WhiteZero
2[H]4U
- Joined
- Oct 21, 2004
- Messages
- 3,638
I noticed the 3rd person animations look pretty good, certainly better than FO3/V
Supposedly Bethesda finally got their shit together with character animation.
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I noticed the 3rd person animations look pretty good, certainly better than FO3/V
Looks awesome! Can't wait!
character animation doesn't look all that impressive but I'm sure the gameplay will make up for it
The animations we've seen in video so far looks better than previous Bethesda offerings, at least.
yeah, they figured out how to get rid of the giant stick up every characters a#$. As much as I'm looking forward to skyrim I'm starting to get some hopes built up for fallout 4 because of it.
I hope they give Fallout 4 to Obsidian. Obviously, Bethesda would want control of the assets, though.
Doood the second picture looks bad ass!
Great, it's confirmed, NO werewolves in Skyrim....the land of werewolves.
But hey! They have the crappy ass Vampires still in! yay. Werewolves in DLC most likely down the road.
Why the FUCK would Beth talk about werewolves before, say things like "we aren't talking about that, we want people to see for themselves/be surprised" if they weren't in? That's a GIANT dick move to people.
"oh hey, lets let you discover for yourselves that no, they aren't in."
character animation doesn't look all that impressive but I'm sure the MODS will make up for it
Destructoid – “‘Epic’ is a word that has been thrown around to the point of irrelevance, but it’s absolutely the right word for Skyrim. Skyrim is huge, majestic, and genuinely awe-insipring. I have no doubt that hardcore Elder Scrolls fans will play this game for the next half a decade.”
DualShockers - “Playing three hours of The Elder Scrolls V: Skyrim was the best tease I’ve ever had”
The Sixth Axis – “ Skyrim isn’t just 2011’s biggest RPG, it could just be the best ever. You should be very, very excited.”
Shacknews – “Very few games get such a charge of excitement out of me, but Skyrim is probably my most anticipated game of the year.”
New York Post – “From the limited time I had with Skyrim, I can say with confidence that this will be one of the biggest and most engrossing titles ever. The massive world, numerous side quests and the seemingly endless paths will certainly make Skyrim a game worthy of the Elder Scrolls name.”
CVG - “But what we can’t do is present our readership with a full picture. We can’t put them in the mind-set of being swallowed by the incredible world that Skyrim contains, or becoming immersed in its truly epic storyline.”
Joystiq - “Ever since Skyrim was announced, I’ve had one thing on my mind: dragons. You see, I need to kill them. I need to kill an infinite number of dragons. I don’t know what it is that is fueling this need within me, but there it is: I’m a genocidal maniac and every last dragon must die.”
Videogamer - “The franchise has always prided itself on its open world tendencies, but this is easily working up to have the most vivid depiction of a fantasy setting in an RPG.”
G4TV - “The weather mechanics implemented into Skyrim are the best I’ve ever seen. The blizzard I walked through looked like snow, milky white diamonds plummeting to the ground.”
Kotaku - “Skyrim is so immersive and deep an experience that a person could play for a third of a work day and never even brush by the main storyline.”
Wired – “Though the three-hour demo didn’t answer those heavy questions, it did get me pumped to spend hundreds more hours immersed in Skyrim’s ridiculously detailed world next month. And the first thing I’m going to do when I pick up the game again is collect better loot, max out my skills and slay that freaking dragon. I can’t wait.”
IncGamers - “And what a world. After exiting a small, claustrophobic, dimly-lit cave we emerge into a landscape composed of a lush green grass and trees, vividly-coloured wild flowers, galloping deer, stalking foxes and singing birds. In the distance we see blue-grey ice capped mountains sheltered by imposing dark clouds. Separating the distinct hues of blue and green is a river, at some points flowing gently, at others rushing over rocks to form small whirlpools and dramatic waterfalls.”
IGN – “Skyrim feels like a real place, from the way the wind kicks up snow from the edges of rocky cliffs to the way the surface of ponds ripples under a light rain. It’s packed with structured content, but also filled with plenty more reasons to explore.”
VG247 – “Bleak Falls Barrow is a dungeon immediately more memorable than any from Oblivion: vegetation fighting to gain a hold amongst the cold rock, low tunnels giving way to exposed chambers through which the bleak sky can be glimpsed and a narrow bridge hewn from the rock spanning an abyss into which an underground waterfall cascades.”
Rock, Paper, Shotgun – Part 1, Part 2
Married with Videogames – “Bethesda took a lot of elements from Fallout 3 and Oblivion to create what is going to be a fantastic game that will keep you quite busy throughout this holiday season and for quite sometime after that.”
Tech Digest TV – “A game that may well not just meet the hype, but best it”
Inside Gaming (Machinima) – “While your character will no doubt be at the center of your Skyrim experience, it’s the game worlds of The Elder Scrolls series that are always the stars of the show. It’s tough to say just how big Skyrim’s world is compared to the other games, but even in our short play session it’s obvious this is quite an expansive slab of land.”
Coin-Op.TV – “Skyrim looks great and we already know that Bethesda is going to bring us a fantastic story and exploration of the world. I played about two hours of the game mostly in third person perspective and can say that Bethesda has really opened up the world and nailed this point of view – makes me wonder how I made it through those earlier games in first person view!”
The animations we've seen in video so far looks better than previous Bethesda offerings, at least.
I know a lot of dedicated fans liked Morrowind more than Oblivion, but saying you don't expect much because of a complexity level? T
Great, it's confirmed, NO werewolves in Skyrim....the land of werewolves.
But hey! They have the crappy ass Vampires still in! yay. Werewolves in DLC most likely down the road.
Why the FUCK would Beth talk about werewolves before, say things like "we aren't talking about that, we want people to see for themselves/be surprised" if they weren't in? That's a GIANT dick move to people.
"oh hey, lets let you discover for yourselves that no, they aren't in."
I want the combat to be a challenge but don't want unnecessary complexity in the inventory system.
The game seems geared to your style of play as well, so u could easily replay taking different combat approaches.
By and large this is F03/Vegas with swords and potions, so all that matters is that combat isn't terrible and the game compels you to keep playing.....with the nature of RPG this is fairly easy, so IMO, it's really just down to the quality of the storyline.
It almost sounds like some Dark Souls weirdo's are questioning this game just as Iracing weirdo's question all non sim racing games.
Oblivion has some of the best combat if used with mods by mod creator Duke Patrick AKA SpookyFX over at the Bethesda forums. I expect that he might create some kick ass mods for Skyrim as well. So Skyrim should have pretty fun gameplay right out of the box but even when it gets a little stale I'm sure mods will spice it up.
Hopefully the new construction set will make such mods easy and smooth to implement.
I would settle for Werebears.
How about gummy bears?
Are they going to allow mods? Sorry if this is a dumb question, I have not been staying up on news.
More specifically, Skyrim doesn't use CEG encryption, which makes it alot easier on us for modding.
We should also have the Creation Kit on launch day.
More specifically, Skyrim doesn't use CEG encryption, which makes it alot easier on us for modding.
We should also have the Creation Kit on launch day.
the disaster that was Oblivion
More specifically, Skyrim doesn't use CEG encryption, which makes it alot easier on us for modding.
We should also have the Creation Kit on launch day.
Care to elaborate?
Care to elaborate?