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Counter-Strike: Source Benchmarked!

rancor said:
I think Bloodlines is no longer on the HL2 engine? At least thats what I've heard don't know if its true or not.

what?? where did you hear that
 
rancor said:
I think Bloodlines is no longer on the HL2 engine? At least thats what I've heard don't know if its true or not.

It is on Source and basically finished.
 
isnt bloodlines finished practically, they are mostly waiting for HL2 to come out first since they are using the source engine?
 
It was a while back, I don't even remember who told me, lol, but anyways if it is on the HL2 engine then general performance should be the same. Supposedly in the Source engine contracts no game built on the Source engine can be released until Half life 2 is released.... and that didn't sit well with Troika and actually many other developers that bought the license with all the delays.
 
Supposedly it is finished and thats why I commented on another forum that it would be funny if bloodlines came out before hl2.
 
heh that is interesting that a company that lincensed the engine has their game finished before the intial game that uses the engine. ah, if hl2 is released on sep. 31, 2004, im going to be pissed, as its the 1 yr aniversary of their marketing blunder. anywho if it takes more time, im watching warhammer 40k
 
gordon151 said:
Did they disable the AF optimisations in the 61.77s by default?

Opts are disabled by default on all Nvidia drivers. You have to go and manually enable them. So basically the 65.62s + opts should close the distance between the Pro/GT. And if SM3 pans out...great.

And anyone who is waiting for ATI cards to do 30% in HL2 is deluding themselves.

Also Bloodlines IS on source, go download the 32-minute walkthrough on fileplanet. However it will support SM3 so the benchs should be slightly different for that game I'd imagine.
 
the NVIDIA GeForce 6800 Ultra (NV40) - 4X AA & 8X AF screenshot looks like crap compared to the rest of the cards. :(

That game seems to be very CPU limited...... can't wait for the real HL2 benchies.
 
/me thinks dust isn't a very good map for bench marking. Aztec looks to be much more taxing on your setup.
 
R1ckCa1n said:
the NVIDIA GeForce 6800 Ultra (NV40) - 4X AA & 8X AF screenshot looks like crap compared to the rest of the cards. :(

What are you talking about? They ALL look the same to me. And how would the Ultra look bad when the GT wouldn't? They're the same thing.
 
The Batman said:
What are you talking about? They ALL look the same to me. And how would the Ultra look bad when the GT wouldn't? They're the same thing.

Yeah.. look at the gun barrel and bottom of the can and see all the jaggies compared to the rest of the screenshots.

Did you bother to read... they only show the Ultra and no GT so where did that come from?
 
R1ckCa1n said:
Yeah.. look at the gun barrel and bottom of the can and see all the jaggies compared to the rest of the screenshots.

I see it now. But look at the gunbarrel near the hand. The jaggies are less on the Nvidia cards.

Same crap though...you're not going to notice either in-game.
 
Eh, I'd wait until official HL2 benchmarks instead of CS: Source benchmarks.
I don't think HL2 is going to turn out like Doom3 did, both NVidia and ATi will be close in the benchmarks and I wouldn't be surprised to see the ATi cards slightly in the lead.
 
Incus said:
I need AA, I can't live without it.

I can live somewhat without AF

And what is that 8 x AF crap when we all know it should be played with 16 x AF
 
SuperTurtle said:
http://www.vr-zone.com/?i=1181&s=1

My conclusion: It's not a very taxing game, and we'll have to wait for Half-Life 2.

Every card does well, except the 6800NU.

looks like the 6800NU is playable to me, the only setting that seems to slow is 1600x1200 4xaa/8xaf, everything else looked playable going by those graphs and the avg fps
 
yea for some reason everybody went insane cause if something is fooling my eyes the 6800nu is still good this review was good im gonna go get a 6800nu next month i hardly use aa or af anyways :)
 
i can live w/o af(or atleast 4x af) but AA is a must. I have a visceral reaction to jagies(it comes frome gameing on a trident syberblade video card that esentaly added jagies to strait lines for a year and a half :mad: .
4x or die is what i say...
 
all cards were within 5fps of eachother except when 4zAA and 8xAF was put on in high resolutions. take that ati !!!!!!s. 30% faster my ass....
 
rancor said:
Its the same engine, same shaders it really won't vary much from geometric intensity.

LOL.. it's not the same engine. It's the same as all the existing HL mods that will get converted to Source and not the real deal engine.
 
Brent_Justice said:
looks like the 6800NU is playable to me, the only setting that seems to slow is 1600x1200 4xaa/8xaf, everything else looked playable going by those graphs and the avg fps

So Brent, any date on some HL2 benches? Maybe you could give us a rought estimate, like maybe we should expect to be saluting Kerry?

And rick it's the same exact engine. :rolleyes:

Doesn't mean the benchs will be the same, but it IS the same engine. Why the fuck do you think it's called CounterStrike SOURCE?
 
R1ckCa1n said:
LOL.. it's not the same engine. It's the same as all the existing HL mods that will get converted to Source and not the real deal engine.


And how do you know this? Who is makin this CS "mod"
 
those benches make me happy that im getting a 6800GT, they are good enough indication of HL2 performance, should be interesting how the drivers are tweaked after the game hits retail.
 
R1ckCa1n said:
LOL.. it's not the same engine. It's the same as all the existing HL mods that will get converted to Source and not the real deal engine.

So, since you claim the Source engine is not the "real" HL engine, care to tell us what is the real engine?
 
rancor said:
And how do you know this? Who is makin this CS "mod"

Valve ported it right? They have said many times they are porting most mods to Source to standardize the core, but will only get some improvments, graphically, and will never have the feature set of HL2.

Nice try though, game developer.

Also, it doesn't change the fact the NVIDIA GeForce 6800 Ultra (NV40) - 4X AA & 8X AF screen shots look like crap. :p

Anyone care to comment why no 4X AA & 16X AF tests where ran?
 
R1ckCa1n said:
LOL.. it's not the same engine. It's the same as all the existing HL mods that will get converted to Source and not the real deal engine.
CS: Source is the orignal CS mod ported to the Source engine. its using the same engine as HL2 aka Source. All the other big mods will follow suit soon, but CS: Source has been in developement for some time, its not using half HL and HL2 engine, its the full source engine.
 
it might be ported but they only ported the game code, the engine is in its own dll. no engine licenser would be dumb enough to tell a developer to make a game you have to modify the engine! Come on 90% of licensees can't even understand the engine enough to go in and modify it.
 
R1ckCa1n said:
Valve ported it right? They have said many times they are porting most mods to Source to standardize the core, but will only get some improvments, graphically, and will never have the feature set of HL2.

Nice try though, game developer.

Also, it doesn't change the fact the NVIDIA GeForce 6800 Ultra (NV40) - 4X AA & 8X AF screen shots look like crap. :p

Anyone care to comment why no 4X AA & 16X AF tests where ran?


There are no noticable differences in the image quilaty that I saw and concur with the reviewer of the article. So maybe my glasses are too weak :rolleyes:
 
R1ckCa1n said:
Valve ported it right? They have said many times they are porting most mods to Source to standardize the core, but will only get some improvments, graphically, and will never have the feature set of HL2.

Most of those 'features' tax the CPU [physics, AI, etc], not the GPU.

Nice try though, game developer.

Yes, how dare rancor do something fruitful with his life. At least he knows which engine the game is running on.


Also, it doesn't change the fact the NVIDIA GeForce 6800 Ultra (NV40) - 4X AA & 8X AF screen shots look like crap. :p

No Rick, even though you wear really thick red visors, you CAN'T shoot lasers from your eyes. :rolleyes:

Anyone care to comment why no 4X AA & 16X AF tests where ran?

Because Satan told them not to.
 
rancor said:
There are no noticable differences in the image quilaty that I saw and concur with the reviewer of the article. So maybe my glasses are too weak :rolleyes:

Naw, they're just not red enough is all.
 
rancor said:
There are no noticable differences in the image quilaty that I saw and concur with the reviewer of the article. So maybe my glasses are too weak :rolleyes:

Since it doesn't question the abundance of jaggies on the NV40 card, I see why you feel that way.
 
i think we should all be happy that we're gonna get good fps with cs, but i dont imagine the cs:source benchies are the same numbers we'll see with hl2, hl2 uses more robust physics, ai and level geometry.
 
R1ckCa1n said:
Yeah.. look at the gun barrel and bottom of the can and see all the jaggies compared to the rest of the screenshots.

Did you bother to read... they only show the Ultra and no GT so where did that come from?


yes because when your playing the game you will notice these jaggies right?
no...way to nitpick. but anyways unless im blind the 420's weapon bottom looks more jagged than the 6800

420

6800U


just look at the damn rail mounts under the barrel in front of the finger guard...the 420's is more jagged



R1ckCa1n said:
Valve ported it right? They have said many times they are porting most mods to Source to standardize the core, but will only get some improvments, graphically, and will never have the feature set of HL2.

Nice try though, game developer.

Also, it doesn't change the fact the NVIDIA GeForce 6800 Ultra (NV40) - 4X AA & 8X AF screen shots look like crap. :p

Anyone care to comment why no 4X AA & 16X AF tests where ran?

No matter hwo you want to try and twist it man it is still the source engine end of story...the GAME was ported over to source so to put this into barney terms for you the games basics,type of play weapons etc are ported over useing the source engine...come on dude open your ears and listen.
Also whatever the hell your smoking man I want some because right off other than nitpicking the damn dovetails on the pistol the shots look the same...youd never know what you were playing on if you were not told...so your assumption that the 6800 looks like shit is your opinion and subjective like I said you wouldnt know the difference unless you were told. Why is it you are so damned biased man?
 
Visable-assassin said:
yes because when your playing the game you will notice these jaggies right?
no...way to nitpick. but anyways unless im blind the 420's weapon bottom looks more jagged than the 6800

420

6800U


just look at the damn rail mounts under the barrel in front of the finger guard...the 420's is more jagged





No matter hwo you want to try and twist it man it is still the source engine end of story...the GAME was ported over to source so to put this into barney terms for you the games basics,type of play weapons etc are ported over useing the source engine...come on dude open your ears and listen.
Also whatever the hell your smoking man I want some because right off other than nitpicking the damn dovetails on the pistol the shots look the same...youd never know what you were playing on if you were not told...so your assumption that the 6800 looks like shit is your opinion and subjective like I said you wouldnt know the difference unless you were told. Why is it you are so damned biased man?


HEHE ya just posted what I just saw, its just different angle dependent AA thats all.
 
both are going to be awesome,
i for one, was getting a little tired of HL graphics on CS, the CS:S beta graphics are awesome compared to the HL models. HL2, graphically is great as well, some would agrue not as great as doom3, personally i feel it can go either way, i have a tech video of the source engine from a while back that showed the source engine's true power and i felt it matched the d3 engine. anywho, as long as it runs above 40 fps, i have no problems cause i cant tell the diff.
 
I think HL2 and Doom 3 are equal in graphics they just do what they have to do for each game. Great lookin games!
 
Don't bother VA, I already pointed out that the 420's AA isn't working that well on the bottom of the barrel, but Rick just conveniantly ignored it. Basically what happened was since the benchs don't show ATI dominating [well the XTPE is dominating but it's not really out and about so it's moot] he's trying to fall back on IQ even though they're both pretty much the same thing. Must suck though, Doom3 was clearly a huge Nvidia win and now it seems CSS/HL2 will come out more as meh than anything else.
 
avatar_of_might said:
both are going to be awesome,
i for one, was getting a little tired of HL graphics on CS, the CS:S beta graphics are awesome compared to the HL models. HL2, graphically is great as well, some would agrue not as great as doom3, personally i feel it can go either way, i have a tech video of the source engine from a while back that showed the source engine's true power and i felt it matched the d3 engine. anywho, as long as it runs above 40 fps, i have no problems cause i cant tell the diff.

i agree 100%
 
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