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The Arma 3 mod is going to suffer all the same problems as the Arma 2 mod does, save for a few minor niggles. It affords it a shinier coat of paint, but it doesn't fundamentally change anything.I think standalone will get crushed by an open version on ARMA3.
The Arma 3 mod is going to suffer all the same problems as the Arma 2 mod does, save for a few minor niggles. It affords it a shinier coat of paint, but it doesn't fundamentally change anything.
I've explained this previously. The standalone has a client/server networking model. Arma 3 is still peer-to-peer. In the standalone, the server spawns zombies and (at least most) objects. In the mod, clients spawn zombies and objects. This means you get localized hot spots of zombies where players are (or have been recently enough to not have despawned).And what have we seen standalone fundamentally change?
I've explained this previously. The standalone has a client/server networking model. Arma 3 is still peer-to-peer. In the standalone, the server spawns zombies and (at least most) objects. In the mod, clients spawn zombies and objects. This means you get localized hot spots of zombies where players are (or have been recently enough to not have despawned).
GamesCon runs between 8/21 through 8/25.On the upside of this, Dean is now setting up GamesCom as the sort of golden margin for releasing the alpha to the public. Someone asked if Hall would be attending the Cologne, Germany event to which Hall stated that...”Yes, DayZ will be playable there. It will be a very painful show for me if we aren't out by then.”
You know what, I never played this game
John Stamos said:Quote:
Originally Posted by Kokain
You know what, I never played this game
What you said didn't matter after that.
While I agree wholeheartedly, when you're trying to productize a mod, adding features and making dramatic, marketable changes seems like a necessary thing. I would've been happy with "DayZ mod + client/server", but that's a hard sell as a standalone product for most people.All he has to do is take the mod and fix the jankieness, fix the lag, fix the hacking, and then worry adding some new features, but it doesnt seem like hes working in that order.
I'm disappointed they had absolutely nothing to show at E3. The demo they showed lacked any of the features they've been bragging about since the game was supposed to be released in December of last year.
E3 rolls around and we get a short playthough with Dean Hall explaining "Well the inventory system has been TOTALLY revamped....but we don't have it implemented here. We also have these cool mods for your guns...but we don't have it implemented here. And the zombie animations are totally new....but we don't have it implemented here. But let me tell you about my climb of Mt Everest!"
He also went on to explain how he really did not want the standalone to be about PvP and bandit killing; he wants to give the player something to do. So the interviewer asked if that meant implementing some sort of quest system, at which point Dean stresses that this is not something he wants in the game. Alright...so what exactly do you mean "give the player something to do" if PvP isn't something your stressing?
I'm just extremely confused. How are they justifying a standalone price for something most people are currently already playing for free?
To me, the problem with the mod was the amount of hackers using it. That's why I want the standalone.
Then you are in for a rude awakening. There is going to be just as many hackers in the standalone as in the mod.
Playing DayZ on Altis would be fun, but it wouldn't fundamentally change the game in any meaningful way. It's still going to be riddled with most (if not all) of the same problems that plague the mod.I personally don't have a lot of faith in the DayZ Standalone...but we'll see. I'd much rather play a DayZ mod for ArmA 3.
Playing DayZ on Altis would be fun, but it wouldn't fundamentally change the game in any meaningful way. It's still going to be riddled with most (if not all) of the same problems that plague the mod.
I’ve followed says on and off for years now and it’s still a disaster. Glad they are done dragging it out.