Hmm, I thought Shovel Knight was spot-on for control mechanics. Even better in Specter of Torment. Axiom Verge is absolutely flawless IMO. Did you try The Messenger? Hyper Light Drifter, Dead Cells, and Sundered would be some others of my top recommendations. (but then, I probably sound like a broken record) I actually think many of the indies go beyond just ideas. Some of the games have such precise execution that they're beyond even some of the greatest 16-bit era games. I'm a HUGE classic gamer too, and I still find many of the classics deficient when I go back to them (even when using original hardware). Well, maybe deficient is the wrong word, and doesn't cover what I'm getting at quite right. There will be minor differences of course. It's hard to rival software that talks directly to hardware. Maybe I just adapt easily or something, I don't know but I haven't felt like any of my modern favorites were off in any way.