Xenomaniac
[H]ard|Gawd
- Joined
- Mar 12, 2003
- Messages
- 1,592
Anyone having trouble with the mulitplayer? I keep trying to join a game but it keeps saying "failed to connect."
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Personally I have no clue, I never used the mod. The film grain only appears sometimes for me, I barely notice it. I pretty much always use notepad to edit files, if that doesn't work, wordpad. Nothing really to be worried about. And I didn't mention a thing lol, the guy who built the mod was talking about checking/unchecking. You basically uncheck it to edit it and then check it to lock it back as read-only.[H]adouken, before I mess with that file what do you use to open and edit the file with? Vista wants to use note pad and just by opening it, the file icon now reads "default" instead of ARCHCFG. The game still runs but am afraid if I save anything it will get screwed up as a warning comes up telling me the file will be changed.
Also, this file never had read only checked, yet you mention un-checking it.
I have also been hearing word that the new beta drivers 182.05 disable film grain and or the option can be toggled off in the FEAR 2 profile in the driver menu. I have not installed these drivers as my performance is already high enough, lol. Anyone confirm this?
Just beat F.E.A.R. 2. Pretty good game for the most part. I have a couple of complaints. First off the game was WAY too short. The main gameplay thing I don't like is the fact that all pickups now have a reticle around them. In the previous game the weapons and items were just part of the landscape. Finally, I don't care for the weapon models in the new game. They are just bullshit and the previous game all had weapons based off real weapons you can find today. The weapons were also balanced better previously. These all seem largely the same. Otherwise the game was excellent. I hadn't played anything that much in some time.
Blame consoles. Really the only reason that stuff is in the game now. If the crap is to sell on the console market it has to be wiz bang lol.
It has to be dumbed down for that audience I guess. With the weapon models, I noticed that they went for "flashy" this time.
No save any-time functionality? For shame!
That actually didn't bother me. What does bother me is that the default difficulty is rediculously easy.
Yeah, the checkpoints were so close together it wasn't really an issue to not be able to save anytime. Unlike the first Far Cry, where the checkpoints were 30 minutes apart sometimes.
Right. Though on higher difficulty settings, it may be a larger issue. Its a good game but it does suffer frome some consolitis.
(ATTENTION DEVELOPERS, PC GAMERS HATE THAT)
What annoys me most are the control prompts. If the game is going to tell you which buttons to press, why doesn't it just play the rest of the game for you as well?
That said, I've played and finished the game, and I think it is very good.
Are you talking about the button mashing parts?
Are you talking about the button mashing parts?
No save any-time functionality? For shame!
That actually didn't bother me. What does bother me is that the default difficulty is rediculously easy.
It makes my job *tremendously* more complicated.
I just hope the PC-tweaked patch I was reading about the other day comes out soon.
Oh ya????
Link, please.
well, looks like on the whole it's a good game with a few flaws... I guess that's better than I expected given it is a port... I'll start playing it this week I reckon.. I was a huge fan of the original and I am starting to get burned out on LotRO a little so this will be a nice departure from that for a bit..
... And why the fuck does the auto-shotgun use different ammunition than the combat shotgun?
F*** consoles and their cartoony crap.
That drove me nuts as well, but the thing that I was most upset about was the lack of weapons.
Pistol
SMG
Assault Rifle
Shot Gun
Combat SG
Sniper Rifle
Rail Gun (Hammerhead)
Laser Rifle (this thing was a POS)
BFG (for the most powerful gun in the game, it was a let down)
4 types of explosives
Not enough cool guns like in the first game, also I didn't feel like the guns later in the game were very powerful or majorly useful vs the Assault Rifle.
How to remove and disable the film grain effect
You may already have noticed the film grain effect that is present at all times in FEAR 2 : Project Origin. There is no in game option to disable this effect. You can however download and use this mod to remove the film grain effect. Note: This hack sometimes disables full screen effects other than film grain. Using this on your first play through is not recommended.
Lol...I wouldn't blame consoles...I mean, look how fallout 3 turned out...left 4 dead.....etc etc....
Really in this game all you need is the assault rifle and the sniper rifle. The shotguns were ok backup weapons. Range was far too limited and they weren't powerful enough.
Exactly.
SPOLIERS AHEAD
I also came to the conculsion that Armacan must have either been so fucking wealthy they had cash to burn for 100 years or they must have made a killing in other sales of technology...
I found a intel book that listed off all there projects and after noticing all the hidden structures and massive machines and lifts and trams and locations...
They built a huge underground facility under a school, for the sole purpose of genetically manipulating children to one day become candidates of project harbinger. They turned an old Nuclear powerplant into a testing facility and later added a Machine to allow a commander to amp his powers. They created a Tram system that was HUGE, connecting to another facility that housed testing and lab facilities and later created a Vault to store Alma.
Where was their income coming from? From what I saw for the past 40 years they spent every dime they had on 1 main goal, creating replica soldiers that could be controled by a telepathic commander and improving that Idea. I guess they were really betting on having the US government replace the armed forces with replica soldiers, but even then, I don't think that would recoup 40 years of R&D... not to mention all the human exparimentaion and crimes they comited.
Armacan really didn't have a very good finance department!
I really hope you're being funny.
Fallout 3? Oblivion engine. PC developed to start with, and dare I say that it was, although a bit consoley, much less so than Fallout 3.
Left 4 Dead? HL2 engine. HL2 was no consoley game/engine; as a matter of fact, it's probably one of the last few games that I truly enjoyed.
Being funny about what? I stated that consoles aren't to blame for 'dumbed down' games...Fallout 3 and Left 4 Dead are prime examples. Appeals to consolers and PC gamers alike....
I agree for the most part. The assault rifle looked like a rip off of the SCAR from Crysis. It was the best all around weapon in the game. Nothing even came close. The shotguns were less powerful than they were in the first game. The SMG was ok, more powerful this time around, but I couldn't stand the way it looked. It was a bad rip off of the P90. The Hammerhead I don't think was a railgun, it seemed close to the Flachette launcher (needler) from the first game. Though it was retarded looking and even less powerful than the needler from the first game was. The laser rifle burned ammunition too fast, was too bulky looking and was sort of goofy in the way enemies reacted to it. However, it was effective. It was most effective against the armored heavy dudes which rarely seemed to appear in this game and when they did, they weren't as big a deal as they were the first time around. The pistol was useless in this game and had goofy bright ass sights and picatinny rails all over it. WTF? The thing also had accuracy problems and wasn't particularly useful. The SIG looking gun of the first game was definitely useful in a pinch and was worth having around at times. I ditched it for the most part of the second game and only picked one up for a short period of time when ammunition was scarce. That's another thing. Ammunition is far too plentiful in this game and they dumbed down the melee attacks. I didn't care for that. Sniper rifle was good but didn't care for the bolt-action animation and you having to lose your sight picture to cycle the action. That was stupid. The BFG like gun was too slow to be of any real use most of the time. Especially at long distances. I prefered the laser weapon in the first game that had the scope, and left charred skeletons when the enemies were hit with it. It was powerful, but ammunition and the weapon itself were fairly rare in the game.