Safe and Effective
Gawd
- Joined
- Oct 10, 2007
- Messages
- 832
Over 10 years and it seems to be coming along nicely.
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Wonder if they're going to release it on the 15th anniversary of Skyrim (11/11/2026) .Elder Scrolls VI Early Builds Are Being Played Right Now at Bethesda
https://twitter.com/BethesdaStudios/status/1772261818003497362
I'll be 50+ years elder scrolled when it comes out.Elder Scrolls VI Early Builds Are Being Played Right Now at Bethesda
https://twitter.com/BethesdaStudios/status/1772261818003497362
I'll be 50+ years elder scrolled when it comes out.
Last I heard they weren't using Creation Engine for the next Skyrim. Supposedly they are going to use Unreal Engine. I havent seen a confirmation on that yet though.As much as I loved Skyrim back in the day I'm not really excited about Bethesda dropping another game using the Creation Engine.
Last I heard they weren't using Creation Engine for the next Skyrim. Supposedly they are going to use Unreal Engine. I havent seen a confirmation on that yet though.
Well fuck
It's using "Creation Engine 2" just like Starfield.
https://www.gameinformer.com/2021/0...ne-2-like-starfield-but-its-still-a-long-ways
Too late for me on the first two. Retirement isn't far away come to think of it.Don't forget to launch the game before all the fan base either gets married has kids or retired.
Or before your grandkids retire.Too late for me on the first two. Retirement isn't far away come to think of it.
Hopefully before my kids retire.
Don't forget to launch the game before all the fan base either gets married has kids or retired.
Wouldn't that axis be more about playing a role, collaborative story between you and the "master" and taking decision than complex or not player sheets, dice rolling and rules, you can have role play session without character sheets and no dice (can be a good exercise to some players that are too much into the mechanics).Why even try calling your game a "RPG" anymore?
Hopefully wayward realms will deliver on its promise to be the true successor to the earlier elder scrolls games
View: https://store.steampowered.com/app/1685310/The_Wayward_Realms/
There's no way it can be worse than Bethesda implementation of samethis is the scariest thing about this game
View attachment 686782
i fear this means "massive piles of generated shit"
As if a developer like Bethesda can't work on a new game while keeping a smaller support team for an already released game. Last I checked, of their 600 employees, 450 of them are programmers/engineers, designers, or artists. Those employees are currently separated into teams working on Starfield, Fallout 76, their mobile games, and The Elder Scrolls VI. They also contract external developers.they're wasting time on Starfield when they should be focusing on Elder Scrolls VI
As if a developer like Bethesda can't work on a new game while keeping a smaller support team for an already released game. Last I checked, of their 600 employees, 450 of them are programmers/engineers, designers, or artists. Those employees are currently separated into teams working on Starfield, Fallout 76, their mobile games, and The Elder Scrolls VI. They also contract external developers.
That doesn't make sense from a business perspective. And how do you know that most of them are currently working on Starfield DLC and post-launch support?that's what I meant...they should re-allocate their resources and move most of their resources over to ES6 versus continuing to keerp most of their team working on Starfield
Very valid concern, talk about it a little bit, Concerns on procedural generation? Handcrafted?, How far has proc gen come? with one dev, but do not really go in details
View: https://youtu.be/zP3OivpEQPA?t=742
Extremely ambitious
Oy do we even have a teaser? Get on with it!
First post of the thread, my guy.Oy do we even have a teaser? Get on with it!
This. Even elder scrolls online has most quests being made for the modern audience now.Spoiler alert: it will be a disappointment