TheOneKnownAsMe
[H]ard|Gawd
- Joined
- Jan 3, 2011
- Messages
- 1,730
"We arent going to protect players from making bad decisions."
That quote right there from the FAQ is gold. The less hand-holding, the better.
Also, this bit here is awesome:
22. How open are you guys to trying new ideas within Campaigns?
Our intention is to make this a community-driven process. Well come up with ideas, you guys will come up with ideas and well take the best ideas we find, wherever they come from, and well give them a shot.
If an idea gains enough traction meaning we like it, and you guys like it well try it**.
(**so long as it fits within the architecture. We just have to be careful that we dont break the game at the meta-level.)
You want to try a world with no magic? Cool.
You want to try a world where we introduce gun power? Sounds interesting.
You want to try a world where each character only has one life meaning that if you die once, you are permanently banned from the World? (I call this idea Campaign Permadeath) Sure, lets try it.
Thats the cool thing about this approach. Were turning our game community into a massive, game-designing hivemind.
Were game, if you are.