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Would someone please explain to me the difference between these two games? If you had to chose only one, which one would you get?
I actually wanted them to go RPG with Dead Space. That could have been great.
Hell yeah! That would be am awesome game! Keep the combat as it is (I'm one of the few that didn't mind the controls) but give it a RPG element and storyline to it. It wouldn't be too hard because the story is already pretty damn good and could be expanded on pretty well. Best of all, you could romance Elly. I'd wreck that chick.....even with 1 eye!![]()
I actually wanted them to go RPG with Dead Space. That could have been great.
Dead Space was great up until it made me nauseous. I think it was the first game that made me nauseous so it really snuck up on me, played for a few hours not noticing anything, got up to get a drink and was uncharacteristically dizzy, sat down and went to start playing again and within seconds it was making my head spin and stomach churn.
They also fucked up the PC controls something terrible.
Other than that it was a good game![]()
They also fucked up the PC controls something terrible.
Other than that it was a good game![]()
I dunno, it has something to do with the low FOV, the unresponsive movements or the swaying camera. I'm certainly not the only person to feel sick playing Dead Space, and since they offered no camera options at all there's no way to fix it or isolate what actually caused the problem. Not all 3rd person shooters make me nauseous, there's been a couple that have and it the first one was Dead Space. Luckily I bought the game on sale so didn't lose much, a mate of mine bought it full price and only played it for about 10 minutes before getting a migraine.I don't know how it could make you dizzy unless you were playing some of the space walking parts. Otherwise it's like any 3rd person shooter.
I dunno, I thought it was pretty fucked up. If they wanted to do what you're talking about they could have just implemented a maximum turn rate, the delay I just found annoying more than anything. Also you have the whole bunch of issues with vsync and controls that the game had, that's pretty "fucked up" if you ask me. You could remove most of the mouse lag by turning it off in game, and reduce it further by forcing it through the drivers though some still remained... sounds like a fuck up to me. I played for a couple of hours before googling mouse lag and finding out the problem and all of a sudden the game got a fuck load easierI don't think the controls were fucked up...I think there was purposefully a bit of a delay/drag to better fit the horror theme. If you could flick your gun around like Q3 I don't think it would have been as "scary" to me - I could have just run through like Rambo. Knowing my guy was a bit slower to respond caused me to change my behavior to compensate. Of course hating the scheme is legitimate, but I think it was semi or completely intentional, and not just "fucked up" due to consolitis, etc.
I dunno, it has something to do with the low FOV, the unresponsive movements or the swaying camera. I'm certainly not the only person to feel sick playing Dead Space, and since they offered no camera options at all there's no way to fix it or isolate what actually caused the problem. Not all 3rd person shooters make me nauseous, there's been a couple that have and it the first one was Dead Space. Luckily I bought the game on sale so didn't lose much, a mate of mine bought it full price and only played it for about 10 minutes before getting a migraine.
I dunno, I thought it was pretty fucked up. If they wanted to do what you're talking about they could have just implemented a maximum turn rate, the delay I just found annoying more than anything. Also you have the whole bunch of issues with vsync and controls that the game had, that's pretty "fucked up" if you ask me. You could remove most of the mouse lag by turning it off in game, and reduce it further by forcing it through the drivers though some still remained... sounds like a fuck up to me. I played for a couple of hours before googling mouse lag and finding out the problem and all of a sudden the game got a fuck load easier![]()
Yeah, the vsync issues seemed pretty widespread though maybe not everyone had it. The first time it struck me that there was something wrong was when the mouse lag changed depending on the situation, which I eventually discovered was because the vsync induced mouse lag was framerate dependant. So as the framerate changed from action sequences to quiet sequences or sequences which were graphically intensive, the magnitude of the mouse lag would vary. I think when the game was working properly there was no mouse lag in aiming, only a slight camera lag, the targeting reticle would move with the mouse, but the camera lagged slightly behind... though it's been a while since I played it so maybe I'm remembering wrongly.
Apparently all the problems were fixed in DS2, though given the nausea the first game gave me I haven't been willing to drop the money to try DS2.
Theres definitely zero comparison between this two games but as they are both controller based games on PC I'd say Dead Space since it only had shitty controls where as Mass effect seems to not work at all with my 360 controller which really pisses me off.
I really liked Dead Space as I'm a huge RE fan. My only complaint is it wheres out its welcome at the 25 hour mark or whatever chapter 10 is and you're really ready for the game to end.
Dead Space 25 hours? You playing NG+? I remember more like 12 to 15 total.
Where the hell do you get that they are both controller based games? I never played either one with a controller. I can't even imagine navigating the menus of Mass Effect 1, 2, or 3, with a fucking controller. I'd kill myself first.
Dead Space 25 hours? You playing NG+? I remember more like 12 to 15 total.
They both work fine with a controller, though obviously you have to force a controller for ME games. That said... I would not play either game with one.
I don't think the controls were fucked up...I think there was purposefully a bit of a delay/drag to better fit the horror theme. If you could flick your gun around like Q3 I don't think it would have been as "scary" to me - I could have just run through like Rambo. Knowing my guy was a bit slower to respond caused me to change my behavior to compensate. Of course hating the scheme is legitimate, but I think it was semi or completely intentional, and not just "fucked up" due to consolitis, etc.
Having finished both, I would choose Dead Space. Mass Effect was boring as shit. Just my opinion.
I thoroughly enjoyed Dead Space 2. Issac is a great character and I might even go as far to say as an overall game, Dead Space 2 is better than Mass Effect 3.
Gabriel, Ima let you finish, but Mass Effect is one of the best games of all time. OF ALL TIME!