting in pixel crawl. CSAA is still a hardware sampling method that is supported with SLI, and its coverage method results in smooth surfaces with no gamma artifacts in the resulting pixels. The resulting image quality is much higher, and it still plays nicely with TrAA or post-AA. I'd take CSAA x8 over MFAA x4 all day.why CSAA when we have MFAA now?
Am I the only one who has stopped playing Fallout 4 until we get new DLC and/or workshop support?
how does ReShade injectable SMAA compare to TXAA in Fallout 4?
Ive gone back to Skyrim to tidy it up a bit more. Got bored and despite the flood of early mods, Im still bored of it. Im looking forward to the first full blown texture packs, i think its the colors of the game that are getting me down. Lol.
But TxAA is giving me some bad gridish blur when looking into the sun for instance, still haven't figured out what that is.
That's not TAA, that's God Rays setting lower than Ultra that causes this dithering. So you either switch to ultra rays or turn them off completely if you want to get rid of those grids.