You know you do have a flashlight.....
You gotta love how it "flickers" or turns off right when you need it though.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
You know you do have a flashlight.....
after playing the demo and reading a lot of the comments here it seem to me that the game has just been consolized way too much...as if its catering to a diff audience. I played the first game and loved it, but i couldnt' get myself to finish this demo, the controls seemed all weird and something was just off....maybe ill give it another shot later on
Am I the only one who can't get the game to save? If I die it loads the previous checkpoint, but if I quit the game I lose all my progress. I'd like to check it out, but I'm tired of starting over everytime.
I have a feeling it has something to do with my mouse software or something (MX518), or maybe my RocketDock was interfering...I'll have to have a look at this. Hopefully it won;t be a problem cuz i really want this game to be goodI thought the controls were pretty good. My console-complaint is just with the flashing pointers to everything you might want to pick up, look at, etc. The aiming was fine for me. I was able to pick off snipers fairly quickly, and the mouse response felt fairly snappy. (maybe not Quake 3 snappy, but pretty good) Maybe there is some bugginess on various hardware in the demo or something that isn't exposed to everyone.
I have a feeling it has something to do with my mouse software or something (MX518), or maybe my RocketDock was interfering...I'll have to have a look at this. Hopefully it won;t be a problem cuz i really want this game to be good
It's a 20 minute demo if you really take your time. Is saving really necessary?
[H]adouken;1033664864 said:List your setup and settings here.
[H]adouken;1033665168 said:I heard someone having same issues and he said it was a result of the AF messing up the lines, try turning it off and play around with AF on your NVIDIA Control Panel to see if forcing it through drivers help rather than in-game (however, the guy with the problem said the in-game AF worked and NVIDIA driver AF messed it up).
[H]adouken;1033675442 said:God everytime I play the mech it's SO cheesy.
And te mech hud is ridiculously corny.
Ah, my bad i forgot those
C2D E6550
Galaxy GeForce 9800GTX+
2GB ram
Intel board, DG33FB
Windows XP 32 bits, all patches are up to date
None of them are overclocked
I'm using nvidia driver 178.24. I've been having some crashing problem with driver 180 and 181, both beta and WHQL ones, so 178.24 is the only working one for my system at the moment
The screenshot was resized from 1440 900 res, didn't have any AA turn on, and 4x AF
Could it be possibly some drivers issue? or just a bug with the demo
Also, for whomever it was asserting that H-L2 looks better, there's this screen I took of Dark Messiah, built on the same engine, as far as I'm aware:
Finished the demo, I did like it, not bad at all. Alma made me jump when she jump on the screen Though I wish they had more scary element that doesn't involves nasty surprises, like Silent Hill stuffs
Anyway, I was wondering if anyone else had some weird lines coming out of light sources
Even the sky light source also do have those weird lines. Graphics are set to maximum
Anyone else seen them?
Just so that people aren't confused by the wording of this - I was at first. Dark Messiah runs on the Source engine.
FEAR 2 runs on Lithtech Jupiter EX
way too demanding? my 8600gt and 5000 x2 could average over 80 fps on max settings(ss off) and 2x AA at 1280x960.I loaded up FEAR1 and noticed it is way too demanding for the graphics it has.
turn off soft shadows? IIRC soft shadows was a new thing back then and the performance hit was massive.I loaded up FEAR1 and noticed it is way too demanding for the graphics it has.
[H]adouken;1033677908 said:Yeah too much text, could've just said "I liked it" and made the same point.
You can carry a seemingly unlimited number of weapons in this game too, which helps to prepare you for anything. No more kicking yourself for leaving that rocket launcher behind in favour of your nailgun you can keep them all on you. Your character has the ability to knock over things for cover, but the tactic seems futile as there is no cover system in place, and crouching still leaves your head exposed.
turn off soft shadows? IIRC soft shadows was a new thing back then and the performance hit was massive.
turn off soft shadows? IIRC soft shadows was a new thing back then and the performance hit was massive.
One of the devs posted that the PC version will ship with patch 1.01. No details yet. probably just the basic stuff (key mapping, resolution)