CS:GO impression from a CoD fanboy

erf

[H]ard|Gawd
Joined
Jul 13, 2005
Messages
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I know there is a thread on this game already, but I figured I'd start one with a specific point of view.

I've always been turned off by anything CS because #1 I'm not a huge fan of team only type games and #2 I hated having to sit and wait after being offed.

Well, I decided to give GO a try because of the free weekend and...WOW! I see myself dumping hours into this game already. One thing I did always like about CS was the precise aiming and focus on being a purely skill based shooter. Now that I have "Arms Race", I can say that CoD will now be splitting time with my new found sweetness. No more watching as a spectator after being killed, and headshots for days. I'm actually excited. :eek:
 
I know there is a thread on this game already, but I figured I'd start one with a specific point of view.

I've always been turned off by anything CS because #1 I'm not a huge fan of team only type games and #2 I hated having to sit and wait after being offed.

Well, I decided to give GO a try because of the free weekend and...WOW! I see myself dumping hours into this game already. One thing I did always like about CS was the precise aiming and focus on being a purely skill based shooter. Now that I have "Arms Race", I can say that CoD will now be splitting time with my new found sweetness. No more watching as a spectator after being killed, and headshots for days. I'm actually excited. :eek:

Arms race and Demolition is something that every single previous CS game had. Its called Gungame. Play Community servers and you will see that and more!
 
Arms race and Demolition is something that every single previous CS game had. Its called Gungame. Play Community servers and you will see that and more!
What exactly is "Community"? Does it count towards your achievements/stats when you play? I never played CS long enough to explore the different game types as even as I tried to play CS:S the last couple of times I never could even get my server browser to refresh and show any kind of server. I'm definitely loving this though!
 
CS is a thinking mans game no amount of speed, weaponry or reflex can defeat an opponent who knows when and why you're in a spot at any given time. If I could give you any advice about CS it would be if you miss or fail to kill someone in the first shot move out of position quickly and regroup/reposition because you've already lost against any skilled player.

If you keep playing cs css or csgo expect to have this look on your face regularly.

clvrgrl.jpg
 
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What exactly is "Community"? Does it count towards your achievements/stats when you play? I never played CS long enough to explore the different game types as even as I tried to play CS:S the last couple of times I never could even get my server browser to refresh and show any kind of server. I'm definitely loving this though!

Community is just that. Its any non default Valve server. The community servers is where all of the modding and stuff is.

The gamemodes for you is Gungame Deathmatch and regular deathmatch.
 
Counter Strike is the only online shooter that has kept my interest over the years. Sure, games like Battlefield and Call of Duty are fun for a few months, but they all lack the deep gameplay that Counter Strike offers. CS is just so much more than a shooter -- it's a stealth, strategy, and skill game all in one.
 
Counter Strike is the only online shooter that has kept my interest over the years. Sure, games like Battlefield and Call of Duty are fun for a few months, but they all lack the deep gameplay that Counter Strike offers. CS is just so much more than a shooter -- it's a stealth, strategy, and skill game all in one.

I like that battlefield 3 is nice enough to let me filter out all the maps i didn't know I was gonna have to buy to play with anyone.

but I prefer CSGO because it lets you unlock all the weapons by pushing "b"
 
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I still play CSS occasionally, haven't played CSGO. Was hoping to get in on the free weekend, but I was too busy.

My server never gets used though. :(
 
gungame is the only thing thats fun about CS since the rest of the game is absolutely random as shit and completely unrealistic haha.

gungame is fun as hell though.
 
You could go into the community servers and play deathmatch. It can be pretty fun on office.
 
My server never gets used though. :(

Talk to the admins here in the [H]ard gaming community forums, maybe you can set it up for [H]ard|gaming?

This weekend was great for those who did not have the game yet, so worth buying!
 
Talk to the admins here in the [H]ard gaming community forums, maybe you can set it up for [H]ard|gaming?

This weekend was great for those who did not have the game yet, so worth buying!

I've already mentioned to them about using different servers I host for [H] but they don't seem to listen or care. I think the GSP that advertises here gives them discounts or free servers or something that they seem to want to use instead. *shrug*
 
I've already mentioned to them about using different servers I host for [H] but they don't seem to listen or care. I think the GSP that advertises here gives them discounts or free servers or something that they seem to want to use instead. *shrug*

Who do you use?
 
I don't use a GSP, I rent a dedicated box from a data center.
 
I always like CS because I can see what's going on. Always hated battlefield because I'd die and wouldn't even know from where or how.
 
I still hate that they got rid of cs_assault.

there prob will be fan version of it. cs assault was never balanced anyways however it does make it as a fun map.

or maybe valve is planning to release dlc map packs
 
After spending a good amount of time in quite a few "pub" Arms Race matches, I seriously think that it takes more all around skill to dominate in CoD. This is speaking purely based on comparing the public matchmaking systems provided by both games. After my first night of playing I was racking up wins with ease, and I consider myself a CS nublet. The maps in CS have always seemed so rudimentary, straight forward, and lacking much depth in my eyes. The one thing about this game that sets it apart though IS that it has that "just one more round" thing going for it. I don't see CS replacing my beloved CoD, but I do see myself playing this game for as long as it stays active...and please...lord jeebus...please create more maps for Arms Race? Please? Guys?
 
Wait. You think it takes more skill to dominate in COD than in CS? Hahaha
 
Wait. You think it takes more skill to dominate in COD than in CS? Hahaha
As far as taking the public matchmaking systems into consideration, yes. I've been playing CoD religiously since the release of MW1...on both console and PC and it seems that though learning and refining the pure aiming aspect of CS is the crux to being dominant...the maps are just entirely rudimentary, requiring no thought at all. I'm sure most CS players haven't spent much time playing CoD FFA, but once you try it you'll find that though it doesn't take as much pure aiming skill as CS, but you have to be more map savvy to be able to dominate. They're just two entirely different beasts at the end of the day and both respectable in their own ways. I'm just glad that I discovered CS:GO and Arms Race...it's a blast.
 
Nobody gives a fuck about AR / CS modes to be honest, of course the maps / spots seem meaningless there.
 
Nobody gives a fuck about AR / CS modes to be honest, of course the maps / spots seem meaningless there.
Yeah...I'm just using AR as a comparison to CoD FFA...AR is basically FFA disguised as a "team" based game type, in that there is only one winner. I'm sure the actual team aspect of classic CS is a bit more in depth, but still the few times I played original CS on "Dust" and using that as an example and all things being considered, S&D is probably still a bit steeper in learning curve when it comes to map articulation. The pure aiming aspect of CS is indeed where the skill curve takes the cake though.
 
Not really a bit, more like enormously more so.

It'll pretty much be like slamming into a fucking wall if your team is just trying to powerhouse rush their way to victory and the other team is remotely competent. Flashing in for teammates, smoking intelligently, trying to fake the other team, knowing when to fall back, etc etc etc. There's so many variables it's crazy. If you dumb it down to "go plant bomb make boom" then it can seem simple, but there's just a potentially huge, huge dynamic to the gameplay.

SD used to be kind of like a bizarro, faster paced CS. Set nades became utterly retarded later on in the games life because you could pretty much just ace a team with one grenade 5 seconds into the round. You had like a few seconds to snag a quick pick with a sniper before you ate shit from orbital strike grenades. This is back in COD2, though. I don't think grenades are quite as retarded as they used to be, but they compensated by adding fucking helicopters.

Don't mistake it though, COD2 was still the best in the series by far, I think. Smokes were a good addition, so was the shotgun, regenerating health was actually a good mechanic over the healthkit system from before. Far too much gimmicky shit now.
 
I found it exactly the opposite. The maps in CoD are uninspiring and lacking imagination, i.e. Nuketown. It is basically a speedball course for kids on adderall.
 
I found it exactly the opposite. The maps in CoD are uninspiring and lacking imagination, i.e. Nuketown. It is basically a speedball course for kids on adderall.
Haha...I have to agree here. Nuketown is the exception though....along with Dome, Killbox, and the few other 8'x8' maps that have been created for CoD. The medium sized/larger maps are a different story though. They all have their place though...kind of like the games themselves.
 
After spending a good amount of time in quite a few "pub" Arms Race matches, I seriously think that it takes more all around skill to dominate in CoD. This is speaking purely based on comparing the public matchmaking systems provided by both games. After my first night of playing I was racking up wins with ease, and I consider myself a CS nublet. The maps in CS have always seemed so rudimentary, straight forward, and lacking much depth in my eyes. The one thing about this game that sets it apart though IS that it has that "just one more round" thing going for it. I don't see CS replacing my beloved CoD, but I do see myself playing this game for as long as it stays active...and please...lord jeebus...please create more maps for Arms Race? Please? Guys?

Should probably warn you Arms race is for dicking around and learning to play CS......Seriously go look it up. Arms race is a gungame clone meant for players to learn how to use guns.

Click competitive match and defuse. Bring humility.
 
After spending a good amount of time in quite a few "pub" Arms Race matches, I seriously think that it takes more all around skill to dominate in CoD. This is speaking purely based on comparing the public matchmaking systems provided by both games. After my first night of playing I was racking up wins with ease, and I consider myself a CS nublet. The maps in CS have always seemed so rudimentary, straight forward, and lacking much depth in my eyes. The one thing about this game that sets it apart though IS that it has that "just one more round" thing going for it. I don't see CS replacing my beloved CoD, but I do see myself playing this game for as long as it stays active...and please...lord jeebus...please create more maps for Arms Race? Please? Guys?

First off Arms Race doesnt have matches. Like everyone else said It doesnt take more skill in COD. Your simply just doing it wrong. Arms Race is Hidden Paths shitty take on Gungame. Gungame is a mod that first showed up in Black Ops. They got it from CS which was doing it YEARs before COD. Gungame was made originally as a skill/aim mod. It still is an obsolete tool(Not in valve versions though) IF used correctly which most people dont. It was replaced simply with Aim maps and Deathmatch mod. Now that you know a little bit more about what it is your playing i will address the rest.

Dont play public match making for anything. Thats not the real game. Thats the default game as VALVE wants people to play it. There is so much more out there in the land of Counter Strike that makes it far better. Click on Community Quick Play or Browse Community Servers. I have a REAL Gungame Server myself along with a Deathmatch server im putting up and i even have a Team competing in CEVO. So if you just play default shit all of the time then your not able to experience the game like the other people who do know how to play this game. I would expect Quick Play to be full of total noobs. You wont find any challenge there to be honest as the quality players play community servers. CS wont ever replace COD. Its two different games. CS will like always maintain a higher player count during its lifetime while COD dies out after 6 months.

As far as taking the public matchmaking systems into consideration, yes. I've been playing CoD religiously since the release of MW1...on both console and PC and it seems that though learning and refining the pure aiming aspect of CS is the crux to being dominant...the maps are just entirely rudimentary, requiring no thought at all. I'm sure most CS players haven't spent much time playing CoD FFA, but once you try it you'll find that though it doesn't take as much pure aiming skill as CS, but you have to be more map savvy to be able to dominate. They're just two entirely different beasts at the end of the day and both respectable in their own ways. I'm just glad that I discovered CS:GO and Arms Race...it's a blast.

Keep in mind the game does have ELO match making. It puts you with people that are the same rank as you. Like i said above. Expand to Community Servers and youll see maps. Valve isnt going to make anymore maps. They leave it up to the community to do it. The non Arms race/Demolition maps are far from rudimentary with lots of thought/purpose. If you think otherwise then your simply not understanding them. Just about every little detail has a reason for it. Alot of people dont get that until they play the game on a real competition level.

Yeah...I'm just using AR as a comparison to CoD FFA...AR is basically FFA disguised as a "team" based game type, in that there is only one winner. I'm sure the actual team aspect of classic CS is a bit more in depth, but still the few times I played original CS on "Dust" and using that as an example and all things being considered, S&D is probably still a bit steeper in learning curve when it comes to map articulation. The pure aiming aspect of CS is indeed where the skill curve takes the cake though.

Thats not correct. Gungame is a leveling mod for Counter Strike games. Everyone starts with a specified weapon. You must get a kill with it to level up to level 2. You advance weapons the higher level you are, until the end. The last two levels are the hardest: hegrenade, then knife. It adds a new twist to how you play CS, and also helps clans to train with weapons they don't normally use. You cant really compare it to FFA/Deathmatch.
 
Oh yeah...I've always loved watching these bot like fuckers do their shit. Perhaps from the team aspect it's clear that CS involves more overall skill. To me Arms Race is what it is. It's basically classic CS, except only one man wins. It makes it no less relevant imo. Concerning FFA/Arms Race, I still say it takes more,(or maybe different would be a better word) skill to dominate in CoD. They definitely need to add more maps for the people who prefer the "one man" approach to things...well not NEED, but it would be nice for us lonewolves.
 
First off Arms Race doesnt have matches. Like everyone else said It doesnt take more skill in COD. Your simply just doing it wrong. Arms Race is Hidden Paths shitty take on Gungame. Gungame is a mod that first showed up in Black Ops. They got it from CS which was doing it YEARs before COD. Gungame was made originally as a skill/aim mod. It still is an obsolete tool(Not in valve versions though) IF used correctly which most people dont. It was replaced simply with Aim maps and Deathmatch mod. Now that you know a little bit more about what it is your playing i will address the rest.

Dont play public match making for anything. Thats not the real game. Thats the default game as VALVE wants people to play it. There is so much more out there in the land of Counter Strike that makes it far better. Click on Community Quick Play or Browse Community Servers. I have a REAL Gungame Server myself along with a Deathmatch server im putting up and i even have a Team competing in CEVO. So if you just play default shit all of the time then your not able to experience the game like the other people who do know how to play this game. I would expect Quick Play to be full of total noobs. You wont find any challenge there to be honest as the quality players play community servers. CS wont ever replace COD. Its two different games. CS will like always maintain a higher player count during its lifetime while COD dies out after 6 months.



Keep in mind the game does have ELO match making. It puts you with people that are the same rank as you. Like i said above. Expand to Community Servers and youll see maps. Valve isnt going to make anymore maps. They leave it up to the community to do it. The non Arms race/Demolition maps are far from rudimentary with lots of thought/purpose. If you think otherwise then your simply not understanding them. Just about every little detail has a reason for it. Alot of people dont get that until they play the game on a real competition level.



Thats not correct. Gungame is a leveling mod for Counter Strike games. Everyone starts with a specified weapon. You must get a kill with it to level up to level 2. You advance weapons the higher level you are, until the end. The last two levels are the hardest: hegrenade, then knife. It adds a new twist to how you play CS, and also helps clans to train with weapons they don't normally use. You cant really compare it to FFA/Deathmatch.
Awesome breakdown that I can appreciate. What are the names of your servers?
 
Oh yeah...I've always loved watching these bot like fuckers do their shit. Perhaps from the team aspect it's clear that CS involves more overall skill. To me Arms Race is what it is. It's basically classic CS, except only one man wins. It makes it no less relevant imo. Concerning FFA/Arms Race, I still say it takes more,(or maybe different would be a better word) skill to dominate in CoD. They definitely need to add more maps for the people who prefer the "one man" approach to things...well not NEED, but it would be nice for us lonewolves.
Please keep in mind Casey Foster is not a Pro player. Hes average at best. He just hangs out with pro players and calls himself pro. Arms race isnt classic CS at all. Its pretty terrible really. Its valves own fucked up way of doing gungame. It barely resembles any classic CS mod. Like i said. Play on a community server where we run custom maps. I assure you its better!
Awesome breakdown that I can appreciate. What are the names of your servers?

I wont post my servers on this forum. When i was in HG it pissed me off and was disrespectful. I dont like doing things to others that i wouldnt want done to me. add me on steam. Ill show you some CSGO. http://steamcommunity.com/id/tbrown7552
 
Please keep in mind Casey Foster is not a Pro player. Hes average at best. He just hangs out with pro players and calls himself pro. Arms race isnt classic CS at all. Its pretty terrible really. Its valves own fucked up way of doing gungame. It barely resembles any classic CS mod. Like i said. Play on a community server where we run custom maps. I assure you its better!


I wont post my servers on this forum. When i was in HG it pissed me off and was disrespectful. I dont like doing things to others that i wouldnt want done to me. add me on steam. Ill show you some CSGO. http://steamcommunity.com/id/tbrown7552

I would just reiterate that Arms race isn't just a crappy take on gungame or something arguable like that. It literally was adapted by Valve for players new to counterstrike to familiarize themselves with the guns and controls. It states so in the load screens I believe but the official info is listed somewhere by Valve I'd have to dig it up.

If you are playing Arms Race you literally are NOT playing counter-strike. Arms Race is a tutorial for learning CS. That's why the maps are wholly different.

On top of that gungame and Deatchmatch are not "counter-strike". They are mods for weapon, map and aim training or just playing for "funzies".

You are NOT actually playing Counter-strike unless you are playing a "competitive match" under CSGO. Casual is not CS either. If you go back and load up CS 1.6 you'd understand.

These additional modes and mods are meant to draw people unfamiliar with CS to CSGO.

If you want to play actual counter-strike you need to choose competitive mode and form a team or join a community server using competitive mode.
 
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Please keep in mind Casey Foster is not a Pro player. Hes average at best. He just hangs out with pro players and calls himself pro. Arms race isnt classic CS at all. Its pretty terrible really. Its valves own fucked up way of doing gungame. It barely resembles any classic CS mod. Like i said. Play on a community server where we run custom maps. I assure you its better!


I wont post my servers on this forum. When i was in HG it pissed me off and was disrespectful. I dont like doing things to others that i wouldnt want done to me. add me on steam. Ill show you some CSGO. http://steamcommunity.com/id/tbrown7552
Awesome man, thanks. Arms Race is based on the same mechanics when being viewed from a stripped down approach. I'm not trying to compare it to classic CS as a whole...only in the mechanics that it takes to win a round. I'll definitely add you.
 
I play CS:GO on ESEA, it's competitive 5v5 with an excellent anti-cheat. All the top skilled players play there.
 
Definitely invest in Esea, it's the best way to play.
 

I mean that Valve actually customized gungame in CSGO as a tutorial. They go as far as to suggest you play arms race before attempting to join a 5v5. It's not remotely representative of CS especially when it comes to a judgement of gameplay and skill requirement. Erf is arguing/assuming that it represents standard CS play. You're saying it's just a shit part of the game, but in doing that you're allowing that it's meant by Valve at least to be a apart of normal CS. I'm not at all disagreeing with you that it's lame. I had no use for Arms race after about 30 minutes of playing it, but I'm clarifying that if Erf thinks by playing Arms race and getting a few kills in he's mastered CS he's incorrect. Arms race is meant to be CS'ers training wheels.
 
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