Too soon, man.
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Too soon, man.
You shouldn't believe him because he is a total clown. His hardware "leaks" are 50/50 which ain't too bad of a track record I guess, but this guy is pretty much the Jim Cramer of tech takes. Read this from 5 years ago and that's all you need to know.
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They say the user lives outside the Net, and inputs games for pleasure. No-one knows for sure, but I intend to find out.He lives in our hearts and fights for the user or something kind that...
Only the outer shell died, Chuck Norris can't be contained in a mere mortal entity.Too soon, man.
I was going to make a joke about Death coming for him, him defeating Death, and then discovering that made him the replacement, but I thought a Piers Anthony reference might be a bit obscure.Only the outer shell died, Chuck Norris can't be contained in a mere mortal entity.
How many of these youngsters here have even seen a horse in real life, let alone a pale one? I'm sure the LLMs will "explain" all this to them.I was going to make a joke about Death coming for him, him defeating Death, and then discovering that made him the replacement, but I thought a Piers Anthony reference might be a bit obscure.
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pictures from MooresLawIsDead video
I've always wanted my games to look like mobile phone video. Truly photorealistic progress.
i am still surprised that so many on here are praising it tooSeems like the only company that is praising this is Ubisoft ... which says all you need to know about how incredibly awful this is.
Best opinion I've heard so far. That's the Nvidia way, unfortunately. Screw them, man, why'd we let them call the shots!Don't like it. Seems like it would change the artistic style too much. I'm okay with using AI to assist in making the 3D models or textures look more realistic in the development phase of character creation, but applying it over as a filter after is not a good idea. I am assuming it will be an option to disable, but don't like how it is being rolled into "DLSS". Should be called something else. DLSS should focus on better upscaling with less ghosting or other issues.
True. I don't know why they can't accept that most people don't like DLSS 5.The crying on the internet is at an epic level.
There was a poll on a Norwegian site that showed 70% positive feedback the last I checked. It may have changed now, but I'm not so sure the gamers have broadly rejected this tech.I think it's more 80/20 right now
I don’t know. It’s the defenders writing novel length replies. Makes it look like “we don’t care” is a lie.Nah, we don't care you don't like it, its that they are emotional captured to the point of being entertaining.
Engineers at NASA, military contractors, vehicle manufacturers etc etc all have to work within a budget and none have “free reign” I guess they’re not really engineers?I'd also say that some of these people that call themselves "artists" these days is getting on my nerves with their preciousness. Most of them work for huge companies like EA and Ubisoft, get over yourself. I'm pretty sure you never had free reign to create exactly what you wanted, but got guidelines and constant meddling from managers and superiors and have to follow the art style that someone else has decided.
Nah, we don't care you don't like it, its that they are emotional captured to the point of being entertaining.
I understand that a lot of people don't like this tech, but what I don't understand is that it seems to be the harbinger of sort of dystopic future for mankind? We already have game streaming, which costs money, but still some in this thread has presented DLSS 5 as a tool for Nvidia to make sure that we will "own nothing" in the future?
Isn't this future already here and has been for about 5 years now?
And if you can choose to use it or not, why can't those who hates this just let those who think it improves the graphics in certain games use it without getting angry about it?
I'd also say that some of these people that call themselves "artists" these days is getting on my nerves with their preciousness. Most of them work for huge companies like EA and Ubisoft, get over yourself. I'm pretty sure you never had free rein to create exactly what you wanted, but got guidelines and constant meddling from managers and superiors and have to follow the art style that someone else has decided.
You understand the comparison between artist going on about how their "artistic" vision is destroyed by this, and the fact that their vision isn't really a free choice in the first place since there is a lot of people telling you what to do, and what not to do ? What kind of free artistic spirit do you find inside EA or Ubisoft? Can you make a cell shaded Assassins Creed if you want? They're company employees, not free artists. If you want artistic freedom you have to go to the indie side of things, and then you can choose to use DLSS 5 or not.Engineers at NASA, military contractors, vehicle manufacturers etc etc all have to work within a budget and none have “free reign” I guess they’re not really engineers?
I don’t know. It’s the defenders writing novel length replies. Makes it look like “we don’t care” is a lie.
Do you understand what an engineer may want to do is "destroyed" by budgets and not having free reign? So by you're standards, they aren't engineers but rather "engineers"You understand the comparison between artist going on about how their "artistic" vision is destroyed by this, and the fact that their vision isn't really a free choice in the first place since there is a lot of people telling you what to do, and what not to do ? What kind of free artistic spirit do you find inside EA or Ubisoft? Can you make a cell shaded Assassins Creed if you want? They're company employees, not free artists. If you want artistic freedom you have to go to the indie side of things, and then you can choose to use DLSS 5 or not.
And what about all the mods on Nexus, have you never downloaded one of them and thus wilfully destroyed the game artists vision? Not even improved sound or textures for an older game? I really haven't heard anything from all the artists in the industry complaining about mods before.
I just want to highlight this part of your post because I read it again and it literally made me laugh. We now have a new, copium powered term... "free artists"They're company employees, not free artists.
It's the kind of mindset that causes this nonsense to prevail.I just want to highlight this part of your post because I read it again and it literally made me laugh. We now have a new, copium powered term... "free artists"
So in order to be an actual (aka: free) artists, one has to be unemployed or self employed?
There's a bunch of engineers who are entrepreneurs that invent their own shit. That doesn't mean the ones who work for Boeing, NASA, Space X, Formula 1, nvidia, Intel, AMD, TSMC, Apple, aren't engineers because they have a boss. The post I responded to, which you also read, implied if you an artist working for a company, you're not really an artist. So I'm not sure what point you're trying to make, or it's relevance. My guess is you're not entirely sure either.That's a Free Range Artist, there is a ton of them on Blusky. There is a ton of artist on deviantart that have lost their collective minds over the Ai art topic. I like Ai art but I never claimed to be an artist.
Strawman.That's a Free Range Artist, there is a ton of them on Blusky. There is a ton of artist on deviantart that have lost their collective minds over the Ai art topic. I like Ai art but I never claimed to be an artist.
Destroying an artists vision… you and your friend keep saying this and all you’ve come up with is a cell shaded assassins creed. Which artist at UBI wanted to do that?engineers are engineers because they have proof that they are. correct.
You can be an artist working for a company sure but it isn't the artist vision it's the person that employees thems vision. So when people that you are destroying the artist vision that's not 100% correct unless the artist owns the company.
engineers are engineers because they have proof that they are. correct.
You can be an artist working for a company sure but it isn't the artist vision it's the person that employees thems vision. So when people that you are destroying the artist vision that's not 100% correct unless the artist owns the company.
That's because it's a slop generator. Notice they hardly demoed any fast motion examples, basically none except very select bits of fútbol.This thing draws in hair that didn't exist before and now creates bigger noses.
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The most jarring part was how flat everything looked? Almost like a really awkward photograph. It kind of reminded me of cellphone games fake 3d.This thing draws in hair that didn't exist before and now creates bigger noses.
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Almost like it was taking a 2D image (with mOtIoN vEcToRs) and repainting it before displaying it on screen.The most jarring part was how flat everything looked? Almost like a really awkward photograph. It kind of reminded me of cellphone games fake 3d.
And in place of a higher functioning liver, he grew a tumor on his nose.Pic on the left looks like he is Jaundice, the one on the right looks like his liver functioning is back.