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For a game that has spent so long in development, it does feel incredibly unfinished. I find it hard to believe that Blizzard even held a lengthy closed beta - did the participants point out the glaring problems with items at all? Or was it just a huge "this game rocks we love Blizzard" circle-jerk?
For a game that has spent so long in development, it does feel incredibly unfinished. I find it hard to believe that Blizzard even held a lengthy closed beta - did the participants point out the glaring problems with items at all? Or was it just a huge "this game rocks we love Blizzard" circle-jerk?
For a game that has spent so long in development, it does feel incredibly unfinished. I find it hard to believe that Blizzard even held a lengthy closed beta - did the participants point out the glaring problems with items at all? Or was it just a huge "this game rocks we love Blizzard" circle-jerk?
4. D2 was (I thought) incredibly hard. I've only died in D3 because of stupid decisions on my part.
For a game that has spent so long in development, it does feel incredibly unfinished. I find it hard to believe that Blizzard even held a lengthy closed beta - did the participants point out the glaring problems with items at all? Or was it just a huge "this game rocks we love Blizzard" circle-jerk?
For a game that has spent so long in development, it does feel incredibly unfinished. I find it hard to believe that Blizzard even held a lengthy closed beta - did the participants point out the glaring problems with items at all? Or was it just a huge "this game rocks we love Blizzard" circle-jerk?
Yes, I'm still on Normal. I was also talking about D2 on Normal difficulty.
3. Unlimited Town Portals...seriously?
4. D2 was (I thought) incredibly hard. I've only died in D3 because of stupid decisions on my part.
oh ok. Yeah I mean, I really didn't think D2 was any harder. In fact, as you go up in difficulty, I think D3 is harder. Mainly because you can't just spam potions and abuse the TP.
Well that's true about potions and the TP...which is cheap.
However, at least D2 had limited town portals...this just seems like dumbing down (like most of the game). I do enjoy it quite a bit, but some things are pretty disappointing.
I don't know why having to carry around town portal tomes is a good thing. Lost me there. The old TP was also abusive.
This difficulty thing has been brought up so many times. The answer is: get the heck out of normal. Hey, while you're at it, nightmare and hell are cake walks too compared to inferno. This difficulty comment is seriously baffling right after people beat normal. It's called normal for a reason. My grandmother's supposed to be able to beat it.
I think you're seriously the only person that misses having to buy TP scrolls.
If people are not getting into it because the game is too easy, they need to grin and bear it for 30+ hours of grind to get to the real game?
Holy shit, Diablo 3 has already sold 6.3 million copies! Maybe publishers/developers will take this as a sign to stop treating the PC platform as a red headed step child.
They will also probably take this as a sign that always-online DRM equals billions of $$$.
Yea, but you also can't log into D2, charge up an ability and get "MIGHTY BLOW! You have slain 21 enemies in a single hit" text spamming across your screen constantly.
If anyone is serious about D3 like they were with D2 (btw all the complainers are the ones that poured hundreds if not thousands of hours into D2 comparing the two), then 30 hours is pretty much nothing in the grand scheme of things.
If they don't care enough to get a single character through the difficulty levels, then Diablo isn't really a game genre for them to be very honest. They're better off getting faster gratification from other modern games that end in 5 hours.
Inferno is no joke. Been trying to solo through it a bit and practice taking on those champion packs. Then they went and nerfed the monk 15% damage shield. That didn't take long.
They will also probably take this as a sign that always-online DRM equals billions of $$$.
I've been ripping through Inferno Act I on my DH, killing every champion pack I see, its not that difficult, its more or less tedious. I have a feeling my build will be nerfed too.
I don't know why having to carry around town portal tomes is a good thing. Lost me there. The old TP was also abusive.
This difficulty thing has been brought up so many times. The answer is: get the heck out of normal. Hey, while you're at it, nightmare and hell are cake walks too compared to inferno. This difficulty comment is seriously baffling right after people beat normal. It's called normal for a reason. My grandmother's supposed to be able to beat it.
SS was ninja nerfed because of nightstalker.
Blizzard dropped the ball on that one. Nightstalker + crit stacking made SS too powerful. Let's nerf the base SS skill rendering all SS runes useless except for the duration one which is now 100% necessary to make the skill worth anything.
When did nerf it? I was playing last night and really didnt notice any difference.