Thought this game died out within the first 2-3 months of release date.
Nah, that was the time it took for the scrub to fade away.
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Thought this game died out within the first 2-3 months of release date.
My route for act 3
Keep Level 3
Keep Level 2
Skycrown Battlement
The Bridge of Korsikk (Actually fields of slaughter)
Rakkis Crossing to siegebreaker (kill for loot, or restart here for faster exp)
I'm really going for XP, but with my recent upgrades I've been boosting my kill speed to ~18mil an hour with that run. I'm glass cannon type, and using electrocude the few times I'm not in archon mode. 24% run speed (boots and bracers) makes a big difference to speed up farming.
http://us.battle.net/d3/en/profile/Deliverer-1886/hero/3900763
How are you guys getting so much damage with your Wizards? I've been farming Act 1 without problem, but now I've ventured into Act 2 so I can increase my chances of getting ilvl 63 gear...needless to say, it is no walk in the park. Also, it's roughly a ~5k loss in gold if I die. What is the strategy/build that makes it look so easy for some of you?
Here is my build: https://us.battle.net/d3/en/profile/sk7nny-1116/hero/9697325
30k damage on a wizard is way low compared to the 80k+ you guys are dishing out... I looked around the AH for some increased critical chance gear and some of that is way out of my price range. I have about 3 mil in the bank.
This weekend was pure win for me.
Friday DPS 63k Sunday DPS 112k DPS.
http://us.battle.net/d3/en/profile/dirkdirden-1579/hero/10075789
New AXE ......Found it
New Belt ......Fount it
New Amulet......Found it
But Now I'm at an upgrade limit. I need to replace my old 3 piece Zunimassa's set ......... but the cost would be astronomical. 150million at least to get a good upgraded ring, boots, and armor...........So I'm done upgrading.
I'll take a significant buff to a wide variety of skills at the cost of inconveniencing owners of one particular legendary item any day of the week. The way they've reduced the effectiveness of both snares and CCs in Hell/Inferno basically destroyed the viability of a lot of skills.
I was having fun using Arcane Mines as my damage dealer and it was a pretty fun build. In Inferno nothing even gets slowed down, yet the damage and arming time of the mines is balanced around having a slowing effect...it throws the balance completely off. It's the same with Entangling Shot and various other skills: why bother with them when other skills do more damage and some don't even require aiming.
See, this dude gets it. It was such a big turnoff for me when i got to inferno. I would have liked this game so much more if i purchased it after 1.0.5.
At least all their changes are good.
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This weekend was pure win for me.
Friday DPS 63k Sunday DPS 112k DPS.
http://us.battle.net/d3/en/profile/dirkdirden-1579/hero/10075789
New AXE ......Found it
New Belt ......Fount it
New Amulet......Found it
But Now I'm at an upgrade limit. I need to replace my old 3 piece Zunimassa's set ......... but the cost would be astronomical. 150million at least to get a good upgraded ring, boots, and armor...........So I'm done upgrading.
How are you guys getting so much damage with your Wizards? I've been farming Act 1 without problem, but now I've ventured into Act 2 so I can increase my chances of getting ilvl 63 gear...needless to say, it is no walk in the park. Also, it's roughly a ~5k loss in gold if I die. What is the strategy/build that makes it look so easy for some of you?
Here is my build: https://us.battle.net/d3/en/profile/sk7nny-1116/hero/9697325
30k damage on a wizard is way low compared to the 80k+ you guys are dishing out... I looked around the AH for some increased critical chance gear and some of that is way out of my price range. I have about 3 mil in the bank.
You said it yourself, CRIT. Its how everyone pushes up their dps, its not a secret and it shouldn't be suprising that its friggin expensive.
Let me ask you some quick ?s
How long have you been playing inferno?
How long have you been farming A1?
The only reason I ask is I see a lot of posts saying this and it usually goes something like this. The person just dinged 60, ran through A1 a few times and then gets stomped in A2. Then player gets frustrated that they can't progress. Its a grinding, farming game. I ran A1 sooooo many times to the point of ridiculousness a couple months back. If this isn't your cup of tea, well then they have the perfect thing, the RMAH, bust out that CC and start owning.
<snip>
How are you guys getting so much damage with your Wizards? I've been farming Act 1 without problem, but now I've ventured into Act 2 so I can increase my chances of getting ilvl 63 gear...needless to say, it is no walk in the park. Also, it's roughly a ~5k loss in gold if I die. What is the strategy/build that makes it look so easy for some of you?
Here is my build: https://us.battle.net/d3/en/profile/sk7nny-1116/hero/9697325
30k damage on a wizard is way low compared to the 80k+ you guys are dishing out... I looked around the AH for some increased critical chance gear and some of that is way out of my price range. I have about 3 mil in the bank.
Apparently it is any form or variation of Critical hit Damage and Critical hit Chance. Got it.
1050 DPS 1 hander with 95% crit damage didn't sell for 1 million......I was floored that nobody picked it up at that price. I think I put the minimum bid for 500,000 with no max last night...................I paid like 10 million for this thing not more than a month ago.
1050 DPS 1 hander with 95% crit damage didn't sell for 1 million......I was floored that nobody picked it up at that price. I think I put the minimum bid for 500,000 with no max last night...................I paid like 10 million for this thing not more than a month ago.
^^ You say, 'no one piece needs everything'...
But i've been trying to get vit/resist all on each piece of gear, and have mostly succeeded, and i'm still a squishy bitch at 35k hp, and 650 resist all with shield on. How are you skipping res all on pieces and still surviving?
I took a huge hit to DPS in order to get LOH on my weapon. But I'm sitting now at 48% crit chance and ~225% crit hit damage; only around 45k DPS. With the other weapon I have, I was up to around 58k DPS but my survivability was total garbage.
I got super lucky very early on finding a nice rare source; 38-315 dmg, +vit, +int, (low stats, but still) 8% crit chance and a socket. It's made all the difference and it's super hard to find an upgrade for it that is in the realm of affordability. It also doesn't help that you can't sort by +dmg in the AH for sources still; you have people putting up Occy's for millions of gold but with only around +50 dmg, it's ridiculous and clogs up the AH .
If you guys are really pushing to paragon level, and your gear is quite good, you should get the 3 piece Cain's set for 30% exp bonus. The pieces are very cheap, and the bonus is great.
But beware, it will take a huge hit on your stats, so make sure you have enough good stats to sacrifice! Ranged Glass Cannonneers , and CM wizs with exceptional perma CC stats can probably pull this off easier than, say, someone who needs to take hits (you will loose a lot of defensive stats!)
I would reccomend this to all other setups who are experienced in Act 1/ possibly act 2 exp farming techniques (That said, Act 3 is still the best in terms of experience, and... well. it's act 3, so chances are you'll probably need real gear)
https://us.battle.net/d3/en/artisan/blacksmith/recipe/cains-laurel (socket a ruby)
I saw someone wearing those + ring + radiant ruby, and said they were getting leveled by someone else. I'm not sure if that's going to be much faster than getting good gear for that price (~25m for ruby and ~40 mil for ring) and knowing good farming spots
Even if I got double exp that I was getting in act 1, it'd still be less than what I'm getting in act 3 now.
I believe +exp% is addative, so we're already talking 200% baseline with NV at 5 stacks and a half mil gold star ruby. Putting an extra +30% exp on top of that is really only 15% more exp than what I'm making now. Taking out 3 pieces of my gear to essentially nothing, would probably cut my dps by about 30%.
It still might be worthwhile if you do have compensating gear, but it will vary for everyone. Beyond getting a ruby in a helmet socket, I would recommend to most people to just work on better gear and find good exp grinding spots for their build.
Beyond getting a ruby in a helmet socket, I would recommend to most people to just work on better gear and find good exp grinding spots for their build.
Yeah, it's definitley YMMV.
on another note: http://d3up.com is an up and coming site where you can import your character data from the Armory and get a pretty useful readout. I'm not sure if anyone is already using it, but go ahead and check it out. I don't know about the whole builds sharing thing going on, but as far as importing your character and using it to judge and upgrade your gear, it's much more user friendly than the excel spreadsheets i was using before.
I just started playing solo games with my DH (which I had leveled solely in public games) and wow, the clear speed is insane compared to my Wizard (who admittedly is tank/MF spec).
For example, Act 3 Keep Depths, I can clear an entire room of normal monsters in 1 multi-shot (crits for 300-400k damage). An elite pack of Phase-beasts has roughly 1.6 million health, and I can reel off 5 straight multi-shots before my hatred runs out. It's not unheard of to burst down an elite pack in less than 5 seconds (if I get lucky with crits), and I just picked up a new quiver that puts me over 50% crit chance on multi-shot (native crit chance + scoundrel + 7% bonus from quiver).
I think it's telling that my Wizard is Paragon level 21 (and that's with a bonus experience gem in my helm from 1.0.4 day one), and my DH is now 17 with far, far less playtime and didn't use a ruby gem until I recently found a socketed Andarial's Visage.
That said, regarding farming efficiency (MF vs clear speed), I notice markedly better loot (quantity and quality) when playing my Wizard (who has close to 370 MF after NV) vs my DH (0 MF from gear). Quality is a bit hard to quantify, but after 5 stacks my DH will get 1,2, or if I'm lucky, 3 rares per elite pack. On my Wizard however, 3 rares is almost a given, and 4-5 rares per drop are not uncommon.
What is the dps of your wizard in its mf gear vs your dh? It looks like an apples to bowling balls comparison: 0mf/dps compared to a max mf/ tank build
I used the AH for the first time in a long time last night. Good items have definitely gone down in price, but certain slots are still as expensive as hell.
I have a helmet that currently gives me 169 Int and 75 all resist, but nothing else of value... not even a socket. I thought it'd be easy to replace, but when i searched for what i wanted.... cheapest was 20 mil.
I guess that's the flip side of all the filters...
Apparently, everyone wants a helm with:
Int
All Res
Crit
MF
Socket
----
I was also surprised to find building a Lightening spec really hard. Why are there 2 basic lightening spells and no Secondary Lightening spell?
I think it's telling that my Wizard is Paragon level 21 (and that's with a bonus experience gem in my helm from 1.0.4 day one), and my DH is now 17 with far, far less playtime and didn't use a ruby gem until I recently found a socketed Andarial's Visage.
This is what I was talking about. What are you telling? You'd state that you leveled quicker on your dh than your wizard, and taking that as the only fact, we can't draw any objective conclusions as to why. Was it because one was a tank build and another dps? Was it because one was gimped to max magic find and the other had zero? Was it because you knew better farming routes so the second time you leveled quicker? There are too many variables to make any objective conclusion. Do you like your dh better than your wizard as it currently stands? Probably, but that is a subjective conclusion that tells nothing.
It is apples to bowling balls because there are too many variables, even for talking about farming efficiency. One may be statistically faster than the other but there is no way of telling why. You're comparing dps/tank differences, mf differences, and class differences at the same time with no constant. You can only compare two at most to make any good conclusion. An example would be, would sacrificing dps on my dh for mf with the exact same build be better for rare farming or not?
Does anyone successfully use a Lightening spec for wizard? The thing that really struck me is that there is no AP dump spell which does lightening damage.