Wheresatom
[H]ard|Gawd
- Joined
- Mar 20, 2007
- Messages
- 1,390
So I have seen a few articles around about how Sony is talking to Devs about what they are looking for in the next generation of Sony's console and this one seemed interesting to me. Link
So it sounds like they are trying to avoid the "this thing is impossible to code for" issue they were having when the PS3 first came out. However, I kinda figured all of the things that made the PS3 hard to make games for are also part of why there is not playing of "backups" of PS3 games.
Am I off base? Will it even matter if the PS4/Xbox 720 are easy to hack? I know devs blame piracy on their fleeing from PC development. What will happen if consoles start going the same way too? Will PSN and Xbox integration be able to keep piracy from running rampant? Personally I would like more of the devs to just make good games and not worry about piracy, but I guess its hard to convince accountants of that.
Sony hopes its next PlayStation console will be a bit more developer-friendly.
In an interview with Develop magazine, Sony Worldwide Studios president Shuhei Yoshida explained the company is now looking at its internal development studios to help design and provide feedback for future hardware.
"When Ken Kutaragi moved on and Kaz Harai became the president of SCE, the first thing Kaz said was, 'get World Wide Studios in on hardware development'," Yoshida said.
"So he wanted developers in meetings at the very beginning of concepting new hardware, and he demanded SCE people talk to us [developers]."
Yoshida later confirmed this design philosophy would be applied to future PlayStation hardware.
"Yes, we are undergoing many activities that we haven't yet been talking about in public. Some future platform related activities," he added. "I'm spending more time on the hardware platform, connecting hardware guys to developers. That's my major role now, and Move is one of those new ways of developing platforms."
So it sounds like they are trying to avoid the "this thing is impossible to code for" issue they were having when the PS3 first came out. However, I kinda figured all of the things that made the PS3 hard to make games for are also part of why there is not playing of "backups" of PS3 games.
Am I off base? Will it even matter if the PS4/Xbox 720 are easy to hack? I know devs blame piracy on their fleeing from PC development. What will happen if consoles start going the same way too? Will PSN and Xbox integration be able to keep piracy from running rampant? Personally I would like more of the devs to just make good games and not worry about piracy, but I guess its hard to convince accountants of that.