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After I got better at kicking trash mobs into fires or off of cliffs the game got WAY MORE enjoyable
Kick > Anything in this game lol. Mob waiting for a riposte - boot to the head. Mob hiding behind a shield with a spear - boot to the head.
The first time I got to the boar, he just rammed the hell out of me, but he ended up standing on the fire next to me until he died
I don't know why people keep saying a certain boss is easy without saying what build they're using or if they cheesed it or not. It's basically what 100% determines the difficulty of a boss. As a pure melee build, I had trouble with the last boss as well since I didn't have a decent shield for parrying (was rocking a Black Iron Greatshield +15). Basically every suggestion amounted to "parry him" or "just out-damage him with Iron Flesh and a 2-hander", which obviously I couldn't do.
Eventually I learned to just keep the distance between the both of us using the pillars in the middle of the room and ONLY attacking after he failed to use the grab move, otherwise I wouldn't have enough stamina to block his attacks. It took like 15 minutes to kill him, though
Oh my lord...you guys have to see this fool to believe it:
http://www.youtube.com/watch?v=TT2DhZi797o&feature=relmfu
This game has just moved into "I don't care anymore territory." So I'm on a ledge with 40 endurance, 160 stamina, and a 100% physical block shield. One giant arrow hits me while I have my shield up, I get pushed to the wall behind me, and then I actually BOUNCE (yes bounce) off of the wall. I hit the wall with my back at 35 degrees and then I bounce at a 90 degree angle to the wall and to my death. I'm so done with this game for awhile. It ceased to be enjoyable with shit like that.
Oh my lord...you guys have to see this fool to believe it:
http://www.youtube.com/watch?v=TT2DhZi797o&feature=relmfu
I'm stuck at Capra Demon ATM. Well, not stuck really. I've only tried him twice. I've just had trouble because one of the dogs jumps on me as soon as I enter and Capra's able to hit me with his downward swing before I can get away, which knocks my health to nex to nothing. I'm going to try to get him next time.
Quick Question- I'm playing a Thief. Is it worth farming the Undead Assassins just before Capra to try to get the undead thief armor set? I've already reinforced some of my equipment.
I've killed the double boss fight (easy once I figured out to kill fatty and hug the legs of the guy with the lance once he enrages). I've met with the Gwen lady. I have no idea where to go from here. Everything seems to be a dead end. Yellow wall in Anor Lando or w/e and the yellow wall in the demon ruins will not let me through. I'm f'n ecstatic about the ability to warp between some bonfires now.
Questions: Where do I go now? I killed the Wolf and Hydra in the forest already as well. Besides hunting down some Moth I read about I don't know what to do.
Also, I used the black eye orb and killed the person that slayed the Firelink Shrine Keeper. No way for her to return though?
I went back to the caged wall the keeper was at Firelink and it said, "Dead." Gwen did tell me about the serpent. I just forgot about that freaky ass thing. Thanks for the tip. I'll get to it after work. For a time waister while deployed this game is it. Might take a break for Uncharted 3 though.
Oh my lord...you guys have to see this fool to believe it:
http://www.youtube.com/watch?v=TT2DhZi797o&feature=relmfu
I can't wait for Frampt. I've got a lot of stuff to feed him.
I've been thinking about the MoonBlade Covenant, or whichever one lets you hunt down "sinners." Either that or the Dragon Covenant where you hunt those with dragon scales.
New patch will be out noon nov 2nd for japan
I'm not sure when for na
Some magic effects have been revised. (Magic Shield, Greater Magic Shield, Tranquil Walk of Peace, Ring of Fog, Iron Flesh)
Elemental enhanced and Stat enhanced weapons have been rebalanced.
Some slight adjustments have been made to other weapons, equipment, and magic. (Pyromancer's Flame's magic adjustment)
Matching and multiplayer conditions have been adjusted.
Defeating a boss in multiplayer will now reward the host with the full amount of souls from the boss.
When failing to invade a player's world using the Cracked Red Eye Orb, the item will no longer be used up.
Adjustments to the amount of suols dropped by enemies.
Adjustments to the item drops from enemies.
Some bosses will drop Humanity and Homeward Bones now.
Increased Drop rates for certain Covenant items and Equipment Enhancement materials which had extremely low drop rates.
Adjusted the Item Discovery increase rate which scales with Humanity levels.
Item lists in shops have been adjusted. (Bottomless Box added to Male Undead Merchant. Bunch of arrows added to Female Undead Merchant, Andrei, Domnhall, Giant Blacksmith, and Vamos. Domnhall will sell the Master Key after he moves to the Firelink Shrine. Giant and Vamos both sell the various equipment boxes. Giant sells a bunch of shards now. Vamos sells Titanite Shards. Ingward sells Transient Curse.)
The amount of Faith required to join the Sunlight Covenant is now 25 instead of 50. The formula for reducing it with multiplayer remains the same.
Paying for your sins is now cheaper. The formula is Level x 500 souls, instead of Level x 2000 souls previously.
Equipment Weight adjustments.
Lock-on behavior has been adjusted.
Fixed certain cases of game freezing.
Changed the way souls are displayed in the Level Up Menu.
Fixed the exploit with infinite weapon/magic usage.
Fixed the 1 second delay during certain attack animations.
Fixed the bug where Solaire isn't in New Game+.
Fixed the shard bug with Frampt which took away all your shards if you had more than 99.
Fixed getting stuck in certain parts of the map, being unable to progress.
Changed some English text in the game to be consistent with corrections made in the overseas version of the game.